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Earlier today, Rain Games released a demo for their upcoming platformer, Teslagrad. The demo is the first opportunity the general public has had to try out the game. Available for Windows, Mac, and Linux, the Teslagrad demo samples the beginning portion of the game as well as a boss fight. Rain Games also teases that the demo contains some clues that reveal the lore of the game’s universe. Players anxious to get their hands on Teslagrad can do so through Desura, whether as a direct download, or through the Desura client.
In conjunction with the release of the demo, Rain Games has initiated a speed run competition involving the Teslagrad demo.
“Do you think you can beat the demo with a time that will shock and amaze us?” Rain Games asks on the official Teslagrad website. “We think you can! And if you get the best time, you get to not only bask in the glory of your accomplishment, you can also also win a unique, lovingly awesome CD with Teslagrad’s Soundtrack by Jørn Lavoll.”
Rain Games goes on to explain that to be considered for the prize, players must complete the demo and find the nine hidden secrets “within a decent time” between today and September 19th. To further challenge players, they must beat the demo in one consecutive playthrough. For all the rules of the competition, check out the announcement post on the Teslagrad website. Uploading videos of the speed run to YouTube is encouraged by Rain Games.
Look for Teslagrad on the PC, Wii U, and PlayStation 3, later this fall.
Follow the game on Twitter.
The fifth installment in the Game Music Bundle series, aptly titled ‘Game Music Bundle 5‘, launched earlier this week, featuring six soundtracks for the minimum price of just a dollar. Among the soundtracks up for purchase are those to Monaco: What’s Yours is Mine, FTL: Faster Than Light, FEZ, and Gunpoint.
The bundle has been widely successful in the past, and with a very low minimum price and some of the best soundtracks in indie gaming, this one is sure to be a hit. There are a few things that make this bundle unique: first of all, there’s a second tier of albums you can get for $10, which includes remix albums for Fez and Monaco. Second, the top contributors get prizes, with the number one contributor getting a Fez shirt signed by Disasterpeace. Both are great ideas to get some extra money towards these hard-working musicians.
The first tier ($1) albums are:
- Austin Wintory – Monaco: What’s Yours is Mine
- Ben Prunty – FTL: Faster Than Light – Original Soundtrack
- Disasterpeace – FEZ: Original Soundtrack
- John Robert Matz, Ryan Ike, Francisco Cerda – Gunpoint – The Soundtrack
- Austin Wintory – Leisure Suit Larry: Reloaded
- Kyle Gabler – World of Goo Soundtrack
The second tier ($10) albums are:
- Various Artists – FZ: Side F
- Various Artists – FZ: Side Z
- Various Artists – Monaco: The Gentleman’s Private Collection
- Austin Wintory, Malukah, Tina Guo – The Forge
- Trickster Arts – Hero of Many
- Calum Bowen – Marble Time: Original Soundtrack
- James Dean – Super Panda Adventures
- Various Artists – Anodyne Remix Album
- Various Artists – Frog Fractions
- Kyle Gabler – Little Inferno Soundtrack
- Seagaia – Anodyne
- David Saulesco – Me and My Dinosaur 2 Official Soundtrack
- Soldak Entertainment / Tori Kamal – Drox Operative Soundtrack
You can buy the bundle at www.gamemusicbundle.com.
Six of the artists behind some of the most popular web games on the internet have teamed up to release The Open Game Art Bundle, an name-your-own-price indie bundle replacing games with soundtracks, sprite sheets, and source code.
“The web is meant to be an open landscape; being in this bundle is how we choose to honor this,” the artists explain in a statement on the bundle site. “We want to give works to the public, funded by the public.” Every purchaser will get the items included in the bundle on a Creative Commons Commercial License. If the bundle reaches the threshold of $10,000, all works included will be released into the public domain under a Creative Commons Zero License.
The artists and items included in the bundle are:
- HalcyonicFalconX (Three soundtracks from Adventure Story, Bullet Hell, and Epic Battle Fantasy 3
- Jimp (Art and animations from two unreleased games)
- NutcaseNightmare (Soundtrack and Source Code from Reimagine :The Game:)
- Strat Kat (Two full albums and a collection of background music)
- Kenney (A platformer game art pack)
- Mind Chamber (art assets from three of his projects)
There are also extra rewards based on your donation:
- $10+ Your name will be credited in all downloadable packages.
- $25+ DRM-free copies of the Gap Monsters and 4 Horsemen soundtracks.
- $50+ A DRM-free copy of the Epic Battle Fantasy 4 soundtrack.
