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	<title>DIYGamer &#187; Blackberry</title>
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		<title>The Best Thing Since Ever: ‘McPixel’ Demo</title>
		<link>http://www.diygamer.com/2012/05/the-best-thing-since-ever-mcpixel-demo/</link>
		<comments>http://www.diygamer.com/2012/05/the-best-thing-since-ever-mcpixel-demo/#comments</comments>
		<pubDate>Tue, 15 May 2012 16:42:14 +0000</pubDate>
		<dc:creator>Chris Priestman</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Blackberry]]></category>
		<category><![CDATA[Commodore]]></category>
		<category><![CDATA[funding]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[mcpixel]]></category>

		<guid isPermaLink="false">http://www.diygamer.com/2012/05/the-best-thing-since-ever-mcpixel-demo/</guid>
		<description><![CDATA[<div class="theContent" webReader="69.1942762796"><p><a href="http://www.indiegamemag.com/mcpixel-preview-a-new-indie-super-hero/shot4/" rel="attachment wp-att-31106"><img src="http://www.indiegamemag.com/media/shot4-613x306.png" alt="McPixel" title="McPixel" width="613" height="306" class="aligncenter size-large wp-image-31106"/></a></p><p>You’re in a subway train that is about to blow up. Do you:</p><p>a) Jump out the window to your death<br/>b) Pick up the nearby snake and die from its bite<br/>c) Kick everyone in the nuts<br/>d) Throw the snake at the guy in front of you, hand him the bomb and watch him jump out the window in a blind panic</p><p>That’s not quite how it goes but this is the kind of challenge you’ll be faced with just 20 seconds on the clock to solve it in <strong>McPixel</strong>. Originally conceived for Ludum Dare 21 (<a href="http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&#038;uid=1405">play the original here</a>), <strong>McPixel</strong> is best described as a point and click puzzle game, but Sos prefers a “minimalistic point and click adventure”. Whatever it is, it’s hilarious, catchy and downright fun.</p><p>You play as the titular super hero and as such it is your job to save the day. Multiple times. Doing that is often not the most fun thing though, instead, exploring the many wrong things to do in each screen often produces the most hilarious outcomes. Oh and that soundtrack, it makes me want to take my pants off and do a little up and down bob while flailing my arms around. Weird but true.</p><p><strong>McPixel</strong>, the full version with 100 levels and an endless mode, is nearing its big release and its creator, Sos Sosowski, has released a new demo for the game over on its <a href="http://mcpixel.net/#">official website</a>. There’s six levels to try out and a couple of ways of solving them, get the gold solutions and you’ll unlock a special ending. That’s a good thing. So go and play it and then anticipate its full release for PC, Mac and Linux on June 6th, and then releases on Android, iOS, Blackberry and Commodore 64 sometime afterward.</p><p>More information on <strong>McPixel</strong> can be found on the game’s <a href="http://mcpixel.net/">official website</a>.</p><h2>You may be interested in:</h2><p>No related posts were found, so here's a consolation prize: <a href="http://www.indiegamemag.com/into-beyond-needs-funding-before-it-goes-into-the-beyond/" rel="bookmark">‘Into Beyond’ Needs Funding Before It Goes…Into The Beyond</a>.</p></div>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.indiegamemag.com/mcpixel-preview-a-new-indie-super-hero/shot4/" rel="attachment wp-att-31106"><img src="http://www.diygamer.com/wp-content/uploads/2012/05/90a1shot4-613x306.png" alt="McPixel" title="McPixel" width="613" height="306" class="aligncenter size-large wp-image-31106" /></a></p>
<p>You&#8217;re in a subway train that is about to blow up. Do you:</p>
<p>a) Jump out the window to your death<br />
b) Pick up the nearby snake and die from its bite<br />
c) Kick everyone in the nuts<br />
d) Throw the snake at the guy in front of you, hand him the bomb and watch him jump out the window in a blind panic</p>
<p>That&#8217;s not quite how it goes but this is the kind of challenge you&#8217;ll be faced with just 20 seconds on the clock to solve it in <strong>McPixel</strong>. Originally conceived for Ludum Dare 21 (<a href="http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&#038;uid=1405">play the original here</a>), <strong>McPixel</strong> is best described as a point and click puzzle game, but Sos prefers a &#8220;minimalistic point and click adventure&#8221;. Whatever it is, it&#8217;s hilarious, catchy and downright fun.</p>
