Indie game news, reviews, previews and everything else concerning indie game development.

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Indie Intermission – ‘Mini Hero’ Be A Hero And Beat The Blocks

Mini Hero ss01

After looking through some of the One Game A Month entries for yesterday’s piece I thought it would be appropriate to feature another one here as this event has yielded many awesome little games.

Today’s pick is Mini Hero which is quite the mind bending puzzler from the creative minds of Sharbelfs and Stigmawall which is not only a great concept in itself the artwork is minimalistic but very nice in its own right.

In Mini Hero you are presented with a grid containing specificity coloured squares, each colour has a different attribute with some changing squares either side of it whilst others may changes squares in specific patterns adding to the confusion.

Although at first glance Mini Hero may not appear to be that difficult once you start trying to colour the board you realise there is a very specific order in which you must work with. This makes for a deeply frustrating game but one that is a great deal of fun also.

Mini Hero ss02

Average play time – 15 minutes

Mini Hero is a fun little puzzle game that was created as part of the One Game A Month challenge, and considering the very short time frame Mini Hero feels like a very well thought-out puzzle game.

If you are a fan of puzzler be sure to play Mini Hero online now. If you would like to check out more awesome entries from the One Game A Month challenge be sure to check the site out.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission – ‘Mini Hero’ Be A Hero And Beat The Blocks


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Indie Intermission – ‘House Of Dead Ninjas’ A New Style Of Kung Fu Fighting

house of the dead ninjas

To round off the week I have found an older game but a highly fun one nonetheless. House Of The Dead Ninjas was developed by Megadev in association with Adultswim and has since been created into a fully fledged game available on Steam.

House Of The Dead Ninjas puts you at the top of this infinitely large randomly generated tower forcing you to run, jump, stab, and bomb your way to victory.

The game is hard as nails and with the constant constraint of the timer ticking down you must descend quickly to prevent the clock from running out. Of course as you move down the tower the enemies become increasingly more difficult making for a highly challenging platforming game.

Along with the highly addictive gameplay House Of The Dead Ninjas has some great sound assets, along with a fantastic retro style that suits the game perfectly.

house of the dead ninjas ss02

Average play time – 10 minutes

House Of The Dead Ninjas is a whole lot of fun and if you have managed to miss this game like myself you should definitely give it a go.

Be sure to play House Of Dead Ninjas online for free now. If you enjoy the game check out Megadev’s site for a list of their other games.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission – ‘House Of Dead Ninjas’ A New Style Of Kung Fu Fighting


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Indie Intermission Ludum Dare Count Down – Number 2 ‘You Must Escape’

You Must Escape ss01

Today I bring you the runner up from the Ludum Dare 26 competition. You Must Escape is a fantastically fun minimalistic game by GertJohnny in with you must use echolocation to find your way round this unforgiving maze.

You Must Escape really is a triumph in game design as it manages to convey a rather unique gameplay style in a manner to is truly inspired. In You Must Escape you are places in a whole range of dark corridors, the only way you can find the exit is through your footsteps as each footstep produces a noise which allows you to find your way around.

The way the game shows sound is great and it really produces a very unique and interesting feeling to the game. The manipulation of sound is one thing that I feel is quite underutilised in games, or usually falls flat however here it ticks all the right boxes.

You Must Escape ss02

Average play time – 15 minutes

You Must Escape is a highly creative horror puzzle game that really brings sound to the forefront of the game, yet it manages to do so in a sleek and very fun way.

You Must Escape creates enough variety in the game to keep you wanting more yet does not change the game too quickly, thus allowing you to always feel challenged but not alienated.

Be sure to check out You Must Escape online now, it’s a great little time sync. Ludum Dare entry page.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission Ludum Dare Count Down – Number 2 ‘You Must Escape’


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IGM Let’s Try – Residue

Residue is an intelligent, story-driven 2D platform adventure in which you control three different characters, exploring an abandoned excavation site in the remains of the Aral Sea in present-day Uzbekistan. Once the fourth largest lake in the world, the Aral Sea is now an arid wasteland, a victim of decades of Soviet cotton irrigation. To some, it is the prime example for humanity to stay out of nature’s business. To others, it’s a world waiting to be saved.


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IGM Let’s Try – ‘Cloudphobia’


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IGM’s Week-Long Developer Contest – May 3rd!

The Indie Game Magazine and IndieGameStand have teamed together, and are proud to announce the first ever IGM Developer Competition! Between May 3rd and May 10th, any one signed up for the IGM Community forums will be able to participate in a contest to create small games that fit our theme. The best entries will be featured in a game bundle at IndieGameStand for a “pay what you want” price, with proceeds going to a soon-to-be-announced charity.