- $100+ NutcaseNightmare will personally draw you or your character.
The Open Bundle is available for purchase until July 14. You can purchase it at open.commonly.cc.
Earlier this morning, Tom Francis, PC Gamer editor and game developer, and the rest of the Suspicious Developments, team proudly revealed the release date for their tactical stealth shooter, Gunpoint. After much teasing, Francis revealed that Gunpoint will launch on June 3rd, and immediately opened pre-orders through the game’s official website.
“I’ve been working on Gunpoint for three years,” Francis explains in the announcement, “and it could be a turning point in my life. If it does well enough, I will quit my job to become a full time game developer. I could make more games like this, hopefully better and more quickly.”
Gunpoint comes in three different packages: the standard edition, the special edition, and the exclusive edition. The standard edition comes with a DRM-free copy of Gunpoint and a Steam key for the game. The special edition contains the standard edition and the soundtrack, and optional developer’s commentary provided by Gunpoint’s designer, artist, and musician. The exclusive edition contains the special edition as well as a 40-minute “Making Of” documentary, a prototype pack, four additional musical tracks, and Beta access to future Suspicious Developments games.
Currently, Gunpoint is for Windows only, but the team is not ruling out expanding to other operating systems in the future. A level editor comes with the game, allowing players to easily create and share their creations.
Visit the official website to read the full announcement and purchase a copy of Gunpoint.
Dan Fitzgerald and Lisa Bromiel are the latest indie developers to try their hand at crowdfunding, having launched their Kickstarter campaign for Dog Sled Saga a few days ago. We covered the game previously, and took a great deal of interest in the game’s approach to the under-represented sport of dog-sledding. Evidently, this interest has been echoed by the wider public too; at the time of writing Dog Sled Saga stands at $4,149, with 25 days to go. If the positive trend continues, this should be more than ample time for the campaign to hit its $6,000 goal. As well as this, Dan and Lisa’s campaign has been featured on the Kickstarter “Staff Picks” list, which gives a great deal of exposure and is a boon to anyone hoping for Kickstarter success. A very impressive start for the pair.
Big news came in recently from Misfits Attic, the team behind the virus out for revenge, A Virus Named TOM. While the game was considered a big hit by both gamers and critics, several issues were raised and desired by the community to make the vengeful virus even better. This year the team will address some of those desires the community has, accepting suggestions on both their blog and at PAX Prime.
The goal is to find what features the community is willing to help fund such as online multiplayer and a level editor to name a few. While it has not been stated how the community will help fund the additions to the already addicting puzzle game, I can’t help but think it involves us buying more copies of A Virus Named TOM. Thankfully, this is even easier than ever, Misfits Attic will be selling copies of the game on sale at 25 percent off on their website during PAX Prime (Aug 31st - Sept 3rd). For those of you brave enough to confront the convention floor you can visit Misfits Attic in person at the Indie Megabooth and receive a copy for 50 percent off. While you’re there, you can also say hello to the over 30 other indie devs currently setting up shop there. A full diagram containing all of the devs in attendance at the megabooth can be found here.
As an added bonus to all those fans of A Virus Named TOM’s soundtrack, you can now pick it up over on BandCamp for $3.00 USD.
The album features 12 tracks, including a 13th “hidden track.” Each song can be bought for $.99 or the whole album can be purchased for between $9 and $10. You can review the track listing below.
1. The Abyss and I
2. Origin: Somewhere
3. I Heart You
4. A Clockwork Purple
5. Time for Reflection
6. Mine the Gap
7. Happy in Lava
8. Skinny Dipping
10. Quite the Quiet Quest
11. System Malnutrition
13. Sunshowers (Hidden Track)
Each track is written by an artist named “wrench.” The soundtrack is a welcome edition to the recent surge of video game soundtrack popularity. It is a mixture of dark undertones and industry inspired sounds making it a highlight of a solid game. Fans of the game should definitely give some of the samples a look as Itunes and Amazon offer short 30 second pieces of each track. A look at Unmechanical and a sample of the sound can be seen in the announcement trailer below.
Unmechanical is the first effort from Talawa Games, a small developer based out of Sweden. Unmechanical was released on August 8th, 2012. It is a physics puzzler which runs on the Unreal 3 engine. The story of Unmechanical is of a robot which falls into a series of tubes and finds itself trapped in a mysterious mechanical factory and must solve a series of puzzles to escape. Unmechanical is available for purchase from multiple sites including Steam, GOG, Gamersgate, and Onlive, as well as a pending release for iOS.