Indie game news, reviews, previews and everything else concerning indie game development.

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Sizzle: ‘Tiny & Big In Grandpa’s Leftovers’ Released

Tiny & Big in Grandpa's Leftovers

The pursuit of an old man’s pants may not be the most enticing game description, so let’s put it another way. Tiny & Big in Grandpa’s Leftovers is a comic book fuelled, cut-your-own-path platformer. That’s a bit better, no? The game has been spotted by most people for its fairly unique mechanics which materialize in game as Tiny’s three tools with which he sculpts the environment. As your chase of Big and your Grandpa’s pants that he stole end up in the desert, everything around you consists of rock and sand, oh and maybe a stray cactus. With the tools you can cut into most rocks, meaning that there are quite a few hidden areas to discover as well as the intended path to travel.

You’ll slice with a laser, and then push with a rocket or pull with a sticky claw to bring your chunk of rock crashing to the ground. It’s a satisfying sensation that often leads to classic Hollywood action move scenarios; running towards the screen with an enormous rock slide behind you. Best of all is certainly that comic book aesthetic and the banter between the pretty wacky characters in the game; they’re all so very deserving of a sequel.

This is most certainly a game you’ll want to check out and if you need any consolation then feel free to read our review. You can grab Tiny & Big over on Steam or the official website. There’s also a beta demo available for those who haven’t already played it.


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‘City Tuesday’ – Relive The Same Five Minutes, Stop Terrorists

City Tuesday

Here’s quite a profound idea: a game in which you relive the same five minutes over and over again. Here’s a better one: those five minutes are just before a mass terrorist attack in a city. What can you get from this? Well, this is the premise behind City Tuesday. Yes we know it’s quite a bit like Groundhog Day. This is a puzzle game of sorts that will require you to repeat the same moments in time until you solve everything that there is to be solved. In other words, until you’ve learned every method to stop the terrorists blowing up the city.

The game is the brain child of a developer going only by Return To Adventure Mountain (we don’t know either). He’s an IT guy who works for a big company but in his spare time he makes games. Apparently, he loves graphical user interfaces – “I am interested in games that are all about the way we interact with the little pixels running around on the screen.” City Tuesday certainly seems to have evolved from this passion.

The game has an art style that can only be described as stickmen. It’s simple but pretty effective in its own way. The important part here is the gameplay though, and we think that City Tuesday will some how turn repetition into a good thing. With each failure to stop the terrorists, you’ll have learned something new so it’s always a case of getting closer and closer to nailing the scenario through trial and error. Just imagine the sense of satisfaction when you pull it all off!

City Tuesday is due for release this Summer on the Xbox Live Indie Game Marketplace. No further details have been given but there is more information available on the official blog.


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Fly, My Pretty: ‘Dédale’ Coming To PC, Mac and iOS

Ukrainian developer Sergey Mohov is a man with a plan, and it’s gratifying to know that that plan involves piano keys, butterflies and video games.

Coming in June to the PC, Mac and iOS devices, Dédale is a marvellously charming game that sees a brightly-coloured butterfly fly from piano key-to piano key amidst a series of over 100 mazes, which is pretty logical when you consider that “dédale” means “maze” in French. It’s also the name of a mythological Greek inventor credited with the creation of the labyrinth designed to imprison the legendary Minotaur, but let’s forget about that. Anyway, players must colour every key in a given maze by guiding the butterfly onto them in order to progress to the next level at the ivory-laden lovefest.


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‘The Adventures Of Shuggy’ Jumps To Steam On June 13th

The Adventures of Shuggy

Quite frankly, The Adventures of Shuggy has enough gameplay mechanics for six games. It’s a 2D platformer that will have you rotating levels, altering gravity, dangling on ropes, turning into a zombie, flying and even playing co-op with friends. It was quite well received on XBLA but it’s now coming to PC via Steam – we have a release date!

June 13th is the day of the Steam release and we’re all picking our partners for this one already. It’s been confirmed that all 116 single player and 36 co-op levels from the XBLA version will be included in the game’s PC debut. However, there will be no support for the head-to-head or challenge modes, at least at launch. Bah, we’ll be kept busy enough slapping each other around with those levels anyway.

As this is a shiny Steam release, the game will support achievements and leaderboards, for those that crave such things. The Adventures of Shuggy will sell for $10 on Steam but there will be a 20% launch discount making it just $8 for a limited time. A new trailer has been released with this announcement and that will explain the game in much better terms, check it out below:

More information about The Adventures of Shuggy can be found on the game’s official website.


