Indie game news, reviews, previews and everything else concerning indie game development.

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‘Bot Colony’ – A Voice-Activated Adventure

Yesterday marked the launch of the Kickstarter campaign for Bot Colony from Montreal based developer  North Side Inc. Bot Colony is a point-and-click adventure by most definitions, but there is a rather massive difference in that there is no pointing or clicking in Bot Colony. All actions are done through voice commands (or typing) as you talk to the robots that fill the island of Agrihan. The robots will answer your questions and do what you ask them to do as you explore the island and solve the game’s mysteries. Bot Colony feels like a version of Zork you would see in a science fiction film, and the possibility that we may have reached that level of immersion is amazing.

Bot Colony - Screenshot

The story of the game is inspired by famous science fiction like I, Robot, Blade Runner, and 2001: Space Odyssey. Bot Colony is based on the book of the same name by lead game designer Eugene Joseph.

Bot Colony - Concept Art

Through the Kickstarter, North Side Inc hope to raise $100,000 for the first three episodes of Bot Colony. Stretch goals in increments of $100,000 will each fund an extra episode of the series. Early bird backers can pay $15 for the first two episodes as well as a month of the required subscription to pay for the game’s servers. Each episode of Bot Colony will cost $5 individually, as well as the mentioned monthly subscription.

Source: The Indie Game Magazine – ‘Bot Colony’ – A Voice-Activated Adventure


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Indie Intermission – ‘Clockwork Cat’ A Well-Oiled Machine

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Today I look at the game that managed to reach number 2 in the latest Ludum Dare and it is quite the cute little platformer. Today’s game is Clockwork Cat from Patrickgh3 which is a cute little platformer that has a constant ten second time constraint for you to move between checkpoints.

Clockwork Cat has been designed in a wonderful pixel art style that creates very appealing visuals throughout the game and helps by adding to the mood of this lazy night trek.

As you are a cat you want to prevent the clock striking midnight as all you want to do is sleep so you must take your trusty wrench and prevent the clock striking twelve so you can get a good nights sleep.

You only have ten seconds however to move between each checkpoint and winding back the clock will also effect objects on the level so there is always that to keep in mind as you try to solve some of this minor puzzles.

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Average play time – 5 minutes

Although the gameplay is not that difficult Clockwork Cat is a fun experience and a short one at that. The game contains some great concepts and beautiful art showcasing the great talent involved when creating the game.

If you would like to give Clockwork Cat ago you can find it online, if you would like to view the Ludum Dare page that can be done here.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission – ‘Clockwork Cat’ A Well-Oiled Machine


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Dancing To A New Rhythm ‘Lilt Line Too’ Seeks Kickstarter Funding

Lilt Line Too Prototype

Some of you may have heard of the critically acclaimed game Lilt Line which was released on Wii and iPhone. Lilt Line is a minimalistic rhythm racing game with some amazing music.

Lilt Line is a fast paced racing game done in a superb minimalistic style, and now Different Cloth is seeking Kickstarter funding for a squeal to the critically acclaimed game.

Lilt Line Too will be a completely 3D rendered version of the game still following the same basic premise as the first, but now featuring many fantastic tunes from American artist ill.gates.

The sequel will contain 20 levels each running about 5 minutes in length with new game modes, it will even feature local and online multiplayer allowing you to compete with your friends all over the world.

Different Cloth are seeking input from the gaming community to try to create a unique and inspired racing rhythm game. They are asking for your input on features to add to the sequel which allows for even more interaction with the community, and will hopefully lead to some truly innovative and fantastic ideas.

Lilt Line Too Prototype 01

Overall Different Cloth are asking for £15,000 ($24,000) to finish the game and get it onto iOS however with extra funding they will be able to get Lilt Line Too onto additional mobile platforms with any luck.

If you would like to find out more about Lilt Line Too head over to the Kickstarter page and consider throwing in some money if this is a project that interests you. You can also find more information about Different Cloth on their official website.

