Indie game news, reviews, previews and everything else concerning indie game development.


Mini Highlight: 1000 Tiny Claws

We actually, probably should have covered this a little over a month ago when it was officially released onto the PSN store, but we forgot. Or rather, we didn’t know it existed! Sorry about that. In any case, Mediatonic has created another drool-worthy PSN Mini for you guys to check out. If you were at all a fan of Monsters (Probably) Stole My Princess or Who’s That Flying?! then you’ll want to looking into this game as well.


Finland’s Finest Indies in MindTrek 2011′s Indie Game Awards

First off, is that a kick-ass mascot for this year’s MindTrek, or what?! Indies continue to be celebrated around the world; such is the case at the 15th edition of MindTrek, a Finnish digital media and business conference. The event is organized by the Finnish Center of Games Industry of Neogames and Game and Media Brand Investment Fund from Mediatonic. The great thing about indie awards is that they gather some of the best talent we’d otherwise not hear about!

The main prize will be a trip for two to San Francisco to Game Developers Conference in March 2012 and a chance to negotiate for Mediatonic Funding. The former part of the prize means we’ll potentially get to meet at least the winners at next year’s GDC!

While we’ve reported on two of the five, there are three we’ve never written about. Here they are, along with what seems to be the judges’ preliminary comments:

The Swapper (also in Geoff’s coverage of Indiecade finalists)
“Amazing audiovisual atmosphere. Physics, graphics and audio well balanced. Fresh approach to traditional side scroller adventure genre.”

Driftmoon (an RPG we’ve covered)
“Competes in very difficult genre which has the most demanding but also most loyal users. Fascinating story offers possibility to prevail.”

Carrotia is a labyrinth puzzle game with crazy cute rabbit designs that rival MindTrek’s current mascot.

“In Japanese there is a word “kawaii” which means cute (in Finnish “ihqu”). The character of this game is the definition of that word. IP has excellent expanding possibilities.”

Journey of Blobos (hopefully we’ll hear more about this title).
“Well polished high quality iOS game. Brings something new to well-worn Physics based games field.”

Jackals, a side-scrolling real-time 3D single/multiplayer arcade game, with a booming narrated trailer I feel compelled to share:

“Ambitious and brave effort to enter into the most mainstream game genre of all. Does it all and then some.”

MindTrek’s website says the winner will be informed on 9/21/2011, but news of that has yet to surface. Hopefully these developers will stop by in the comments section to tell us more about their titles!


XBLIG Thursday: Monsters (Probably) Stole My Princess

MonstersStole000I know it may seem odd that we are highlighting this game given all its recent media attention and all, but I don’t really care. There are few games on the Xbox Live Indie Games service that I can point to and say “that game deserves your money,” without any doubt in my mind. It just so happens that Monsters (Probably) Stole My Princess is absolutely one of those games.

Monsters (Probably) Stole My Princess has a pretty simple concept and it’s one I’m sure you’ve at the very least seen before. It’s a vertical platformer which entails you to continually jump up a level via platforms. You have the use of a double jump and a wall grab to make your life a little easier in this regard.

The purpose of the game is to take out each subsequent level’s monster as he flees from you, The Duke, in terror (since you’re such a badass). He is fleeing from you because he (probably) stole your princess.

At the same time as he is fleeing however you’re also attempting to do two things: not fall down and die, and keep your combo going. Monsters (Probably) Stole My Princess comes with a fun way to extend the life of the game. It’s a combo system where by you’ll need to continually jump on a new platform to keep your combo going. It’s challenging enough so that you’re not going to master it instantly, but also simple and fun enough that you’ll probably replay the levels a few times each just to see how many you can get.

Monsters (Probably) Stole My Princess is available on the Xbox Live Indie Games channel for a scant 240 MS points. Now, I know that’s 160 more MS points than your used to, but believe me it’s worth it. You’ve probably paid three times as much for an XBLA game that didn’t deserve it…


[This is not a review. This is a "first impressions" piece based on less than an hour of gameplay.]




Monsters (Probably) Stole My Princess Now Stealing Princesses on Xbox 360


Hit PSP Mini platformer, Monsters (Probably) Stole My Princess, has finally landed on the Xbox 360 by way of the Xbox Live Indie Games channel. The title is available right now for the low price of only 240 MS points ($3).

Never heard of the game before? Monsters (Probably) Stole My Princess is a funny little platformer, developed by Mediatonic,  that originated on Sony’s Playstation Mini distribution channel. The game is accurately described as a “vertical” platformer. What this means is that you’ll be constantly jumping up via various platforms to reach the primary monster of each level.

The game was definitely one of the highlights of Sony’s premiere indie distribution channel and Im sure the game will find an equivalent amount of success on Microsoft’s.



WTF? Who’s That Flying!? [Playstation Mini]


Is there an easy way to mix the shmup and tower defense genres and then top it with some courtroom drama plotlines? That’s not a question I can really answer, to be honest. However, you know who can? Mediatonic, the developers of Monsters (Probably) Stole My Princess and, now, Who’s That Flying!? a unique game that does indeed attempt to combine these three things.

Who’s That Flying!?, on the surface, appears to be a standard shmup. After all the game is largely based on a world where an horde of alien invaders have attacked Earth. But that’s where things start getting a little more… odd.

You see, as the story goes, the Earth is actually defended by a powerful creature called the Guardian of Earth (clever, right?), and he’s done so, successfully, for a long time. Unfortunately, little did he know that during a photo shoot an evil menacing alien race was going to strike Earth when he was most vulnerable.

So to save Earth, and the Guardian of Earth’s reputation, player’s must not only take to the skies to deal with the aliens personally, but they must also defend the Guardian in the courtroom as he faces accusations of gross incompetence from the Galactic Council of Justice.

“The beating heart of Who’s That Flying?! is a fast-paced side-scrolling shooter, but we’re also very proud of the world and characters that we’ve created. Every level you play through is actually the Guardian retelling his story to the Galactic Council in an attempt to prove his innocence – with the occasional twist in the tale.” says writer/designer Jim Griffiths. “We feel it’s an interesting and effective way of bringing together the story and the game mechanic to make both of them feel relevant and more meaningful to the player.”

Who’s That Flying!? does not currently have an announced release date, but it is scheduled to land, exclusively, on Sony’s own indie games channel: Playstation Minis.