Indie game news, reviews, previews and everything else concerning indie game development.

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How Indie Games Changed My Life

[This is a guest post from one of IGM's many friends, Alexander Poysky, who, in the last few months, has proven to be a great excavator of fantastic indie games. He has worked himself to the bone to be both a soldier and a PR rep for a number of indie games.His excitement and enthusiasm for indie games and their developers is second to none - seriously, we're not just saying that, this guy is nuts! He wanted to write this and share it with the community that has given him so much, one that he is always aiming to serve, so that he could incite inspiration where it is lacking. He set out to cover a little something on aspirations, fighting your demons and even squeezed in a love story too!]I’m no super hero, even though I have been called one on occasion, I’m not even that well known.

This Article was originally posted on our sister site, The Indie Game Magazine written by Chris Priestman.


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Heroes, Multiplayer, Beta and More… the BIG Towns Interview

We’ve covered Towns here on DIYGamer.com in the past. It’s a rather unique city simulation/RPG/Dwarf Fortress-type game that has really caught on with the indie gaming community. And for good reason too! It’s quite fun!


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IndieDB’s Top 100 Games of 2011 Unveiled

Earlier this month we wrote about IndieDB’s annual indie game contest where in they allowed you, the fans, to go to their website and vote on your favorite games. It’s really quite the fun little contest, especially when we get to see all the dark horses arise in the aftermath… like now!


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Towns: A City Builder Inspired by Dwarf Fortress

Dwarf Fortress is a hugely popular indie game. Probably not as much as say Minecraft, but it’s up there with the greats of all indie games. And as with any great game comes the ability to inspire others to create their own “like” games after it. Today I bring you Towns, a city building/roguelike that was inspired by Dwarf Fortress.

Towns is still very early in development. In fact, as you’ll be able to tell from the gameplay video below, it’s probably not ready for those of you who want to play polished titles. It’s very rough and still has a lot of work that needs to be done. However, what is there shows potential.

As I already said, the game is part Sim City and part roguelike. What I mean by this is that you’ll have an overland map where you can build and resource hunt as you control a series of civilians. With those resources you can create farms, houses, mills, forges, etc. to constantly improve your town.

A part of me actually wants to compare the game to Minecraft as well. It’s almost as if Mojang had made an RTS/sim game based on Minecraft you’d get Towns, if that makes any sense.

Towns has tons of potential. The core mechanics are very fun and I’ve, personally, been anticipating a new city building sim for a while. But like I said, it’s still rough. New art is currently being worked on for the next iteration 0.30 and the game definitely needs a new suit to show itself off properly.

If you’ve got the time and adventurous gaming spirit, I’d recommend checking Towns out. You can download and play v0.25 right now for free for Linux, Mac or PC and, if you like, you can even donate to help support ongoing development.

[Towns blog]

Gameplay Video