Source: The Indie Game Magazine – Dancing To A New Rhythm ‘Lilt Line Too’ Seeks Kickstarter Funding


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New PC RPG, ‘Hero Of The Kingdom’

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I’m always excited to see more story-driven RPGs, so I was pleased to hear about Lonely Troops’ release of a Hero Of The Kingdom. The game promises a non-linear story, inviting players to leave their quiet shire home and go forth seeking revenge on bandits! From there, players’ choices will determine how the game unfolds. No word on whether you are the chosen one, prophesied to save the kingdom from certain destruction. (Sorry, I play a lot of RPGs)

Hero of the Kingdom is a PC adventure, promising a beautiful fantasy land. Players will meet many residents of this kingdom, and will need to talk to them to gain information or sometimes barter with them for essential items. But not all residents are cheerful and friendly, so players will need to defend themselves against enemies, or lead an attack on the enemies. When players aren’t directly saving the kingdom, they can hunt animals, collect herbs, and go fishing.

Hero Of The Kingdom is a PC game, currently available on Big Fish Games, and is waiting to be approved on Steam Greenlight. It’s surprising to see an indie accepted and distributed on a mass-market channel like Big Fish and still waiting for acceptance on Steam. (What’s taking so long to greenlight, Steam?)  Big Fish made some pretty major changes last year with Big Fish Unlimited, and I wonder if Hero of the Kingdom is an anomaly or if distribution channels shifting back in favor of Big Fish.

Here’s the gameplay trailer for Hero Of The Kingdom:

Source: The Indie Game Magazine – New PC RPG, ‘Hero Of The Kingdom’


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Indie Intermission – ‘SuteF’ Suitably Rewarding

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Today’s game is a somewhat creepy puzzle platformer that goes by the name of SuteF and has been created by Rotten Tater.

SuteF is a great platformer that adapts a very dark and sinister style into a puzzle platformer that brings in many great mechanics that all work together to convey an interesting story.

The game starts off in a very basic manner and slowly introduces you to the mechanics over several levels. After you get past the first handful of levels you start to get put against the much more taxing challenges that require you to use all the former knowledge you gained.

SuteF is never boring and has some superb level design which make every level interesting to look at visually. Along with the aesthetic choice the puzzles all work well, and even though the latter puzzles where not that difficult to finish they proved a suitable challenge which made them fun and interesting, without being frustrating.

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Average play time – Less than an hour

SuteF plays well from start to finish and contains an interesting minimalistic narrative that adds to the game overall. If you are a fan of puzzle platformers SuteF is definitely a game that should be given a go as it offers much more than many puzzle platformers out there.

You can download SuteF from Gamejolt for free.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission – ‘SuteF’ Suitably Rewarding


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Indie Intermission – ‘Cookie Clicker’ Travel Through Time And Space To Make Cookies

Cookie Clicker ss01

Welcome back to a new week and with the week comes an all new round of indie games to sink your teeth into. Today’s game really is quite the delicious game, all about cookies.

Cookie Clicker is from Orteil and it’s quite a fantastic yet pointlessly simple game. Cookie Clicker takes the original Cow Clicker idea and expands it into a new form which is actually surprisingly fun.

The whole idea behind Cookie Clicker is to simply click the cookies as fast as possible and generate an ever-growing cookie empire. It is a simple idea and one that is made even easier as you automate a lot of your cookie farming to distant planets, grandmothers, and even time travel.

Cookie Clicker is full of tongue in cheek humour from the get go and has a great sense of humour throughout. The art style is also very nice helping to bring this game together into a great experience.

Cookie Clicker ss02

Average play time – a few minutes to a few days

Cookie Clicker is a simple game that by all rights should not really be fun but for some reason it… just is. Maybe it is the different level of automation you can unlock or maybe it is the achievements you can unlock but it just works.

