Indie game news, reviews, previews and everything else concerning indie game development.

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IGM Forum Finds – Exile Online

In an industry littered with buzz words that no longer hold any sort of meaning – *cough* immersive *cough* – there are still a few keywords that will make my ears perk up every time…

Source: The Indie Game Magazine – IGM Forum Finds – Exile Online


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GDC 14 Hands-On Preview: Chroma Squad – Assemble!

If you spent any time in front of a television as a child during the 90′s, then you probably know (or in my case loved) the Power Rangers series. Behold Studios are obvious fans of..

Source: The Indie Game Magazine – GDC 14 Hands-On Preview: Chroma Squad – Assemble!


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IGM Freebies Giveaway! (February 7, 2014)

UPDATE [8:00pm EST]: It would seem the iOS codes for today’s giveaway have expired, so we’ll have to cut the contest short tonight. Our apologies. Eligible answers up to this point will be honored as..

Source: The Indie Game Magazine – IGM Freebies Giveaway! (February 7, 2014)


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Lockdown Protocol – Alpha 0.16.0 Gameplay Trailer

About the Game: Lockdown Protocol is a sci-fi themed platformer-style third person shooter game with built-in level editor. You are a lone scientist in a research facility on lockdown. Something must have gone horribly wrong..

Source: The Indie Game Magazine – Lockdown Protocol – Alpha 0.16.0 Gameplay Trailer


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Share your ships with Ring Runner’s new Steam Workshop support

RingRunner

Ring Runner, the popular and gorgeous top-down shmup-cum-ARPG hybrid, has recently added Steam Workshop integration allowing you to share your custom ship designs with other players, developer Triplebtitles has announced.

The new update allows players to share their custom ship designs over Valve’s popular digital distribution platform – and with over 300 different upgrades, there’s certainly the scope to create and share plenty of unique creations.

With so much scope to customisation, we look forward to seeing what the community comes up with and it’s certainly a welcome addition to the game.

Here’s a trailer explaining the whole process:


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Half-Life: Before Mod Releases On Steam

HalfLifeBeyond

More than four years after the first trailer was uploaded to YouTube, developer Andrii Vintsevych has finally released his successfully Greenlit, free-to-download mod for Half-Life titled Half-Life: Before. The brief excursion puts players in the role of a Black Mesa scientist named Andrew Winner, and tasks them with traveling through a portal to a parallel world in search of a mysterious artifact.

If that all sounds a bit too good to be true, unfortunately it might be. For Half-Life veterans, the mod is light on story, contains only a handful of simple puzzles, and can actually be completed in roughly ten-to-fifteen minutes. On the plus side, there are some aesthetically pleasing re-skins for characters and weapons, and what little new music there is makes for a nice soundtrack while trekking across the ship players have been inexplicably beamed on board. Either way, it’s a few more minutes of new content set in the Half-Life universe that can kill some time while waiting for that Half-Life 3 announcement. It should also be noted the mod is only compatible with Half-Life ver. 1.1.1.1, so those running anything else will likely experience crashes.  Half-Life: Before can be downloaded from the mod’s Steam page.

Source: The Indie Game Magazine – Half-Life: Before Mod Releases On Steam


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Pixel Piracy Devs Would Like You To Pirate Their Pixels

PixelPiracy(1)

It’s not the first time something like this has happened, but Pixel Piracy developer Vitali Kirpu and executive producer Alexander Poysky have decided to openly encourage those interested in giving their game a try to simply pirate a copy. In a statement made today, the duo even provided a torrent as an official link to the pirated version:

Here is a direct torrent link that we will personally seed to our currently available version of the game. We aren’t idiots, we aren’t high. We believe that anyone who wants to pirate our game will do so anyways, and feel it’s a much safer bet to offer those people the official link to our game in hopes that they keep their computer’s virus free.

If you LIKE the game you can support us in a number of ways besides purchasing the title outright. Steam greenlight is very important to us right now, and a vote for it DOES make a difference, and your warm reception on our IndieDB review page is what pushed us to initially take this decision. Not everything is about money, and we want to thank those that pirate our title and actually give them the opportunity to do so with our blessing, while giving them an opportunity to actually make good on the piracy itself. Tell your friends about us, share the link around IF and only IF you enjoy the game, and if you DON’T enjoy it at least you didn’t have to pay for it!

- Vitali Kirpu and Alexander Poysky”

“Think of the long term here,” Poysky said, speaking to IGM about the decision to invite anyone interested to download a pre-release version of the pirate simulator/roguelike game. “Piracy WILL happen.” With that said, Poysky believes exhibiting some control over the situation can benefit them down the line. “There are many ways someone who doesn’t pay for the game can still support us. Think about it, if you like the game, you will be inclined to tell people about it, vote for us on Steam Greenlight, reddit, tweet, and use social media to express your like of the title,” he said. “Now, if you pirate a game, love it, and help it grow through it’s alpha, that to us is worth the money you would have invested in the game.”