<p>You play as the titular super hero and as such it is your job to save the day. Multiple times. Doing that is often not the most fun thing though, instead, exploring the many wrong things to do in each screen often produces the most hilarious outcomes. Oh and that soundtrack, it makes me want to take my pants off and do a little up and down bob while flailing my arms around. Weird but true.</p>
<p><strong>McPixel</strong>, the full version with 100 levels and an endless mode, is nearing its big release and its creator, Sos Sosowski, has released a new demo for the game over on its <a href="http://mcpixel.net/">official website</a>. There&#8217;s six levels to try out and a couple of ways of solving them, get the gold solutions and you&#8217;ll unlock a special ending. That&#8217;s a good thing. So go and play it and then anticipate its full release for PC, Mac and Linux on June 6th, and then releases on Android, iOS, Blackberry and Commodore 64 sometime afterward.</p>
<p><center><iframe width="560" height="315" src="http://www.youtube.com/embed/OEuad81i6f8" frameborder="0" allowfullscreen></iframe></center></p>
<p>More information on <strong>McPixel</strong> can be found on the game&#8217;s <a href="http://mcpixel.net" />official website</a>.</p>
]]></content:encoded>
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		<title>Executive Promotion: ‘Super Office Stress’ Updated</title>
		<link>http://www.diygamer.com/2012/05/executive-promotion-super-office-stress-updated/</link>
		<comments>http://www.diygamer.com/2012/05/executive-promotion-super-office-stress-updated/#comments</comments>
		<pubDate>Tue, 08 May 2012 21:07:08 +0000</pubDate>
		<dc:creator>Richard Glenn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Blackberry]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[itchy-trigger]]></category>
		<category><![CDATA[officially]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[Released]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[sos sosowski]]></category>
		<category><![CDATA[stress]]></category>
		<category><![CDATA[super]]></category>
		<category><![CDATA[Super Crossfire]]></category>

		<guid isPermaLink="false">http://www.diygamer.com/2012/05/executive-promotion-super-office-stress-updated/</guid>
		<description><![CDATA[<div class="theContent" webReader="45.14922049"><p><a href="http://www.indiegamemag.com/executive-promotion-super-office-stress-updated/shot1-3/" rel="attachment wp-att-30262"><img src="http://www.indiegamemag.com/media/shot11-613x383.png" alt="Super Office Stress" title="Super Office Stress" width="613" height="383" class="aligncenter size-large wp-image-30262"/></a></p><p>Look, we’re not trying to insinuate anything about your working conditions, nor are we inclined to advocate brutal physical assault, but have you ever felt, for just a <em>second</em> at least, that you’re verging ever closer to inciting an office-based rampage? Haven’t you been just the slightest bit tempted to respond to your line manager’s request to print off an extra hundred quarterly reports by jamming the photocopier into his rectal canal and and stapling a pack of post-it notes to his urinary tract?</p><p><strong>Official disclaimer</strong>: We certainly haven’t. That would be illegal. And blood stains take ages to wash out your jacket.</p><p><a href="http://superofficestress.com/"><strong>Super Office Stress</strong></a>, a third-person action roguelike produced by Sos Sosowski for the recent Indie Buskers 48 hour game jam and aims to scratch that masochistic itch by allowing players to unleash gut-busting hell in a multi-story office environment. We’re being quite literal here – as you make your way up this roguelike’s many levels, you’ll be ripping colleagues to shreds in order to reach a goal within the allotted time limit.</p><p>Sos has been working on the game after the Buskers event and now has it ready in a state at which he is happy to let people purchase once again. Super Office Stress will be released today in its updated state and to accompany it is a brand new trailer from which you can soak up the quirky madness.</p><span class="embed-youtube c2"><iframe class="youtube-player" type="text/html" width="560" height="315" src="http://www.youtube.com/embed/x3zFsiCiJtU?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent" frameborder="0"/></span><p>More information on <strong>Super Office Stress</strong> can be found on the <a href="http://superofficestress.com/">official website</a>.</p><h2>You may be interested in:</h2><ol class="related-posts"><li>
