Welcome to 3 For Free, a new series where we take a look at indie projects early in development. The good news for fans is that if you see something interesting here, there will be..
Infinite Monkeys Entertainment, in Alberta, Canada, seems to be founded on a sick sense of humor. (Which in this case, turns out to be an honest compliment!) With their forthcoming title Life Goes On, they invite..
Project Cyber is an interesting new experimental game-building project from Spearhead Games – makers of Tiny Brains - that allows players to watch, influence, and play their game as it’s being built. Players can watch a live-stream of..
Imagine that. Today, developer KinifiGames released their early access build of Imagine Me. The game is a 2D adventure platformer that tells the story of a young boy named Robbe. Well, what little he can..
Shortly before Christmas I was given the opportunity to interview Brjánn Sigurgeirsson: the CEO of Image & Form, the small Swedish development studio that delighted gamers around the world when they released Steamworld Dig on..
Indie micro-studio Allgraf have released a new patch for 2D craft-em-up Darkout. Patch 1.2.3 brings a number of overhauls designed to improve the player experience – an overhauled user interface and a new tutorial, among..
A new update for the arcade-style shoot ‘em up Syder Arcade is now live, bringing with it a number of notable features. Included in the game’s first major update is a new playable starship, as..
“You are Master Spy. In a world of corruption and decay, you’re not just good at what you do – you’re the best”, the blurb goes. “With the aid of your prototype cloaking suit and quick wit, you’ll sneak your way past a multitude of enemies and obstacles, all while uncovering a plot of conspiracy and intrigue that thrusts you into a role far greater than your contract promised…”
With some neat 8-bit retro graphics and cutscenes which evoke memories of a childhood spent playing growing up playing NES games with a childhood friend, it looks like a pleasing throwback to the 1980s when games made up for their low amount of storage capacity with incredibly challenging gameplay. There’s a nifty retro soundtrack too, courtesy of chiptune composer Sferro.
Taking place in 2d with simple animated cutscenes employed to tell the game’s story, gameplay is simple, but challenging; navigating the levels requires some pin-point platforming as you collect dossiers and move from screen to screen (the game utilizes a flick-screen format) and guards will need to be avoided in order to avoid raising the alarm. Thankfully your character is equipped with a handy cloaking device which helps him to remain undetected by roaming guards and security cameras. It’s not without penalty however – while cloaked, your movement speed and jumping range are curtailed considerably and guard dogs won’t be fooled, dashing across the screen to catch you.
Even at this early stage the game is fiendishly addictive. An alpha-version demo is available to play on the game’s website for people before casting your vote on Greenlight and it shows a game that has plenty of promise. Games of this nature can be difficult to get right though – too easy and players will become bored, but if the platform and timing required becomes too precise, it can quickly become frustrating and feel unfair. So far the developer seems to have found a good balance though, so we hope that fine judgement of difficulty continues through to the finished product.
Retro genre mash-up Mansion Lord has just been green lit on Steam, developer Golgom Games has announced.
Mansion Lord seeks to combine murder mystery, business sim, world-building and turn-based RPG combat all in one game all wrapped up in lovely 16-bit pixel graphics resulting in a final look that isn’t too far removed from mobile games such as Tiny Tower or Pocket Trains.
Players will build their mansion tile by tile and invite guests to dinner parties. As those guests start to embark on murderous sprees, you can hire detectives to identify and capture them for a reward. Detectives can be levelled up and equipped with a huge variety of different weapons and accessories as well as teach them new skills to make them more adept at their sleuthing.
Cash bounties are nothing without the ability to spend them though, so you can also look forward to buying new rooms for your mansion, research new upgrades and buy new and more effective equipment for your detectives.
But that’s not all! You also need to keep your employees happy by giving them gifts and providing them with their own personal bedroom, build relationships between different detectives to make them more effective at working together and even send them into randomly-generated dungeons to clear out all manner of nasty monsters.
Aside from Steam, the game will also be distributed through Desura and GOG and the developer is also hoping to release the title on iPad, Android, PS Vita and Wii U in the future – depending on how their Kickstarter goes. It’s currently sitting at $15,982 of its $28,000 goal, with 11 days to go.
Mansion Lord will be released sometime in mid-2014, with a price currently set at $10.