Positech Games has rolled out a new update for its space strategy title Gratuitous Space Battles, bringing several new fixes and usability improvements to the game. Better battle sounds, a new tutorial hint, mod support additions and more highlight the latest patch from Cliff Harris:
Version 1.47
- Usability: The battle sounds now work much better in cases where they overload from playing too many identical sounds at once.
- Usability: Added a new tutorial hint to point out the range overlay in the battle screen.
- Bug Fix: The supply limits window on the choose battle screen now sizes to show all limits correctly.
- Bug Fix: When creating a custom challenge, the ‘challenge’ button is not correctly disabled until some ships have been deployed.
- Bug Fix: Improved code to prevent ‘stacking’ of ships on the deployment screen (works more reliably now).
- Usability: New feature, there are now short strips under each icon on the deployment screen to show the name of the ship to aid selection.
- Mod Support: Added new ‘num_submunitions’ (limit 6) and ‘flaresize’ (default 16) to missile data for modders.
- Mod Support: Found the bug that prevented modded ships from being larger than 256. No known limit now.
- Usability: The game now checks that any challenge you are about to fight has not been removed from the database, so you are prevented from running corrupt and deleted challenges.
- Usability: The buttons that filter ships by size on the deployment screen now remember their settings.
- Bug Fix: Limpet launchers now record shots fired and hit like other weapons.
- Bug Fix: Usernames that are too long to display now get sensibly cropped in challenge list.
Gratuitous Space Battles is available now for $20, check out the demo here and our review as well.





How about some indie sales for this, a month-turning weekend. That’s right, by Monday we’ll be well into August, and usually when temperatures get hot, game sales disappear. Luckily, digital distribution never rests, and offers plenty PC indie game discounts over the next couple of days. Have a look and see if something catches your fancy:
Impulse sends word of a new update for
Indie sales are plentiful this weekend, with seemingly every digital distributor getting involved. Let’s get right into it!
Cliff Harris of Positech Games has announced the release of v1.43 for his space strategy title
Indie Sales may be the only thing these days poking the dead raccoon that is our economy. Each week, I wonder what sale might pop-up and demand that I pay money for a game by giving me an offer too good to refuse. Is there a discount out there this week like that? Depends on who you are, what’s your poison? Steampunky action? Old school RPG? Space Strategy?
A new update is available for Positech’s space strategy title