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			<content:encoded><![CDATA[<p><a href="http://www.indiegamemag.com/executive-promotion-super-office-stress-updated/super-office-stress/" rel="attachment wp-att-30237"><img class="aligncenter size-large wp-image-30237" src="http://www.diygamer.com/wp-content/uploads/2012/05/5314Super-Office-Stress-613x459.png" alt="" width="613" height="459" /></a></p>
<p>Look, we&#8217;re not trying to insinuate anything about your working conditions, nor are we inclined to advocate brutal physical assault, but have you ever felt, for just a <em>second</em> at least, that you&#8217;re verging ever closer to inciting an office-based rampage? Haven&#8217;t you been just the slightest bit tempted to respond to your line manager&#8217;s request to print off an extra hundred quarterly reports by jamming the photocopier into his rectal canal and and stapling a pack of post-it notes to his urinary tract?</p>
<p><strong>Official disclaimer</strong>: We certainly haven&#8217;t. That would be illegal. And blood stains take ages to wash out your jacket.</p>
<p><strong>Super Office Stress</strong>, a third-person action RPG produced by Sos Sosowski for the recent Indie Buskers 48 hour game jam, aims to scratch that masochistic itch by allowing players to unleash gut-busting hell in a multi-story office environment. Featuring 50 levels, the game is a fairy stringent time-based affair in which players must manipulate the physics of time and gravity, as well as ripping their colleagues to shreds, in order to reach a goal within the allotted time limit. Just have a look at the brand new trailer below to soak up the quirky madness.</p>
<p>
]]></content:encoded>
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		<title>Unity Bring ‘Super Crossfire’ To Blackberry Playbook, Dev Takes It Easy</title>
		<link>http://www.diygamer.com/2012/03/unity-bring-super-crossfire-to-blackberry-playbook-dev-takes-it-easy/</link>
		<comments>http://www.diygamer.com/2012/03/unity-bring-super-crossfire-to-blackberry-playbook-dev-takes-it-easy/#comments</comments>
		<pubDate>Fri, 09 Mar 2012 01:06:06 +0000</pubDate>
		<dc:creator>Chris Priestman</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Blackberry]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[luke schneider]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[radian games]]></category>
		<category><![CDATA[schneider]]></category>
		<category><![CDATA[yours-forever]]></category>
		<category><![CDATA[][ Games]]></category>

		<guid isPermaLink="false">http://www.diygamer.com/2012/03/unity-bring-super-crossfire-to-blackberry-playbook-dev-takes-it-easy/</guid>
		<description><![CDATA[<div class="theContent" webReader="48.0471956224"><p><a href="http://www.indiegamemag.com/unity-bring-super-crossfire-to-blackberry-playbook-dev-takes-it-easy/super_crossfire_web/" rel="attachment wp-att-21698"><img src="http://www.indiegamemag.com/media/super_crossfire_web.jpg" alt="Super Crossfire" title="Super Crossfire" width="580" height="326" class="aligncenter size-full wp-image-21698"/></a></p><p>Luke Schneider, aka <a href="http://radiangames.com">Radian Games</a>, tells an amusing story about how he did absolutely nothing to bring his shiny shooter, <strong>Super Crossfire</strong>, to the <a href="http://appworld.blackberry.com/webstore/content/92911/">Blackberry Playbook</a>, Unity did it all for him.</p><p>Mr. Schneider is a busy chap, he has games all over the place – XBLIG, PC, Mac and iOS. Now he even has a game on the Blackberry Playbook, but unlike the other platform releases he had to none of the work, zilch.</p><p>He says in the most recent <a href="http://radiangames.com/blog/?p=1034">blog post</a> that he simply sent off <strong>Super Crossfire</strong>‘s project tree to the <a href="http://unity3d.com/union/">Unity Union</a> guys and hey presto, now it’s been ported to the Blackberry Playbook. We have images of Luke grinning and then just cupping his hands behind his head and leaning back on his big old office chair. It seems he plans of using their services again too, as he has four more Unity-based games coming to iOS in the first half of the year.</p><p>“I don’t know for sure what else will be released (or on what platforms), but I know it’s nice to have Unity and their Union team on my side”, Luke concluded.</p><p>You can grab <strong>Super Crossfire</strong> for your Blackberry Playbook right <a href="http://appworld.blackberry.com/webstore/content/92911/">here</a> for $4.99, more information can be found on the <a href="http://radiangames.com/blog/?page_id=623">official website</a>.</p><h2>You may be interested in:</h2><ol class="related-posts"><li>