If you would like to waste a day on Cooker Clicker click here.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission – ‘Cookie Clicker’ Travel Through Time And Space To Make Cookies


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Indie Intermission Sunday Round Up: Stepping Out

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So it is the end of the week and Sunday once more and the week has yielded yet more fantastic games from Ludum Dare which always seems to throw out so many great titles it is impossible to get through even a quarter of them.

I hope you are having a great Sunday so far but kick back and get ready to play through some truly awesome little games on this lazy day. As always clicking the title will link you to my original article where as clicking the image will take you to the game.

Monday:  ’Stator Chronicle’ Lost In Space

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Stator Chronicle is a great little futuristic minimalistic game which you take control of a robot in this eerily empty wasteland. It is up to you to roam around through this randomly generated forest to obtain as many rotors as you can to unlock more of the story.

Tuesday: ’1000ms’ Ready, Set, Panic!

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 1000ms is such a manic game that forces you to try to press as many numbers on your keyboard as you are capable of doing in just 1 or 1 seconds. The game is a nightmare from the start but is quite an interesting idea that holds up quite well for its very short duration.

Wednesday: ’Space-Time Adventure’ Master The Stars… Or At Least Large Rocks

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Space-Time Adventure is a quirky space puzzler in which you control the flow of time. Using you special power you are able to help your friends and hinder you enemies as you throw rocks around in space. The concept is nice and one that is not used enough in games, but holds up very well making for some awesome new puzzle styles.

Friday: ’Step Out’ Of You Comfort Zone

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Step Out uses a unique mechanic that allows you to step out of your body and float around for ten seconds. This allows you to move over gaps and push boulders around making for some novel puzzle concepts. Although the game itself is very short it is also a great deal of fun and one I can imagine could be extended rather well.

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That about does it for this week from Indie Intermission and I hope you have enjoyed my Ludum Dare picks for this week. Although there are still so many fantastic games to cover from Ludum Dare this coming week I aim to move a little away from just Ludum Dare and mix in some more great games from across the internet.

Have a great Sunday and catch you all tomorrow.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission Sunday Round Up: Stepping Out


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PAX Prime 2013: Breadbrothers Interview And ‘Sully: A Very Serious RPG’ Gameplay

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We were able to catch up (on a comfortable couch, thank god) with Ben McGraw of Breadbrothers Games last weekend at PAX Prime to discuss his upcoming old-school RPG, Sully: A Very Serious RPG.

Sully’s comedic tone matches some of the other games in the recent phoenix-like rise that indie developers have provided for retro JRPGs, but the game relies strictly on character nuance – rather than direct parody of the genre’s tropes — to get its humor across. Here’s Ben on the past, present and future of Sully:


Sully is available now for pre-order and will arrive later this year on PC, Mac, Linux and PS Vita.

Source: The Indie Game Magazine – PAX Prime 2013: Breadbrothers Interview And ‘Sully: A Very Serious RPG’ Gameplay


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Indie Intermission – ‘Space-Time Adventure’ Master The Stars… Or At Least Large Rocks

Space-Time Adventure ss01

Today’s game yet again comes from the Ludum Dare event that happened just the other weekend and is a very innovative little game that brings in the 4th dimension, time.

Space-Time Adventure was created by OldPeculier and has you rewinding and altering events on a positivity cosmic scale. The idea behind Space-Time Adventure is you must redirect the asteroids to avoid your friends in space, you do this via the manipulation of time from pausing it to rewinding it.

It is a model that makes for one awesome little puzzle game that incorporates a whole other dimension… literally. The alteration mechanic is nice and allows for you to change the outcome quite staggeringly on each level, although it is not easy.

You would think a game in which you can command the stars would end up being a little easy, but Space-Time Adventure offers a suitable level of challenge that is tricky but not unmanageably hard, whilst still being highly rewarding.

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Average play time – 25 minutes

Space-Time Adventure has a great concept driving it, awesome music, great visuals, and offers a new style of challenge. It really is hard to believe all this was put together in just one weekend.

