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	<title>DIYGamer &#187; mcpixel</title>
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		<title>‘McPixel’ Now On Steam, Offering Free DLC And New User Created Levels</title>
		<link>http://www.diygamer.com/2012/09/mcpixel-now-on-steam-offering-free-dlc-and-new-user-created-levels/</link>
		<comments>http://www.diygamer.com/2012/09/mcpixel-now-on-steam-offering-free-dlc-and-new-user-created-levels/#comments</comments>
		<pubDate>Fri, 28 Sep 2012 00:00:00 +0000</pubDate>
		<dc:creator>Brad Ward</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Expansion]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mcpixel]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[steam greenlight]]></category>
		<category><![CDATA[store]]></category>

		<guid isPermaLink="false">http://www.diygamer.com/2012/09/mcpixel-now-on-steam-offering-free-dlc-and-new-user-created-levels/</guid>
		<description><![CDATA[McPixel was one of the first games that had been greenlit on Steam, and is now available for purchase. McPixel had originally launched earlier this year back in June on the 25th. McPixel is also available on both Windows and Mac and will only cost you $4.99. It was originally $7.43 and was previously cut [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.indiegamemag.com/?attachment_id=56077" rel="attachment wp-att-56077"><img class="aligncenter size-full wp-image-56077" src="http://www.diygamer.com/wp-content/uploads/2012/09/b906mcpixel.jpg" alt="" width="600" height="337" /></a></p>
<p><strong>McPixel</strong> was one of the first games that had been greenlit on Steam, and is now available for purchase. <strong>McPixel</strong> had originally launched earlier this year back in June on the 25th. <strong>McPixel</strong> is also available on both Windows and Mac and will only cost you $4.99. It was originally $7.43 and was previously cut down from $9.99. This new pricing scheme will stay the same permanently. Also, everyone who previous purchased <strong>McPixel</strong> before the game was released on Steam, you will be receiving a code to redeem the game on Steam. Supposedly everyone that received free review codes, the Steam code is supposed to be on the download page as well.</p>
<p>That&#8217;s not all the news from <strong>McPixel</strong> though. <strong>McPixel</strong> will be receiving their very first free DLC, dubbed &#8220;Day 92 DLC,&#8221; today. There&#8217;s also a set of new user created levels for the game that was released. McPixel also comes with a level editor so you can make your very own levels, and even possibly have them added to the full game! If you&#8217;re curious as to what <strong>McPixel</strong> is about, it&#8217;s essentially a crude point-and-click game with 100 different challenges for players to get through. The goal in each challenge is to stop yourself from entirely blowing up into a million pieces by using the tools available to you. Oh and by the way, you only have 20 seconds to win the challenge. I hope you have your thinking cap on, you&#8217;re going to need it!</p>
<p><a href="http://www.indiegamemag.com/?attachment_id=56103" rel="attachment wp-att-56103"><img class="aligncenter size-large wp-image-56103" src="http://www.diygamer.com/wp-content/uploads/2012/09/15camcpixells-613x344.jpg" alt="" width="613" height="344" /></a></p>
<p>If you want to purchase <strong>McPixel,</strong> you can head over to <a href="http://store.steampowered.com/app/220860/">Steam</a> right now and give it a purchase. You&#8217;ll notice that the game even has the awesome little Steam Greenlight badge of approval!</p>
<p>Source: <a href="http://www.indiegamemag.com">The Indie Game Magazine &#8211; ‘McPixel’ Now On Steam, Offering Free DLC And New User Created Levels </a></p>
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		<title>Greenlight Bears Fruit: The First Wave Of Approved Titles Revealed</title>
		<link>http://www.diygamer.com/2012/09/greenlight-bears-fruit-the-first-wave-of-approved-titles-revealed/</link>
		<comments>http://www.diygamer.com/2012/09/greenlight-bears-fruit-the-first-wave-of-approved-titles-revealed/#comments</comments>
		<pubDate>Wed, 12 Sep 2012 02:50:00 +0000</pubDate>
		<dc:creator>Dominic Tarason</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[black mesa]]></category>
