July 29, 2010 | Arsen Nazaryan

XBLIG Thursday: Is ‘Overkill’ Truly Overkill?

As with a lot of other Xbox Live Indie Game titles, what initially attracted me to Overkill was its box art — which featured an alien seemingly screaming while the fire around him obliterates his very existence. And yeah, there’s really no getting around it: there’s a bit of violence in Overkill, but that’s mainly [...]

July 29, 2010 | Erik Johnson

Garry’s Mod Update Adds Two New Fretta Gamemodes

Team Garry has once again released a new update for physics sandbox creator Garry’s Mod, adding plenty of new fixes and improvements to the game.
Maybe the must noteworthy of the…notes, are the two new Fretta gamemodes (”Dogfight: Arcade Assault” and “Trouble in Terrorist Town” added to the title and now available for players to tinker [...]

July 29, 2010 | Erik Johnson

XBLIG Thursday: Choose Cute Animal, Destroy Robots in Gumzoobo!

Listing all those Xbox Live Indie Games in our daily XBLIG Releases piece, I really can’t avoid the want to try out some of the titles that I read about and post on, XBLIG Thursday is here for us to do just that.
Sam Bayless’ platformer Gumzoobo!, by definition, is a cute little game. The name [...]

July 29, 2010 | Erik Johnson

Major RailWorks Update Packs New Career System Feature

As subtle as they generally are, RailSimulator has quietly rolled out a new major update for its expansive train simulator RailWorks, adding among other items the new Career System to the game.
The new mode as you would expect adds a career element to the title, offering up four new RailSimulator Career System Scenarios. The patch [...]

July 29, 2010 | Geoff Gibson

XBLIG Thursday: Lunar Landing in Cyber Lander: Mission Space

Simple games. It’s one of the crowning achievements of the Xbox Live Indie Games channel. Without them it would just be a silly, degraded version of XBLA. In fact, most games on the service amount to little more than simple platformers, RPGs, puzzle games, or shooters. Cyber Lander: Mission Space is no different really.
In Cyber [...]

July 29, 2010 | Eric-Jon Rössel Tairne

EDITORIAL: The Meganode

When I want to read Catch-22, what are the options? I can go to a library, and do it for free. While I’m there, I can browse the rest of his works or nearby, possibly similar, books. I can search by topic, author, or year of publication. If I want my own copy, I [...]

July 29, 2010 | Geoff Gibson

XBLIG Thursday: Never Has Rescuing the Princess been More Difficult… Platformance

Allow me to start this off by stating: if you are in any way easily frustrated, or do not take to games that are unforgiving, unrelenting, and generally a pain in the ass very well, then you probably should not check out Platformance. This is easily one of the most difficult games on the Xbox [...]

July 29, 2010 | Erik Johnson

Preview: BattleBlock Theater [Comic-Con]

Another Comic-Con 2010 independent gem I’d like to share a bit with you, and again it comes from The Behemoth. While I’ve already touched on Castle Crashers new features for PSN, ultimately it was still a game I was familiar with. Let’s get out of our comfort zone a bit and jump into the the developer’s upcoming [...]

July 28, 2010 | Erik Johnson

Nothin’ But Net: Bounce! Demo Released

Race Away has announced the release of the latest (and final) demo for its first-person puzzle game Bounce!, you can grab the file now on ModDB (80 MB.)
Playing through the trial version of what looks to be a game filled with numerous levels each with multiple puzzles to solve, players make use of a toy [...]

July 28, 2010 | Erik Johnson

Hydorah Developer Details Next Game The Curse of Issyos

Locomalito, creator of the most excellent freeware shooter Hydorah, has been revealing details of his next project piece by piece in interview fashion. First, IndieGames was able to get the title ’s name The Curse of Issyos, and that it will be an ancient Greek mythology action-arcade game. Now, in a recent interview with Just One [...]

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