If you would like to play Space-Time Adventure play it online. If you would like to help OldPeculier you can by voting for the game on the Ludum Dare site.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Source: The Indie Game Magazine – Indie Intermission – ‘Space-Time Adventure’ Master The Stars… Or At Least Large Rocks


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Valve Greenlights 100 Games for Massive “Stress Test”

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Earlier today, Valve announced that 100 titles have been selected to be distributed on Steam. In a blog post, Valve stated that they feel it is time to stress test their system, which helps independent developers get their titles on Steam through the Greenlight program.

“As we work to streamline the publishing workflow and improve the tools available to developers preparing for release on Steam, we’ve reached a point where we are ready to stress-test our system,” Valve said. “The best way to accomplish this is to invite a significant number of developers to use the updated  tools and systems, ship their games and software  with these tools, and to give us feedback so that we may continue to improve the process.”

And so, one-hundred titles have been accepted for distribution on Steam, and here they are in a lovely alphabetical list.

  • A Walk in the Dark
  • Against the Wall
  • Armikrog.
  • Artemis Spaceship Bridge Simulator
  • Automation: The Car Company Tycoon Game
  • Battle Nations
  • Black Annex
  • Blockland
  • Bloody Trapland
  • Bridge Constructor
  • Bridge It
  • Bunny Must Die! Chelsea and the 7 Devils
  • Call of Cthulhu: The Wasted Land
  • Chroma Squad
  • City Car Driving
  • Constant C
  • Cook, Serve, Delicious!
  • Craft the World
  • Crayola Art Studio
  • Croixleur
  • C-Wars
  • Damned
  • Darkout
  • Dead Cyborg
  • Delver
  • Delver’s Drop
  • Depth Hunter
  • Dino Run SE
  • Dominions 3: The Awakening
  • Doorways
  • Draw a Stickman: EPIC
  • Dungeon Dashers
  • Dysfunctional Systems: Learning to Manage Chaos
  • Eleusis
  • Escape Goat
  • Exoplanet: First Contact
  • Flightless
  • FORCED
  • Forge Quest
  • Freedom Planet
  • Galactic Arms Race
  • Gravi
  • Gray Matter
  • Guise of the Wolf
  • Hoodwink
  • Iesabel
  • InFlux
  • Kainy
  • Kingdoms Rise
  • Knock-Knock
  • Knytt Underground
  • Legend of Iya
  • Legend of the Knightwasher
  • Legends of Aethereus
  • Megabyte Punch
  • Melody’s Escape
  • Mortal Online: The Awakening
  • MovieWriterPro
  • Multimedia Fusion 2
  • Mutant Mudds
  • NEO Scavenger
  • NEStalgia
  • Omegalodon
  • Oniken
  • Paranautical Activity
  • Poker Smash
  • Pool Nation
  • Project Black Sun
  • ProjectNimbus
  • Rawbots
  • Ray’s the Dead
  • Rebirth
  • Reprisal
  • Risk of Rain
  • Road Redemption
  • Running With Rifles
  • Salvation Prophecy
  • Shadow of the Eternals
  • Shantae: Risky’s Revenge
  • Signal Ops
  • Signs of Life
  • Silent Storm
  • Son of Nor
  • Songs2See Ultimate
  • Soul Saga
  • Super Amazing Wagon Adventure
  • Survive
  • sZone-Online
  • Talisman Digitacl Edition
  • Teslagrad
  • The Cat Lady
  • The Impossible Game
  • The Last Phoenix
  • The Plan
  • Toribash
  • Underrail
  • Warmachine: Tactics
  • Zafehouse: Diaries
  • 1953 – KGB Unlimited
  • 8BitMMO

The addition of these hundred games brings the total number of greenlit games up to 260.

Valve comments that future batches will likely not be as massive, as they simply wanted to stress test their processes.

Read the full update on the Greenlight news blog.

Source: The Indie Game Magazine – Valve Greenlights 100 Games for Massive “Stress Test”