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Hear Ye: ‘Dungeons Of Dredmor’ Free DLC Emerges On June 5th

Dungeons Of Dredmor - You Have To Name The Expansion Pack

Gaslamp Games have announced the date upon which all of you Dungeons of Dredmor lovers can get hold of the upcoming free DLC which also adds Steam Workshop support.

What a difference a few days make, eh? Gaslamp got us all excited about just the other day about some free DLC which was apparently on the way soon for their stellar dungeon crawler, Dungeons of Dredmor. Now we return once again with a parchment in one hand and a bell in the other shouting “HEAR YE!” at the top of our lungs. The reason for such a commotion is that we now know just how soon that FREE DLC is arriving in indie town.

Well, it was via this humble blog post that the news was deliver – June 5th – that’s the date you should mark in those make believe calendars of yours as that is when the “You Have To Name The Expansion Pack” will be delivered. Though there is a lot of goodness to be had in this DLC, the best part is that Dungeons of Dredmor will be supported by the Steam Workshop which means, yes you guessed it, all mods will be integrated with Steam for ease. How exciting!

Let’s remind ourselves of those glorious and lovely features of said DLC, shall we? Quite:

  • Steam Workshop; mod integration with Steam! We’re turning it on! It’s Steamy!
  • Battle Geology, a wizard-like warrior skill with earth-shattering consequences by the terribly mysterious Null (how mysterious? terribly.)
  • Clockwork Knight and Rogue Scientist, a pair of crafty steampunk skill lines by the too-clever-by-half Ruigi
  • Warlockery, the wizard skill for wizards who would rather by warriors, by the utterly mad Essence — he wrote over 500 lines of xml for one spell.
  • A mess of twisty little rooms, all different, created by the deranged architect our mortal speech renders “Bergstrom“; The geometry is all wrong.
  • And to inhabit the renovated Dungeons of Dredmor we’ve summoned a pack of new monster variations dug up by one FaxCelestis, from the existentially troubling Poorly Cloned Hero to the lofty Diggle Rocketeer.
  • Naturally there are some new items and other such nonsense happening which you’ll have to discover on your own.

More information on Dungeons of Dredmor can be found on the game’s official website.


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Nominations Revealed For Nordic Game Awards 2012

Nordic Game Awards 2012

The organizers behind the Nordic Game Awards have announced the long list of nominations for this year’s show, as usual we highlight the indie titles who made the line-up.

Always celebrating one of the most creative and interesting parts of the gaming industry, the Nordic Game Awards are creeping up on us yet again. The 2012 awards ceremony will be held on May 24th in Malmö of Sweden, which is where the winners of the six award categories will claim their victory and hopefully acknowledge the great competition they were lined up with. It’s not too late to be part of the Nordic Game Awards as you can register on the official site, do it before April 20th for the early bird discount.

Of course, the Nordic Game Awards don’t just acknowledge the indie games, titles like Battlefield 3 and Renegade Ops are part of this too. What we’ll do is list them but won’t provide links in a stubborn little way – it’s nice to see what the indie titles are going up against too! So here’s this year’s nominations – remember, if it’s linked then we consider it indie.

Best Nordic Game of the Year

  • Battlefield 3 (EA DICE, Sweden)
  • Renegade Ops (Avalanche, Sweden)
  • Where is my Heart? (Die Gute Fabrik, Denmark)
  • Minecraft (Mojang, Sweden)
  • Trine 2 (Frozenbyte, Finland)
  • Syndicate (Starbreeze, Sweden)
  • Battlestar Galactica (Artplant, Norway)

Best Nordic Children’s Game

Best Nordic Handheld Game

  • The Marbians (Progressive Media/Nordisk Film, Denmark)
  • Anthill (Image&Form, Sweden)
  • Sprinkle (Mediocre, Sweden)
  • Draw Race 2 (RedLynx, Finland)
  • Super Stardust Delta (Housemarque, Finland)
  • Death Rally (Remedy, Mountain Sheep, Cornfox Brothers, Finland)
  • Touchgrind BMX (Illusion Labs, Sweden)
  • Joining Hands (10tons, Finland)
  • Neon Zone (House on Fire, Denmark)

Best Artistic Achievement

Best Nordic Innovation Award

Nordic Indie Sensation Award

This award is a special public award. Visitors of the Nordic Game Indie Night (May 23rd) and the Nordic Game 2012 conference (May 24-25th) will be able to try all the nominated games and vote for their favorite. The nominees for this award, which is probably the one of most interest to us, will be announced shortly.

More information on the Nordic Game Awards can be found on the official website.