Indie game news, reviews, previews and everything else concerning indie game development.

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Mount & Blade: Warband Update Released

Warband_update_Oct_4

Tale Worlds has rolled out the latest Mount & Blade: Warband update, bringing the action RPG expandalone to version 1.132. The patch is available as a manual file via The Patches Scrolls as well as an automatic download for owners of the game through Steam.

The update brings fixes for multiplayer map, quest and a variety of other issues, as well as rebalances some armor stats.

From the change log:

Gameplay:

  • Some multi-player map fixes.
  • Some armor stats have been rebalanced.

Quests fixes:

  • Aborting quest bugs have been fixed.
  • Ordering your lords to stop script error bug has been fixed.
  • Pretender quest has been fixed under the condition of already having a village/center before starting the quest.
  • Caravan escort quest script error has been fixed.
  • Deal with looters quest script error has been fixed.

Other fixes:

  • ATI driver fix.
  • Achievements “last man standing” and “morale leader” have been fixed.
  • Non-ending battle/siege bugs have been fixed.
  • Desertion of prisoners when party morale is low bug has been fixed.
  • Hold fire/use blunt weapons orders have been corrected, player agent no longer changes his/her weapon because of the order.
  • Formations not looking at the enemy bug has been fixed.
  • Automatic offline favorite server removal is added.
  • TCP protocol optimizations are made for dedicated servers.
  • Various other bug fixes.

Mount & Blade: Warband is available for purchase and download now for $30 via the developer as well as various digital distributors.

[Tale Worlds]


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Mount & Blade: Warband Manual Patch and Updated Server Released

Mount_and_Blade_Warband_preorder_betaThough it came to Steam users last week, Taleworlds now offers a manual download accessible to all for the latest Mount & Blade: Warband patch that brings the new Duel multiplayer mode to the action RPG among other items.

The dev also has released the latest version (1.127) of the game’s dedicated server file as well that supports the updates additions and changes.

You can grab both via The Patches Scrolls, and check out the change log here.


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Indie Weekend Sales: Choose Your Destiny

Indie-SalesIndie sales are plentiful this weekend, with seemingly every digital distributor getting involved. Let’s get right into it!

First some deals that deserve individual highlighting:

Though technically not a sale, Totally Tiny Arcade! is free until July 26. Go here for more info. Also remember that GamersGate has had a week long sale on good indie platformers, RPG’s and adventure games through Sunday as well. Oh, and as I mentioned in a previous post Eufloria is 50% off into the week.

Multiple outlets have the following titles on sale for half off, you get to choose a game and a vendor (this is the format we’re pulling this week so go with it):

Mount & Blade for $15 — SteamD2DImpulse – GamersGate

Mount & Blade: Warband for $15 — SteamD2D – ImpulseGamersGate

Mount & Blade Bundle — D2D ($30)GamersGate ($27.50)

Fort Zombie for $5 — D2DImpulseGamersGate

Penumbra Black PlagueD2D ($6.50)GamersGate ($5)

Penumbra Black Plague Gold Edition for $7.50 — Steam – GamersGate

Penumbra Requiem for $5 – D2D – GamersGate

Penumbra Collection for $10 — SteamD2D

Sword of the Stars for $5 — D2DGamersGate

Sword of the Stars: Argos Naval Yard for $4.50 — SteamD2DImpulse – GamersGate

Sword of the Stars: Born of Blood for $7.50 — GamersGate

Sword of the Stars: A Murder of Crows for $10 — GamersGate

Sword of the Stars Complete Collection for $15 — SteamD2DImpulse – GamersGate

Sword of the Stars Ultimate Collection for $15 — D2DGamersGate

Sword of the Stars Ultimate Naval Yard Edition for $19.50 — D2D

Other sales include:

Gratuitous Space Battles Complete for $26 (normally $41) and Quantz $6 (normally $10) on Impulse.


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Mount & Blade: Warband Update Adds Duel Multiplayer Mode

Warband_Duel_UpdateTaleworlds has released a new update for its action RPG expandalone Mount & Blade: Warband, now available for download via Steam.

The patch brings “by community demand” the Duel Mode for multiplayer, allowing players to fight one on one in a protected duel. Now you can finish what you started without some rapscallion rudely interrupting.

The update also brings other additions including two new horse armors, gameplay tweaks and bug fixes to the title as well.

The file can be downloaded automatically for owners of the game on Steam. From the change log:

Mount & Blade: Warband Update

Content Additions:

  • NEW! By community demand Duel mode is being introduced into multi-player. You can now partake in 1 on 1 protected duels.
  • NEW! Server setting to disallow ranged weapons, get rid of pesky archers with one click!
  • NEW! Two new horse armors have been added for Steppe and Sarranid factions.

Gameplay:

  • Bow accuracy has been rebalanced, higher tier bows are even better, with low tiers being slightly more inaccurate.
  • AI Bots in multi-player have been changed to be more difficult in dedicated servers.
  • Economy balance is somewhat tied to campaign difficulty setting.
  • Minor Khergit troop stat changes.
  • Knock down chances have been reduced.

Fixes:

  • AI is no longer able to hit allied horses in single player.
  • A minor bug in the spy meeting quest has been fixed.
  • Links to finished quests will no longer appear in other notes.
  • Several new and useful operations have been added for modders.
  • Some shield banners have been fixed for multi-player.
  • Various other fixes for non English packs.
  • Various other bug fixes.

