Indie game news, reviews, previews and everything else concerning indie game development.

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Indie Intermission – ‘Sharks Vs Pirates’ A Very Fishy Tale

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After looking over the remainder of the Gameboy jam I couldn’t turn down the chance to cover a game with both sharks and pirates in it. Although the pirates play a minor role in the game overall, Sharks Vs Pirates is a very interesting concept.

Created by FelipeBudinich Sharks Vs Pirates is a novel concept about a sharks journey to avoid the ever pesky pirates and swim to its freedom.

The game is very simplistic and only uses the WASD controls to move around where D will increase the speed of the shark and A slows it. It’s a nice idea although in the current form it does feel a little void and lacking of content.

Of course being a jam game this is entirely understandable as you have such a short time to get these games done, which means you will always end up leaving something out.

Although the level design does leave a lot to be desired the music is clearly a stand-out part of the game, it adds a great deal to the atmosphere of the game and helps make Sharks Vs Pirates a very interesting game.

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Average play time – 5 minutes

Although Sharks Vs Pirates lacks a lot in the level design aspect overall the game has been created with a fantastic retro aesthetic with some great music that all feed into the fun that is Sharks Vs Pirates.

You can play Sharks Vs Pirates online for free. If you would like to read up more on the game or others in the jam check out the official website.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission – ‘Sharks Vs Pirates’ A Very Fishy Tale


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November 23rd, #screenshotsaturday Spotlight!

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The following are all screenshots posted by indie game developers partaking in the weekly #screenshotsaturday event, on Twitter. Click the developer names to head straight to their Twitter accounts. Follow them, and partake next week!


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Indie Intermission – ‘Agent Eraser’ Stealth Action Circles

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Hello and welcome back to another week of Indie Intermission and all the free gaming goodness it brings with it. Today’s game is Agent Eraser from ExtraCreativity.

Agent Eraser is a fantastic top down stealth action game that will have you thinking long and hard about your every move as you attempt to move through this office block erasing all the data you can find.

The stealth action in Agent Eraser is a whole lot of fun and although the world has been creating in quite a simplistic function everything feels well thought-out and well put together.

The game introduces new elements to you as you go and slowly ramps up the difficult as you find yourself crawling through air vents in a hope of by passing the ever weary guards.

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Average play time – 30 minutes

Agent Eraser was created for the Indie Speed Run jam that only recently finished and shows a lot of creativity and skill from the developers.

Agent Eraser offers some great stealth action gameplay and a suitable challenge as you must finely tune your movements to by-pass the guards.

You can play Agent Eraser online for free via the jam page.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission – ‘Agent Eraser’ Stealth Action Circles


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Indie Intermission – ‘Woods’ You Better Not Go Alone

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Today is the big one in the spooky calendar, the day ghosts and ghouls haunt the street asking for treats. Of course today is another horror inspired game that comes from the Asylum Jam which managed to spawn some rather great titles for the horror season.

Today’s spooky title is Woods from V-Lantern and considering it was created in just 48 hours the game is very impressive. in Woods you find yourself deep inside this cursed forest, the trees are coming to life and they are not all too happy with you (for one reason or another).

You must navigate this dark and eerie maze to find the mother tree to disband the forests curse. The idea and execution are both great as the forest has been created to feel very dark and sinister with the monsters literally coming out of the woodwork.

Although the game has long load times and for some reason on my computer it had a graphical glitch with the lantern’s shadow overall the game offers a fun and interesting experience.

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Average play time – 10 minutes

The sound and visuals in Woods are great and show a lot of potential, however currently the game feels like it lacks a little focus as you just roam around with no direction which can get rather frustrating and boring after awhile.

Be sure to check out Woods now for free via the Asylum Jam.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission – ‘Woods’ You Better Not Go Alone


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Indie Intermission – ‘Snaaaake!’ What’s That Coming Over The Hill

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Welcome back to another week of free indie games and to kick the week off I have a rather fun little game that goes by the name of Snaaaake! from Fernando Ramallo and Miguel Angel Perez Martinez.

Although when you read the title: Snaaaake! you may initially think back to the phrase being used famously in Metal Gear Solid and although that was what originally brought me to the game, the game itself is great without any references.

