A solid development for game devs, programmers and their respective student followings who have adventure titles on the brain and an understanding of C++: The already free game creator Adventure Game Studio (the same one that spawned titles such as Time Gentlemen, Please! and Snakes of Avalon) has recently offered up its engine source code as well.
Those interested have been instructed to use Visual C++ Express 2008, a free download from Microsoft — as opposed to the 2010 version — and will also need the DirectX SDK from Microsoft installed. There are also a few caveats for those looking to poke around, which the author has outlined:
DO NOT use this source code as a learning resource or a guide on best practice.
The state of the source code is VERY BAD and should in fact be considered an example of BAD PRACTICE.
Unlike the AGS Editor code which is relatively modern and a generally good standard, the engine code dates back 12 years to 1999, and has a severe case of the another-bit-being-bolted-onto-the-side disease. It also retains compatibility with old versions which means that some of the old and particularly dire code paths cannot yet be removed.
So just to be clear, YES I KNOW that the code is in a bad state. You don’t need to tell me that.
I also know that AGS is used by thousands of games with thousands of combinations of game settings and script functions, and that any attempt to refactor the code into a better state is likely to inadvertently break something in someone’s game, which is why I haven’t attempted to do it yet.
Curious parties can obtain the files and full details over on the AGS forums.
It’s been a while since I’ve played a decent point & click adventure game. Probably since Time Gentlemen, Please! Still though, that doesn’t mean I don’t enjoy them anymore, they just a bit more rare than I’d prefer, well, unless you happen to enjoy a game company by the name of TellTale Games.
Anyway, I’m writing about this because during my usual crawl through IndieDB I came across what looks to be an unique, dark comedy point & click adventure game. Something that I’ve enjoyed since my younger days playing Maniac Mansion and King’s Quest.
The game is called Snakes of Avalon and seems to be focused around an alcoholic named Jack who’s gotten himself tied up with some devious affair involving murders. You play as Jack as he stumbles, drunkenly, from place to place attempting to retell his story to what seems like the authorities in the beginning cut scene. It seems like a dark, yet trippy comedic ride.
Snakes of Avalon is available right now for free, and features some really good atmospheric music. If you’re looking for a free adventure game to play, I recommend giving this one a look.
A new adventure game in development recently came to my attention and I’m still trying to wrap my head around its entire concept.
The game is called Snakes of Avalon and features an alcoholic protagonist with a hallucination problem. It’s created by Igor Hardy of hardydev.com and Alex van der Wijst (who did The Winter Rose and Besieged in Adventure Game Studio). The music comes from composer Thomas Regin who also did Blackwell Convergence and Emerald City Confidential.
It only gets quirkier if you dive into the official story description:
“Jack’s typical, peaceful day in Avalon is slowly turning into a nightmare. First, he lost all his money much sooner than expected. Then he overheard a pair of deranged maniacs plotting a terrible murder. Jack feels obligated to interfere with these evil plans. Too bad he is a hopeless addict, a complete drunkard, who barely manages not to kill himself while walking around the bar and not getting a heart attack when being harassed by all sorts of weird creatures. His troubles with a weak bladder go without saying.”
For me, the trailer holds some promise in the sense that it’s taking an established genre, and then blending techniques of “trippy” film editing and other unique artistic techniques to create something visually interesting and unusual.
See for yourself in the trailer below:
Snakes of Avalon is scheduled for release sometime in July, perhaps the 16th or 17th if it doesn’t get bumped back, according to the official website. And it will be completely free.
Whether or not the full product is a success remains to be seen, after all this is “a drinking man’s point & click adventure game,” again according to the official website.