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			<content:encoded><![CDATA[<p><a href="http://www.indiegamemag.com/unity-bring-super-crossfire-to-blackberry-playbook-dev-takes-it-easy/super_crossfire_web/" rel="attachment wp-att-21698"><img src="http://www.diygamer.com/wp-content/uploads/2012/03/9ad1super_crossfire_web.jpg" alt="Super Crossfire" title="Super Crossfire" width="580" height="326" class="aligncenter size-full wp-image-21698" /></a></p>
<p>Luke Schneider, aka <a href="http://radiangames.com">Radian Games</a>, tells an amusing story about how he did absolutely nothing to bring his shiny shooter, <strong>Super Crossfire</strong>, to the <a href="http://appworld.blackberry.com/webstore/content/92911" />Blackberry Playbook</a>, Unity did it all for him.</p>
<p>Mr. Schneider is a busy chap, he has games all over the place &#8211; XBLIG, PC, Mac and iOS. Now he even has a game on the Blackberry Playbook, but unlike the other platform releases he had to none of the work, zilch.</p>
<p>He says in the most recent <a href="http://radiangames.com/blog/?p=1034">blog post</a> that he simply sent off <strong>Super Crossfire</strong>&#8216;s project tree to the <a href="http://unity3d.com/union" />Unity Union</a> guys and hey presto, now it&#8217;s been ported to the Blackberry Playbook. We have images of Luke grinning and then just cupping his hands behind his head and leaning back on his big old office chair. It seems he plans of using their services again too, as he has four more Unity-based games coming to iOS in the first half of the year.</p>
<p>&#8220;I don’t know for sure what else will be released (or on what platforms), but I know it’s nice to have Unity and their Union team on my side&#8221;, Luke concluded.</p>
<p>You can grab <strong>Super Crossfire</strong> for your Blackberry Playbook right <a href="http://appworld.blackberry.com/webstore/content/92911" />here</a> for $4.99, more information can be found on the <a href="http://radiangames.com/blog/?page_id=623">official website</a>.</p>
]]></content:encoded>
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		</item>
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		<title>A Realtime Multiplayer Tower Offense Game: Age of Defenders</title>
		<link>http://www.diygamer.com/2011/09/realtime-multiplayer-tower-offense-game-age-defenders/</link>
		<comments>http://www.diygamer.com/2011/09/realtime-multiplayer-tower-offense-game-age-defenders/#comments</comments>
		<pubDate>Mon, 12 Sep 2011 16:42:58 +0000</pubDate>
		<dc:creator>Geoff Gibson</dc:creator>
				<category><![CDATA[Browser]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Age of Defenders]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Blackberry]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[OSX]]></category>
		<category><![CDATA[Tower Defense]]></category>
		<category><![CDATA[tower offense]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://www.diygamer.com/?p=22444</guid>
		<description><![CDATA[Tower “offense” game? I bet you’re wondering right if that was a mistake on my part, or if I’m somehow confused on what the genre ‘tower defense game’ is exactly. Nope, I’m well aware of each in fact! It just so happens that Age of Defenders is much more offensive than it’s genre-like cousins. Something [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.diygamer.com/wp-content/uploads/2011/09/AgeofDefenders001.png"><img class="aligncenter size-full wp-image-22445" title="AgeofDefenders001" src="http://www.diygamer.com/wp-content/uploads/2011/09/AgeofDefenders001.png" alt="" width="482" height="357" /></a></p>
<p>Tower “offense” game? I bet you’re wondering right if that was a mistake on my part, or if I’m somehow confused on what the genre ‘tower defense game’ is exactly. Nope, I’m well aware of each in fact! It just so happens that Age of Defenders is much more offensive than it’s genre-like cousins. Something that’s very cool, in my opinion.</p>
<p>Let’s be honest, at this point there’s very little to do with the tower defense genre that hasn’t already been done. Sure some people are making 3D TD games, but that’s really more of just a perspective change than any sort of revolutionary or evolutionary gameplay change. All in all, I’m quite bored of the genre as a whole&#8230; which is why I’m actually fairly impressed with what Age of Defenders offers: a multiplayer offensive/defensive tower game.</p>