		<category><![CDATA[cry of fear]]></category>
		<category><![CDATA[heroes & generals]]></category>
		<category><![CDATA[mcpixel]]></category>
		<category><![CDATA[No More Room In Hell]]></category>
		<category><![CDATA[Project Zomboid]]></category>
		<category><![CDATA[routine]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Strategy]]></category>

		<guid isPermaLink="false">http://www.diygamer.com/2012/09/greenlight-bears-fruit-the-first-wave-of-approved-titles-revealed/</guid>
		<description><![CDATA[Update: Now with additional speculation on the next 10! Drama, controversy, yelling and flailing and confused arguments over classism, poverty and financial stability seem to have been the only things to come out of Valve Corporation&#8217;s indie fast-tracking system, Greenlight, in recent days. That seems to have finally changed today, as the first wave of [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://www.indiegamemag.com/greenlight-first-wave/pzgreen/" rel="attachment wp-att-52056"><img class="aligncenter  wp-image-52056" title="PZ Greenlit" src="http://www.diygamer.com/wp-content/uploads/2012/09/771cpzgreen-613x338.jpg" alt="" width="552" height="304" /></a></p>
<p style="text-align: justify;"><strong>Update</strong>: Now with additional speculation on the next 10!</p>
<p style="text-align: justify;">Drama, controversy, yelling and flailing and confused arguments over classism, poverty and financial stability seem to have been the only things to come out of Valve Corporation&#8217;s indie fast-tracking system, <a href="http://steamcommunity.com/greenlight">Greenlight</a>, in recent days. That seems to have finally changed today, as the first wave of games to get official distribution deals on Steam via this new system have been chosen. It&#8217;s an interesting set, including a couple of non-commercial entries as well. Here&#8217;s all the ones that I&#8217;ve been able to pin down:</p>
<ul style="text-align: justify;">
<li><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=94128543">Black Mesa</a> by The Black Mesa Team &#8211; The legendary (and much-delayed) fan-made remake of Half-Life 1 is officially comes home.</li>
<li><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92916900">Project Zomboid</a> by The Indie Stone &#8211; The gritty and realistic zombie survival sim/RPG has proven the size of its audience.</li>
<li><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92917582">No More Room In Hell</a> by the NMRiH Dev Team &#8211; Yet another mod, and yet more zombies. This time of the competitive sort.</li>
<li><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92985806">Routine</a> by Lunar Softworks &#8211; The gorgeously pretty retro-futuristic lunar survival horror game hits the big leagues.</li>
<li><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92647949">Dream</a> by Hypersloth &#8211; A first-person game of exploration, interpretation and even a dash of horror. Looks interesting!</li>
<li><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92927895">Towns</a> by SMP &#8211; Dwarf Fortress too complex? This is similar in style, but geared towards easy, accessible management gameplay.</li>
<li><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=93051095">Heroes &amp; Generals</a> by Reto-Moto &#8211; An ambitious blend of WW2 action, strategy and even long-term grand strategy elements.</li>
<li><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=93041394">Cry of Fear</a> by ruMpel &#8211; Possibly the most enduring Half-Life 1 mod out there, and recently expanded. Now officially on Steam.</li>
<li><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=91573598">McPixel</a> by Sos Sosowski &#8211; Wario Ware meets point-and-click adventure with a crude, lewd sense of humor. Endorsed by pirates!</li>
<li><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92933311">Kenshi</a> by Lo-Fi Games &#8211; Post-apocalyptic samurai roleplaying with a focus on realism. Still early in development, but looking strong.</li>
</ul>
<p style="text-align: justify;">There may be more, but those are the only ones that I can see bearing the official Thumbs Up from Valve themselves. Interestingly, a few of the highest-voted games, including <em>Slender: Source</em> have been passed over, highlighting that Greenlight isn&#8217;t just a mere popularity contest, but rather a shortlist for Valve to hand-pick games from. There&#8217;s also several non-commercial entries they&#8217;ve picked out, which suggests that freeware games may well be admitted to Steam, if enough people want it.</p>
