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Browser Game Pick – ‘Think Tank’

Playing through the first dozen levels of block-pushing action-puzzler Think Tank, I had this nagging feeling at the back of my mind. That sneaking sensation that I’ve seen this style before, but not quite like this. After beating the first boss stage, I figured it out. Cactus really is inspiring more and more indie developers. There’s definitely an edge of his style mixed in here, although the game is by two Newgrounds regulars – Manly-Chicken & Pjorg.

It’s the aesthetic, really. First-gen Mac style graphics, perhaps. Monochrome with a shifting background colour, and halftone shading. That, and the strangely twisted sense of humour – as you navigate your blocky little robo-tank around the various levels, pushing crates, dodging bombs and dropping through exits, you’re guided by a rather disconcerting-looking scientist. For someone who claims to need your help, he’s rather dismissive of your abilities.

There’s a little story here – you’re the control program for a series of expendable robot tanks, trapped in a building with your creator (presumably) and a mad bomber who might not be quite so mad. The little snippets of story help keep things rolling, but the focus of the game is familiar enough material. You’ve got no guns, and no means to defend yourself (at least at first). You navigate mazes full of deep pits (which are all too easy to fall into) and stationary or floating mines, push crates onto buttons and progress, while occasionally bumping into a boss battle that requires you to really stretch your dodging and pushing skills.

As a piece of design it’s nothing too spectacular, but the aesthetics, the quirky writing and the droning-yet-intense soundtrack make it worth a look. Just don’t expect it to be easy – there’s an achievement for completing the game in under 150 deaths. A number which is very easy to reach. You can play Think Tank now on Newgrounds, and it should work on any Flash-friendly browser.

Source: The Indie Game Magazine – Browser Game Pick – ‘Think Tank’


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‘Minecraft: Xbox 360 Edition’ Updates To Replicate Major PC Versions, First One Detailed

Minecraft: Xbox 360 Edition

With the release of Minecraft: Xbox 360 Edition last week, those familiar with the PC version of the sandbox crafter would have realised that it the console has been treated to a much older version than the most up to date one. Fear not, as 4J Studios have announced that the XBLA version of the game will be getting continued updates:

“We’re aiming to update to the major PC releases – first one will be the equivalent of the PC Beta 1.7.3 version”, they said via Twitter.

As they mentioned the specific version which the game will be updated first, we can actually tell you what you can expect to see change in the Xbox 360 Edition. As follows:

  • Added pistons
  • Fixed clay generation
  • Flint and Steel or redstone is now required to trigger TNT
  • Fences can be stacked
  • Added Shears
  • Redstone wire now will connect to a repeater
  • Shears can be used to pick up leaf blocks
  • Shears can be used to shear sheep without hurting them
  • Sheep no longer drop wool from being punched, only from being killed when they are unsheared
  • New textures for Cobblestone and Brick blocks
  • Silverfish skin was added (for Beta 1.8)

So there you have it. There’s no release date on this first update but we imagine that it shall be sooner rather than later. Even better, you should be seeing regular updates in the future so that you’re not playing a version of Minecraft from yesteryear on your console.

More information on Minecraft: Xbox 360 Edition can be found on the game’s official Xbox Live marketplace listing.

Thanks GamersHavenNews!