<p>Essentially what Age of Defenders does is create a battle scenario similar to many TD games. You have your base which you must protect from a wave of incoming enemies by placing towers. What makes it different is that you’re playing against another human opponent and your goal isn’t just to survive but to also attack the opposing players base. To do this you’ll need, as you can probably imagine, offensive units. Hence the genre: tower offense.</p>
<p>The game looks really cool and can be played for free right now in your browser. There are also versions coming out for iOS, Android, Blackberry Tablet OS, Windows, Linux, OSX and Facebook. The cool part about it is that the plan is to allow for cross-platform play across this very wide spectrum of platforms. So, for example, an iOS player would be able to play against an Android player (let the real smartphones wars begin!).</p>
<p>So go check out the browser version. The game is pretty slick and looks like a lot of fun. If you don’t have time for that, give the trailer below a watch. Again, it’s very impressive&#8230;</p>
<p>[<a href="http://www.ageofdefenders.com/" target="_blank">Age of Defenders</a>]</p>
<p><strong>Trailer</strong></p>
<p><center><object width="480" height="390"><param name="movie" value="http://www.youtube.com/v/PMmFbvt3N9Q?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/PMmFbvt3N9Q?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="480" height="390" allowscriptaccess="always" allowfullscreen="true"></embed></object></center></p>
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		<title>Download the DIYGamer.com Android App Now!</title>
		<link>http://www.diygamer.com/2011/09/download-diygamercom-android-app/</link>
		<comments>http://www.diygamer.com/2011/09/download-diygamercom-android-app/#comments</comments>
		<pubDate>Thu, 08 Sep 2011 18:07:38 +0000</pubDate>
		<dc:creator>Geoff Gibson</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Android application]]></category>
		<category><![CDATA[Blackberry]]></category>
		<category><![CDATA[DIY Gamer]]></category>
		<category><![CDATA[DIYGamer.com app]]></category>
		<category><![CDATA[DIYGamer.com mobile website]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Windows Phone 7]]></category>

		<guid isPermaLink="false">http://www.diygamer.com/?p=22404</guid>
		<description><![CDATA[Seeing as how the whole world is seemingly moving toward apps it didn’t seem right that DIY Gamer was left without anything to represent itself on the mobile space. All that changes today with the first official DIYGamer.com Android application and mobile website. To get the app simply follow the link below to the Android [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.diygamer.com/wp-content/uploads/2011/09/DIYlogoSQUARE.png"><img class="size-full wp-image-22405 alignleft" title="DIYlogoSQUARE" src="http://www.diygamer.com/wp-content/uploads/2011/09/DIYlogoSQUARE.png" alt="" width="200" height="200" /></a>Seeing as how the whole world is seemingly moving toward apps it didn’t seem right that DIY Gamer was left without anything to represent itself on the mobile space. All that changes today with the first official DIYGamer.com Android application and mobile website.</p>
<p>To get the app simply follow the link below to the Android marketplace where you can download it. It should work on damn near any Android device out there. With it you can browse our latest and greatest articles, check out what we’re up to on Twitter, and submit news directly to us via the app! Impressive.</p>
<p>Oh and it’s 100% free, in case you any any doubts&#8230;</p>
<p>For those of you running iOS, Windows Phone, Blackberry or other devices we, unfortunately, don’t yet have an app for you. However, we do have a mobile website that you can bookmark to get a better, more refined experience on the smaller screen.</p>
<p>If you have any questions or comments let’s hear ‘em in the comments! If you have technical issues regarding bugs you should probably refer to <a href="http://www.noticesoftware.com/" target="_blank">Notice Orange</a>, the company who built the app for us.</p>
<p>[<a href="https://market.android.com/details?id=com.noticesoftware.DIYGamer&amp;feature=search_result" target="_blank">Android Marketplace</a>, <a href="http://diygamer.noticeorange.com/" target="_blank">Mobile Website</a>]</p>
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