<p style="text-align: justify;">Congratulations to the developers chosen, and best wishes to those still in waiting &#8211; with the most wanted skimmed from the list, it frees up the rankings for another set to rise to the top. It appears that almost all the ten chosen games were picked from the highest-percentage-boasting games. Based on current figures and trends, this would make the next potential ten an&#8230; unusual set.</p>
<p>We might well see Eve Online-inspired MMO <strong><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92921690">Perpetuum</a> </strong>added soon, as well as retro platformer revival <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92852223"><strong>Project Giana</strong></a>. Much-vaunted &#8216;AAA Indie&#8217; FPS <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=93777661"><strong>Interstellar Marines</strong></a> is high in the rankings, and third-person RPG deathmatch game <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=91594665"><strong>Forge</strong> </a>is in the running as well.</p>
<p><strong></strong>It gets weird as we hit <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=93000640"><strong>Postal 2</strong></a> &#8211; the infamous shock comedy (reminiscent of Troma films) FPS &#8211; which seems to have a fair few fans. Weirder still (but in a good way) is <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92915329"><strong>Octodad 2: Dadliest Catch</strong></a>, which is something I&#8217;d love to see hit the big leagues.  Creative and classy shadow-based puzzle/platformer <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92921128"><strong>Contrast</strong> </a>seems a likely choice, and the extended re-release of third-person horror shooter <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92922183"><strong>Afterfall InSanity</strong></a> is up there too.</p>
<p>At the tail-end of the next ten potentials is another internet phenomenon &#8211; the <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92983551"><strong>Yogsventures</strong> </a>game &#8211; a standalone action-adventure based upon the ridiculously popular Minecraft podcast. Last of the likely next few is <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=92915716"><strong>Miasmata</strong></a>, a first person survival sim. It&#8217;ll be interesting to see whether any of these make the final cut when Valve pick the next set, but I&#8217;d be very surprised if they <em>all</em> slipped under the radar.</p>
<p>Source: <a href="http://www.indiegamemag.com">The Indie Game Magazine &#8211; Greenlight Bears Fruit: The First Wave Of Approved Titles Revealed </a></p>
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		<title>The Best Thing Since Ever: ‘McPixel’ Demo</title>
		<link>http://www.diygamer.com/2012/05/the-best-thing-since-ever-mcpixel-demo/</link>
		<comments>http://www.diygamer.com/2012/05/the-best-thing-since-ever-mcpixel-demo/#comments</comments>
		<pubDate>Tue, 15 May 2012 16:42:14 +0000</pubDate>
		<dc:creator>Chris Priestman</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Blackberry]]></category>
		<category><![CDATA[Commodore]]></category>
		<category><![CDATA[funding]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[mcpixel]]></category>

		<guid isPermaLink="false">http://www.diygamer.com/2012/05/the-best-thing-since-ever-mcpixel-demo/</guid>
		<description><![CDATA[<div class="theContent" webReader="69.1942762796"><p><a href="http://www.indiegamemag.com/mcpixel-preview-a-new-indie-super-hero/shot4/" rel="attachment wp-att-31106"><img src="http://www.indiegamemag.com/media/shot4-613x306.png" alt="McPixel" title="McPixel" width="613" height="306" class="aligncenter size-large wp-image-31106"/></a></p><p>You’re in a subway train that is about to blow up. Do you:</p><p>a) Jump out the window to your death<br/>b) Pick up the nearby snake and die from its bite<br/>c) Kick everyone in the nuts<br/>d) Throw the snake at the guy in front of you, hand him the bomb and watch him jump out the window in a blind panic</p><p>That’s not quite how it goes but this is the kind of challenge you’ll be faced with just 20 seconds on the clock to solve it in <strong>McPixel</strong>. Originally conceived for Ludum Dare 21 (<a href="http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&#038;uid=1405">play the original here</a>), <strong>McPixel</strong> is best described as a point and click puzzle game, but Sos prefers a “minimalistic point and click adventure”. Whatever it is, it’s hilarious, catchy and downright fun.