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Mount & Blade: Warband Update adds Production Houses Feature

MB_Warband_production_housesTaleworlds has released v1.126 of their action-RPG Mount & Blade: Warband, adding production house gameplay to the title. The new feature gives players the ability to construct buildings that produce valuable goods including iron, wine, velvet and more. Players can get started through the guild masters scattered throughout the towns of the game.

Several other additions, improvements and bug fixes also accompany the update. Highlights include: AI lord improvements, knockdown ability for hammers and clubs, new Swadian houses for their respected major towns and more.

The update is available as an automatic download for owners on Steam and Impulse. A manual patch is also available along with an updated dedicated server file over on The Patches Scrolls.

From the change log:

Version 1.126

Features and Gameplay:

  • NEW! Gameplay features have been added, now players have the ability to build production houses that produce valuable goods such as iron, wine, velvet and more. The building of production houses is accessible through guild masters in towns. Also players may visit these newly modeled scenes via the town menu.
  • New Swadian houses have been added to major Swadian towns.
  • New, AI Behavior enables more realistic AI lord behaviors, such as AI lords collecting taxes.
  • Campaign difficulty has been rebalanced, hard mode is now even more challenging with AI lords recruiting troops faster.
  • Economy parameters such as taxes from fiefs and raiding outcomes, have been balanced.
  • The Khergit faction has been given some much needed love and as a result has had their troops and items rebalanced.
  • Khergits get modified hats and steppe armor instead of leather vests in multi-player.
  • Man-hunters and high tier slaver troops have been given an overhaul and have top tier troops equal to other top tier army troops.
  • Weapons that cannot be used to block can now do feint attacks.
  • All items from hammers to warhammers and spiked clubs to iron maces now have knockdown capabilities.

Technical:

  • New flags for items are added and new operations are defined to give more freedom to modders.
  • Out of memory errors while rendering are now handled more properly.
  • Fixed a bug that caused AI lords to have too many high level troops.
  • Several bug fixes to the level editor.
  • Lots of other bug fixes and some healthy re-balancing/improvements in both single and multi-player modes.

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Mount & Blade: Warband 1.125 Update Released, 50% Off on Steam

MBWarbandupdatejune30Tale Worlds has released another new update for their Action RPG sequel Mount & Blade: Warband, now available for download.

A change log hasn’t yet been provided but word is the v1.125 patch addresses connection problems and adds few extra gameplay elements, if/when we get those details we’ll pass ‘em along. The file along with an updated dedicated server file can be downloaded now via The Patches Scrolls.

Both the original Mount & Blade and Warband are 50% off right now on Steam through July 4 if you’re looking for a good deal on the titles.


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Mount & Blade: Warband v1.123 Released

Mount_Blade_Warband_updateTale Worlds has released a large update for its ‘expandalone’ action RPG Mount & Blade: Warband, now available for download automatically via Steam as well as manually through The Patches Scrolls.

The patch brings a sizable list of improvements, tweaks and fixes to both multiplayer and single-player modes. Highlights include a revamped dedicated server list with operational game filters, an operational retreat order and much more.

An updated dedicated server download is available via TPS as well. From the change log:

Mount & Blade: Warband Version 1.123 Changelog:

Multi-player:

-Dedicated server list has been revamped and several game filters are now operational.

-Fixed bug where some players were unable to join multiplayer games.

-Character turning cap has been made tighter.

-The code for finding spawn locations has been moved from scripts to native code, making dedicated servers run smoother.

Single-player:

-AI that is following their leader as a tactic now switches to charge when the leader dies.

-Item stat display improved in inventory screen.

-Retreat order is now operational.

-Fixed a critical bug causing occasional crashes.

-Tax efficiency has been reduced in easy Campaign difficulty setting.

-Kidnapped girl staying on party when quest aborts is fixed.

-Village prosperity texts are shown only when the player is the owner.

-Fixed bug where hit point loss during a tournament was not cleared at the end of the round.

-Player no longer has to pay for staying at vassal’s castles.

-Prisoner and castle guards are spawned correctly in towns in player’s domain.

-Surrendering no longer delivers you permanent stat damage.

-Player caravans are now stronger.

-Player party name change bug is fixed.

-Allies’ shields can no longer be damaged by friendly fire.

-A cut-scene is now shown at weddings.

Both:

-The method for calculating damage when your attack connects too soon or too late has been changed.

-AI now moves back more effectively in combat to control distance.

-Some polearm attack animations have been redone.

-Some troop stats and equipment have been rebalanced.

-New key combination added to hide overlay mesh (Ctrl + o).

-Left-right and up-down keys now cancel each other (instead of one key always overriding another).

-Characters now have softer shadows.

-The models for several items and weapons have been redone.

-Camera raycast direction fix for dungeon-like places.

General:

-A ton of other bug fixes and improvements.


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Mount and Blade Warband Delayed to March 2010

Warband []Unhappy news for fans of TaleWorlds’ medieval action RPG Mount and Blade as Paradox Interactive has confirmed that the upcoming ‘Warband’ expansion has been delayed from the end of this year to March of 2010.

“March 19 is the date we are aiming for,” Paradox executive vice president of publishing Susana Meza Graham told Shacknews. No explanation of the delay was provided.

Warband will bring new modes including team deathmatch and search & destroy for up to 64 players. Additionally, TaleWorlds is overhauling the graphics, adding a new faction, as well as improving morale, faction and diplomatic systems for the game.

[Shacknews]