Where would Xbox Live Indie Games be without Radiangames, eh? It would be missing out on a lovely range of twin-stick and arena shooters, that’s for sure. The gorgeous JoyJoy, the mental Crossfire and the wonderful Inferno – all games you should definitely have on your Xbox 360.
Now here’s comes the fourth in the series, and it’s a little bit different. It’s still an arena shooter of sorts… just without the shooting. Like a Radiangames take on Pacman, Fluid is really clever stuff, with plenty of medals and extra levels to unlock. It’s a little on the short side, but this is yet another beautiful experience to get your Xbox purring like a kitten.
GAMEPLAY
The idea on each level is simple – collect all the glowing orbs in the quickest time possible. Your only control is the left stick, moving your fish-like friend around and colliding with orbs to collect them. OK, maybe it’s not that simple – every time you collect an orb, a nice jellyfish thing spawns, and if you bump into one of these, you’re a dead fishy.
There are a few ways to deal with jellyfish. First off, you can swim away as fast as your little fins will let you. On many levels, escaping is your only option, and dodging around all the jellies can be tense stuff. Then there are a couple of powerups to collect – one of them acts as a whirlpool and sucks all the jellyfish in for a short while, and the other turns you into a huge fish, so you can crush the jellies for a few seconds.
It’s such a simple premise, and yet it feels so great to play. Levels start off stupidly easy, but by the end you’ll be engulfed by jellyfish all over the place and need to work out the best routes to take to grab all the orbs before a jelly gets you. There are also time trial levels, where jellyfish don’t appear – instead, you need to grab every orb before the time runs out.
There’s a huge emphasis on being speedy too. After completing a level, you’re given a rating out of 5 stars depending on how fast you were. Beating your times is insanely addictive, especially since some of the first levels are quite short. Grabbing enough stars also allows you to open up five special levels at the end, adding to the replay value.
Unfortunately, it’s also replay value where Fluid falls down the most. This game is incredibly short – it’ll take you around thirty minutes to beat every level, and then most likely only another thirty before you become bored of grabbing more medals. Yet it still feels well worth playing, especially for the $1 asking price, so we won’t linger on the length of the game.
STYLE
As with all the Radiangames titles, Fluid is what you’d call ‘a looker’. There are lovely ripple effects on show as your fish swims about the place, and everything glows satisfyingless. Every Radiangames title seems to be even more beautiful than the last, and Fluid definitely keeps this trend going.
There are some brilliant interface ideas as well – the level select menu sees you swimming on top of the level you want to play, rather than just having a boring menu as per the usual XBLIG title. The Marketplace needs far more developers trying out great little ideas like this.
STORY
Yet again carrying on a Radiangames tradition, there is no story. Everything is incredibly abstract – we don’t know who the black fishy thing is, why there are jellyfish, why you’re collecting orbs – but perhaps it’s better left this way.
OTHER
Radiangames Fluid is yet another gorgeous Luke Schneider title to add to your Xbox Live Indie Games Collection. It may be on the short side, but it’s an experience worth partaking in, and you’ll be fully immersed for the entire duration.
Is it the best Radiangames title to date? Possibly not – we did love Inferno a bit too much – but it’s still well worth 80 MS Points. Grab this and be happy.
Try/Buy