</p><p>You play as the titular super hero and as such it is your job to save the day. Multiple times. Doing that is often not the most fun thing though, instead, exploring the many wrong things to do in each screen often produces the most hilarious outcomes. Oh and that soundtrack, it makes me want to take my pants off and do a little up and down bob while flailing my arms around. Weird but true.</p><p><strong>McPixel</strong>, the full version with 100 levels and an endless mode, is nearing its big release and its creator, Sos Sosowski, has released a new demo for the game over on its <a href="http://mcpixel.net/#">official website</a>. There’s six levels to try out and a couple of ways of solving them, get the gold solutions and you’ll unlock a special ending. That’s a good thing. So go and play it and then anticipate its full release for PC, Mac and Linux on June 6th, and then releases on Android, iOS, Blackberry and Commodore 64 sometime afterward.</p><p>More information on <strong>McPixel</strong> can be found on the game’s <a href="http://mcpixel.net/">official website</a>.</p><h2>You may be interested in:</h2><p>No related posts were found, so here's a consolation prize: <a href="http://www.indiegamemag.com/into-beyond-needs-funding-before-it-goes-into-the-beyond/" rel="bookmark">‘Into Beyond’ Needs Funding Before It Goes…Into The Beyond</a>.</p></div>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.indiegamemag.com/mcpixel-preview-a-new-indie-super-hero/shot4/" rel="attachment wp-att-31106"><img src="http://www.diygamer.com/wp-content/uploads/2012/05/90a1shot4-613x306.png" alt="McPixel" title="McPixel" width="613" height="306" class="aligncenter size-large wp-image-31106" /></a></p>
<p>You&#8217;re in a subway train that is about to blow up. Do you:</p>
<p>a) Jump out the window to your death<br />
b) Pick up the nearby snake and die from its bite<br />
c) Kick everyone in the nuts<br />
d) Throw the snake at the guy in front of you, hand him the bomb and watch him jump out the window in a blind panic</p>
<p>That&#8217;s not quite how it goes but this is the kind of challenge you&#8217;ll be faced with just 20 seconds on the clock to solve it in <strong>McPixel</strong>. Originally conceived for Ludum Dare 21 (<a href="http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&#038;uid=1405">play the original here</a>), <strong>McPixel</strong> is best described as a point and click puzzle game, but Sos prefers a &#8220;minimalistic point and click adventure&#8221;. Whatever it is, it&#8217;s hilarious, catchy and downright fun.</p>
<p>You play as the titular super hero and as such it is your job to save the day. Multiple times. Doing that is often not the most fun thing though, instead, exploring the many wrong things to do in each screen often produces the most hilarious outcomes. Oh and that soundtrack, it makes me want to take my pants off and do a little up and down bob while flailing my arms around. Weird but true.</p>
<p><strong>McPixel</strong>, the full version with 100 levels and an endless mode, is nearing its big release and its creator, Sos Sosowski, has released a new demo for the game over on its <a href="http://mcpixel.net/">official website</a>. There&#8217;s six levels to try out and a couple of ways of solving them, get the gold solutions and you&#8217;ll unlock a special ending. That&#8217;s a good thing. So go and play it and then anticipate its full release for PC, Mac and Linux on June 6th, and then releases on Android, iOS, Blackberry and Commodore 64 sometime afterward.</p>
<p><center><iframe width="560" height="315" src="http://www.youtube.com/embed/OEuad81i6f8" frameborder="0" allowfullscreen></iframe></center></p>
<p>More information on <strong>McPixel</strong> can be found on the game&#8217;s <a href="http://mcpixel.net" />official website</a>.</p>
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