Snaaaake! is a game all about destruction as you take control of a huge horrifying snake in an attempt to crush kill and destroy literally everything that stands in your way.

The premise is solid and the gameplay is a whole load of fun as you coil around buildings and watch them buckle under your immense size. The sound effects and audio design overall do add a lot to the game that help create a light-hearted feel outside of the game whilst maintaining the horror of the onlookers in the game, the contrasting elements are great.

Alongside the fun gameplay and awesome audio is of course the visual style which is great, as it presents the game in a mock-up of a news report of your attack. It is great to see events scroll along the bottom of the screen and news bulletins appear as you crush you way through the map.

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Average play time – Less than an hour

Snaaaake! is a lot of fun and a great away to blow away the Monday blues, as what better way to cheer yourself up on a Monday than playing as a massive snake and crushing everything in sight.

Give Snaaaaake! a go and play it online now.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission – ‘Snaaaake!’ What’s That Coming Over The Hill


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Indie Intermission Sunday Round Up: No Escape From The Asylum

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Welcome to the weekly round up, putting my selection of indie games for the week into one convenient location. This week has been somewhat a horror inspired week with the Asylum Jam ending last weekend I thought being October it was a perfect time to cover some great horror titles, I hope you enjoy my selection.

As always clicking the title will take you to my orignial article whilst clicking the image will take you to the game.

Monday:  ’Tempus Fugit’ A Carbon Neutral Horror

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Tempus Fugit has been designed in this black and while cell-shaded look that is just fantastic. Not many horror games are this light but it works well when your assailants are invisible. Using time slowing mechanics you must try to evade these monsters and make it safely to the exit.

Wednesday: ’304: A Story In The Making’ A Brake From Reality

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304: A Story In The Making is a novel little adventure game which feels like an interactive comic strip. Even though its gameplay is rather limited the overall experience is a lot of fun with a great art style that is easy to love.

Thursday: ‘Midnight Stroll’ The Video Never Lies

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Taking inspiration from things like The Blair Witch Project Midnight Stroll encapsulates the video camera idea fantastically and the way the game cuts and skips adds some nice depth to the idea.

Friday:  ’The Unknown’ Things That Go Bump In The Night

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The Unknown excels in audio design as you move through this Gothic styled labyrinth in the search for gold and a way out of this god forsaken place. The audio and visual design is great the only thing lacking is content but it will creep you out nonetheless.

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That is it for another week, I hope you enjoyed my horror themed selection for this week. Although a little ahead of Halloween it’s never to early to scare yourself silly. I hope you all have a great Sunday and catch you tomorrow for an all new Indie Intermission.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission Sunday Round Up: No Escape From The Asylum


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Indie Intermission – ‘The Unknown’ Things That Go Bump In The Night

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The Asylum Jam has given many talented developers a chance to develop some truly horrifying games with some very interesting ideas and mechanics behind them.

Today’s game is The Unknown from David Rico and has you aimlessly moving through this procedurally generated Gothic dungeon trying to escape your inevitable fate.

The Unknown is a very impressive game, especially after being created in just 48 hours as the graphics and sound design are spot on, not to mention the procedural generation allows for several playthroughs of an ever-changing game.

What really stands out in The Unknown is the sound design. It is eerie and truly horrifying hitting all the right notes and sending shivers down your spin throughout the game.

My main complain is how baron the game feels as most of the game has you walking down long passageways with very little in them only to come across a handful of different rooms. Of course being a jam game you can’t have everything and with such detail in other areas it’s understandable the game will lack in some areas.

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Average play time – 10 minutes

Overall The Unknown is a creepy and deeply eerie game and that is reason enough to love it in this month of horror. Although after a couple of playthroughs I found the horror to be lost on me and the levels a little empty, however this is a solid starting point and one I could easily see expanded upon.

If you would like to run around this labyrinth you can play it online for free, also you can download it if you have a slower computer.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission – ‘The Unknown’ Things That Go Bump In The Night


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Indie Intermission – ‘Tempus Fugit’ A Carbon Neutral Horror

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Tempus Fugit a popular Latin phrase which translates to “time flees” or more commonly corrupted to “time flies” is now also an interesting game created for the Asylum Jam over the weekend which is a jam all about horror games.