We will announce a theme on May 3rd, and the developers will start work on their prototypes on May 6th!

This is a great time for us at The Indie Game Magazine, and we look forward to seeing what everyone is capable of creating! If you are interested in learning more, why not introduce yourself and ask whatever questions you have over on our forums.

But I can’t do How can I enter?

People are looking for someone like you! We have a team building thread where plenty of people are posting what their skills are, and what they need. So post your own skills, and send whoever a message to ask about a team effort!

I have a great idea for a game I’ve been meaning to make. Do you think it will fit the theme?

It might! The theme is still a mystery, but if you are able to justify it to us when you submit your entry, that’s fine with me.

Where do I sign up?

Just post in this thread to let us know you’re interested. We need a proper tally of people who want to join the contest so we can plan properly.

I’m so excited now!

Not as much as us!

Source: The Indie Game Magazine – IGM’s Week-Long Developer Contest – May 3rd!


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Spreading Its Wings: ‘Dear Esther’ Released On Desura

Dear Esther

TheChineseRoom’s poignant first-person adventure based on a Source engine mod, Dear Esther, has now been given a release through Desura. Having previously been released through Steam and in its raw, DRM-free state through TheChineseRoom’s official website, the game is now available for £6.99, putting it on par with the the standard price on Steam.

It’s fair to say that Dear Esther raised more than a few eyebrows upon its initial release back in February, with numerous commentators praising its unwavering focus on the art of dynamic, interactive storytelling, but with less enthusiastic voices lamenting its alleged lack of substantial gameplay mechanics. Whichever side of the fence analysts have tended to fall, it’s managed to establish itself as a defining focal point in the ongoing debate over what truly defines the gaming medium.


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Are You Ready? ‘Ludum Dare’ 10th Anniversary Keynote

Ludum Dare 23

This weekend marks a very special occasion as it will be the 10th anniversary of the 48 hour game development event Ludum Dare. To help get us excited about it, Chevy Ray has prepared a rather awesome keynote.

Are you ready for the 10th anniversary of Ludum Dare? Well you should be but if you’re not then you should definitely watch and play this keynote made by Ludum Dare veteran, Chevy Ray. First though, make sure you’re signed up over on the official Ludum Dare website and vote in the final round of the theme voting. This will be the theme that everyone who participates in the event over the weekend will be making games to fit into.

The last Ludum Dare event gave birth to 891 games made in 48 hours but as this is the event’s 10th anniversary the aim is to break the 1000 barrier. Now on that rather fabulous keynote!

Psst! You’ll notice that the key note doesn’t quite fit into our slim column, so to watch the key note in its full size you should go right here.

If, as offered, you want the source code of those games you just played in the keynote then you can download it right here.

More information on Ludum Dare can be found on the event’s official website.


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Hot Fez: ‘Fez’ Now Available For Purchase

Fez

Five years. Five long, tumultuous years of intrigue, curiosity and impatient awe. Relax, everyone; the wait is over.

Polyton’s stunning puzzle platformer, Fez, is finally available for download through the Xbox Live Marketplace, chiming in at a very reasonable 800 Microsoft Points. As always, there’s also a trial version available for you to savour the game’s exquisite morsels, but I’d say you’d be well advised to go the whole hog and download the full banana already. Find out why in our full review.


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Vote On Game Ideas For The ‘Indie Buskers’ To Make

Indie Buskers

The Indie Buskers have updated their site so that you may now start voting on which games they will each be making during their livestreamed 48 game jam.

Remember the Indie Buskers? Of course you do, how could you forget!? After having made a bit of a racket about themselves and what they have planned, they now move on to the next logical step. Up until now, they’ve been asking for people to send in their game ideas of which they had over 1500 entries. Just to recap, with these ideas the five developers who make up the Buskers will be making one each over a 48 hour period. Everything will be livestreamed and you can donate money if you like what you see and receive the games once the event is over.

So, having trawled through all of your game ideas, each Busker has picked five that they liked and would be happy to make during the allotted time. You can now head on over to their official website and see their picks and vote on which one you would like for each of them to make. There are some pretty crazy ones but also some very interesting concepts in there.

The 48 hour game jam in which the highest voted games will be made will take place over April 14-15th and as said you’ll be able to watch the whole thing live. Head over to the official Indie Buskers website for more information on the voting process and the event itself.