Digital scarcity is an interesting concept. There should be no logical limit on how many times you can copy a file or generate a key, some places seem to just run out of stock anyway. That’s a deliberate decision on part of the Indie Gala managers for this pay-what-you-want (kinda) sale, as rather than have a time limit, this particular sale will end with 50,000 bundles sold. In addition, there’s three different bundles available here, offering 3, 5 or 11 games respectively. Oh, and like the enormously successful Humble Bundles, a chunk of the takings goes to charity. Lots of choices. Hit the break for a quick run-down of what each bundle and game offers.
Four men, a sack-full of Boom, a spaceship full of mutant alien beasties and a high-energy chiptune track to keep you moving. What’s not to like? Pineapple Smash Crew – the first game by one-man outfit ‘Rich Make Game!’ (with help from chiptune musician Syphus) – has been one to keep an eye on since it’s debut at the Eurogamer Expo last year, where folks played and enjoyed it a lot. Now it’s out and available to buy from Steam, Desura and other stores – so, the big question: How does it hold up to long-term scrutiny?
Along with Overgrowth and Cortex Command, Unknown Worlds’ FPS/RTS hybrid Natural Selection 2 is one of those indie mega-projects that seems to be in a perpetual state of development. Today marks a rather special day in the development of NS2, as the latest development build – codenamed ‘Gorilla’ – has been released to preordering players, and is accompanied by a genuinely impressive gameplay-footage trailer. Hit the break for some hot marine-on-alien action.
Well it looks like the saga of “when will Fortune Summoners actually release” is over! As the game missed its original release date getting pushed back to January 24th which was also missed pushing it all the way back until 2 days ago. In any case, the Japanese indie game published and translated by Carpe Fulgur is now available on Steam.
And another indie game heads to retail! This is good news for everybody who lives in Europe, bad news for those of us stateside because, as with Gemini Rue and Terraia before it, the Binding of Isaac is heading to retail courtesy of Merge Games, a UK-based company. In any case, it’s still quite cool to see more indie games going, although I’m not sure if the Binding of Isaac is necessarily “right” for retail. Seems like it might scare a few people away.
The guys at Mode 7 Games, creators of the hit turn-based strategy title Frozen Synapse, have been gradually oozing out bits of info for the game’s suddenly incoming DLC offering. With some fresh new features recently unveiled, it appears the update is shaping up to be quite substantial. Let’s go over what’s been mentioned so far.
Looks like another popular indie game is heading to retail courtesy of Merge Games and, once again, it’s looking like this might be a UK only thing. The game I’m talking about is Terraria, which shouldn’t come as a huge surprise to anybody considering that the game has sold very well digitally. Obviously Merge Games thinks it has the potential to sell well via traditional retail channels as well.
Happy news incoming from Lunar Giant Studios as they announce the release of new Delve Deeper DLC, available now automatically to download on Steam. The add-on is packed full of player-created content and comes at no cost for those who own the title.
Hitbox Team’s long awaited action platformer Dustforce is finally available for all of us to purchase and play on Steam. Reviewers so far have been showering the game with praise for its polish, and many have been comparing it to indie hit Super Meat Boy in terms of difficulty, frustration, and satisfaction of level/goal completion. The title currently sitting at the 11th spot on Valve’s top 20 sellers list is a pretty solid indication that players are in agreement.
Carpe Fulgur has announced a couple important bits of info regarding the recently revealed translation of Lizsoft Game Studios action RPG sidescroller Fortune Summoners: Secret of the Elemental Stone. The first is a very slight downer, but the second makes up for it and then some by addressing an issue several of us were critical of when the game was originally announced.







