Indie game news, reviews, previews and everything else concerning indie game development.

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Freebie: ‘You Have To Win The Game’

You Have To Win The Game

“My gosh” is probably what you said when you saw that header image, right? I know I did. Kyle Pittman has created an 80s styled PC platformer with You Have To Win The Game – such a teasing title. Fitting with the retro aesthetic, the game is simple yet darn right difficult at times in a way that will make indie enthusiasts reminisce of their time with VVVVVV.

As much as YHTWTG is a platformer, it’s just as much about exploration, in fact, even more so. During your leaps and bounds across the game’s single screen carvings (no scrolling here), you’ll come across various peculiarities. We’re speaking ghost platforms, inaccessible heights and screens that allow for no escape.

As the exploration percentage clocks up in the bottom right hand corner you’ll come across more and more items that will help you out. The first of which will likely be a switch to activate he blue ghost platforms so that you may reach new areas. Careful though, as sometimes help can also hinder as it blocks off other areas that may hold a vital bag of gold.

You Have To Win The Game

After a while, the game will have you scratching your head and wishing to slam your fist through the monitor and its title will seem like a mocking friend, forcing you to play on despite the stress. That’s not to say the game isn’t fun though, as you should know, we like such tortuous gameplay round these parts and welcome it with open arms. YHTWTG is made very well and captures its retro style rather magnificently, making it engaging for those who remember when games looked like this and for those who don’t.

You can download You Have To Win The Game from this link and make sure to check out the Pirate Hearts blog from which it came.


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Super Smash Bros. Demake: Super Smash Land [Freeware]

I haven’t written much about demakes, but they are very much representative of the do it yourself philosophy upon which DIYGamer is founded. Super Smash Land is the love note of one Dan Fornace, who has gone beyond simply remaking Super Smash Bros. The Game Boy “demade” title features multiple modes and a character fans almost always ask for in any major crossover game: Mega Man.

Dan tells PixiGeek about his research on Mega Man, which he thinks is also his biggest addition. “I played through the first three NES games, gathering up and testing all the powers to create a moveset that I hope appeals to his old fans.” The developer also added an important mechanic, called crouch cancelling. “Crouch cancelling makes it so you can duck right before getting hit to reduce knock back time and angle”

Super Smash Land is indeed a sight and sound to behold. Check it out in the trailer below:

Hurry up and grab the free game before all the major companies possibly force Dan to remove the project.


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YYYYYYes!: ASCII demake of Terry Cavanagh’s VVVVVV Released [Freeware]

Oh man, I love it when lovely stuff love like this happens. Developer Robson has made a ASCII demake of Terry Cavanagh’s hit gravity puzzle platformer VVVVVV, now avaialble to download via Terry’s own distractionware forums (weighs in at 639…KB!)

Going by the name of YYYYYY, the game borrows the general bits and pieces of one of my all-time favorites. Creating its own puzzles instead of just replicating the original work. If you have any affinity for ASCII, or can barely stand it for that matter, go download this now and give it a run. Feel those emotions of joy and frustration rapidly rushing back yet?

Have a look at some non-spoiler gameplay (test levels only):