That’s not to discourage would-be purchasers, though. Those who do pay for the game – currently available at a 40% discount through Desura – will have access to all future versions of Pixel Piracy and be granted Steam keys, should their Greenlight campaign be successful. As far as how long this piracy offer will last, Poysky mentioned that, “We may or may not decide to have a set cut-off point in the future and leave the torrent as a sort of “full demo” version, but currently we are happy with our decision.”

To catch up with the game’s progress as it develops, follow along @PixelPiracyGame and check out their IndieDB page; where voting for the IndieDB Game of the Year is currently taking place. The team is also fond of a Let’s Play by Youtuber TheRPGMinx found here.

Source: The Indie Game Magazine – Pixel Piracy Devs Would Like You To Pirate Their Pixels


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‘Gomo’ All New Point-And-Click Capers Coming To The PC December 6th

Gomo

Just yesterday Daedalic Entertainment, the indie development company responsible for some critically acclaimed point-and-click adventure titles ( most notable: Harvey’s New Eyes, and the Deponia series), revealed their next release with Gomo.

Gomo has been developed by Fishcow Studio, a small Slovakian based development team hoping to come out strong with Gomo, the studios first title.

The game follows Gomo the unlikely protagonist who must battle the forces of evil to save his much loved dog, after it was captured by aliens.

Gomo has been created in a very distinctive comic style that helps paint a warm and colorful picture of the world Gomo lives in. All the environments have been hand drawn and really do create a nice and interesting aesthetic to base the game in.

With such a strong and healthy back catalog of point-and-click adventure games Daedalic Entertainment know this genre well, so it goes without saying that fans of the genre should keep this title on their radar.

Gomo ss01

Gomo is scheduled for release on December 6th for PC and expected to retail at £6.99 which is approximately $11 or €8. You can find out more on the official Gomo site.

Source: The Indie Game Magazine – ‘Gomo’ All New Point-And-Click Capers Coming To The PC December 6th


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Indie Intermission – ‘Sharks Vs Pirates’ A Very Fishy Tale

Sharks vs Pirates ss02

After looking over the remainder of the Gameboy jam I couldn’t turn down the chance to cover a game with both sharks and pirates in it. Although the pirates play a minor role in the game overall, Sharks Vs Pirates is a very interesting concept.

Created by FelipeBudinich Sharks Vs Pirates is a novel concept about a sharks journey to avoid the ever pesky pirates and swim to its freedom.

The game is very simplistic and only uses the WASD controls to move around where D will increase the speed of the shark and A slows it. It’s a nice idea although in the current form it does feel a little void and lacking of content.

Of course being a jam game this is entirely understandable as you have such a short time to get these games done, which means you will always end up leaving something out.

Although the level design does leave a lot to be desired the music is clearly a stand-out part of the game, it adds a great deal to the atmosphere of the game and helps make Sharks Vs Pirates a very interesting game.

Sharks vs Pirates ss01

Average play time – 5 minutes

Although Sharks Vs Pirates lacks a lot in the level design aspect overall the game has been created with a fantastic retro aesthetic with some great music that all feed into the fun that is Sharks Vs Pirates.

You can play Sharks Vs Pirates online for free. If you would like to read up more on the game or others in the jam check out the official website.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission – ‘Sharks Vs Pirates’ A Very Fishy Tale


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Indie Intermission – ‘Foxhole Infinity’ Digging Your Way To Victory

Foxhole Infinity ss01

Welcome back to another week and with it an all new Indie Intermission. Today I carry on looking at the recent Gameboy jam with this fun little game Foxhole Infinity.

Created by Daco, with great music from Nitrosparxx Foxhole Infinity is a fun adventure game with an array of never ending randomly generated levels.

Your objective is simple: you must find all of the ploynyx orbs whilst defeating (or avoiding) the enemies you encounter on each level. It seems a well designed game and with increased level variety as you progress you can spend quite a long time playing.

I like how your health carries over from level to level which allows the difficulty to slowly increase as there is no regenerating health, you must entirely rely on pick-ups.

The graphics and music help to bring this game together and create a fun gaming experience that is well worth ago.

Foxhole Infinity ss02

Average play time – 15 minutes

Foxhole Infinity is a lot of fun and brings together a lot of great elements into this well put together game.

You can play Foxhole Infinity online, or check out the jam site for more information and a downloadable version.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission – ‘Foxhole Infinity’ Digging Your Way To Victory