Created by Shrimpcave Tempus Fugit is a very interesting game in which you are constantly being hunted by a monster, however the monster is invisible.

You may think an invisible monster is a little unfair but luckily when you get close to it time slows down and you are also capable of throwing balls which are helpful in assessing where the monster is actually lurking.

The game doesn’t have a lot to it after the initial mechanic as you must move around this wind powered horror maze. Being a jam game you can forgive this and with such great artwork overall the game looks and plays very well.

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Average play time – 12 minutes

Tempus Fugit has some nice ideas in it and the game plays out well, even if the scope is very narrow. The concept is nice and I think with some extra work the game could be made into a fully fledge game.

You can play Tempus Fugit on the jam’s website for free.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission – ‘Tempus Fugit’ A Carbon Neutral Horror


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Indie Intermission Sunday Round Up: Ludum Dare 27 Top 5

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This week has been a rather special one as I have ran down the top five games from the latest Ludum Dare (27) . All the games have been great but these games where deemed the best of the best. The list goes from Monday (number 5) to Friday (number 1) enjoy.

As always clicking the title will take you to my article whilst clicking the image will take you to the game.

#5 Monday: ’Friends Of Potato Lagoon’ The Feel Good Factor

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Friends Of Potato Lagoon is a very cute arcade shooter in which you must defend this friendly bunch of vegetables from all manner of bad guys flying at you. It looks and sounds great but don’t let the cutesy graphics fool you this game gets very difficult.

#4 Tuesday: ’Time Shifter’ Turning Back The Clock

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Time Shifter utilizes the ability to rewind the time in each room up to 10 seconds. This makes for some interesting puzzles and some even more interesting solutions, very innovative and well worth checking out.

#3 Wednesday:  ’Proletarian Ninja X’ Working Class Ninjas

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Proletarian Ninja X is a superb stealth action game in which you have just 10 seconds to execute your contract with pin point accuracy. The strict time limit makes for one hectic game that requires quick reflexes and lighting fast reasoning skills.

#2 Thursday: ’Clockwork Cat’ A Well-Oiled Machine

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Clockwork Cat has a brilliant graphical style that immediately entranced me and is much of the initial draw for the game. Although the game is rather short the ideas used are great and work very well helping create a very fun little puzzle game.

#1 Friday: ’Probe Team’ Greater Than The Sum Of Its Parts

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Probe Team seems to of had special attention paid to perfecting the retro aesthetic of  the game. The look of Probe Team is truly one that evokes a great deal of nostalgia, although the game is also pretty great. It’s a lot of fun and has some rather great ideas implemented making for one fun nostalgic game.

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That about wraps up the Ludum dare 27, although over the coming weeks I will still be looking at some games from Ludum Dare I will largely be moving away. Searching the web for other great games a little further afield.

I hope you have enjoyed the top picks from Ludum Dare and I look forward to seeing you all back here at the same time tomorrow for an all new Indie Intermission.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission Sunday Round Up: Ludum Dare 27 Top 5


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Indie Intermission – ‘Probe Team’ Greater Than The Sum Of Its Parts

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As the working week draws to a close I move onto the number 1 game from the latest Ludum Dare. Today’s game is Probe Team by Andrew Shouldice and it’s a wonderful space arcade exploration game that forces you to use a team of probes to explore the environment and complete the objectives.

Probe Team has been created in a very simplistic monochrome style that along with the added grain and slight bulge to the screen makes the game feel although it is being played on a computer of the early 90′s. All these subtle visual effects come together and help create a truly great looking game brimmed full of nostalgia.

The gameplay relies on you guiding these probes through this maze, but be warned as you only have 10 seconds of fuel per probe and you must be quick. Although no one probe will make it all the way you must use many probes to work together to hopefully explore this sprawling labyrinth.

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Average play time – 6 minutes

Probe Team is a lot of fun and has a truly fantastic style to it that helps create a unique and fun game. The use of the 10 second time constraint is great, and does create the main mechanic that holds the whole game together, yet it has been done in a fun and interesting way.

If you would like to play Probe Team you can play it online for free. If you would like to visit the Ludum Page you can do that here.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission – ‘Probe Team’ Greater Than The Sum Of Its Parts