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Spike TV Announces Indie Nominees for VGA

VGAawards

Spike TV, as usual, has announced their nominees for the 2010 Video Game Awards which is set to kick off on December 11th. While the event is primarily focused on the mainstream game industry, the fine gents running the VGAs have been kind enough to include a small section for independent games. Here are this year’s nominees:

Tough crowd, particularly among the top three which were all very popular on their respective platforms. Not to say Winterbottom doesn’t have a chance, of course. This is really anybody’s game.

For those also curious here are the rest of the entries, courtesy of Kotaku:

Game of the Year

Call of Duty: Black Ops
God of War III
Halo: Reach
Mass Effect 2
Red Dead Redemption

Studio of the Year

Bioware
Blizzard Entertainment
Bungie Studios
Rockstar San Diego

Best Xbox 360 Game

Alan Wake
Fable III
Halo: Reach
Mass Effect 2

Best PS3 Game

God of War III
Heavy Rain
Modnation Racers
Red Dead Redemption

Best Wii Game

Donkey Kong Country Returns
Kirby’s Epic Yarn
Metroid: Other M
Super Mario Galaxy 2

Best PC Game

Fallout: New Vegas
Mass Effect 2
Sid Meier’s Civilization V
Starcraft II: Wings of Liberty

Best Handheld Game

God of War: Ghost of Sparta
Metal Gear Solid: Peace Walker
Professor Layton and the Unwound Future
Super Scribblenauts

Best Shooter

Battlefield: Bad Company 2
Bioshock 2
Call of Duty: Black Ops
Halo: Reach

Best Action Adventure Game

Assassin’s Creed: Brotherhood
God of War III
Red Dead Redemption
Super Mario Galaxy 2

Best RPG

Fable III
Fallout: New Vegas
Final Fantasy XIII
Mass Effect 2

Best Multiplayer

Battlefield: Bad Company 2
Call of Duty: Black Ops
Halo: Reach
Starcraft II: Wings of Liberty

Best Individual Sports Game

EA Sports MMA
Shaun White Skateboarding
Tiger Woods PGA Tour 11
UFC Undisputed 2010

Best Team Sports Game

FIFA Soccer 11
Madden NFL 11
NBA 2K11
MLB 10: The Show

Best Driving Game

Blur
Modnation Racers
Need for Speed: Hot Pursuit
Split/Second

Best Music Game

Dance Central
DJ Hero 2
Def Jam Rapstar
Rock Band 3

Best Soundtrack

Def Jam Rapstar
DJ Hero 2
Guitar Hero: Warriors of Rock
Rock Band 3

Best Song in a Game

Basket Case – Green Day
Black Rain – Soundgarden
Far Away – Jose Gonzalez
Goldeneye – Nicole Scherzinger
Won’t Back Down -Eminem
Replay / Rude Boy Mashup – Iyaz and Rihanna

Best Original Score

God of War III
Halo: Reach
Mass Effect 2
Red Dead Redemption

Best Graphics

God of War III
Heavy Rain
Kirby’s Epic Yarn
Red Dead Redemption

Best Adapted Video Game

LEGO Harry Potter: Years 1 – 4
Scott Pilgrim Vs. The World: The Game
Spider-Man: Shattered Dimensions
Star Wars: The Force Unleashed II
Transformers: War for Cybertron

Best Performance by a Human Male

Daniel Craig as James Bond in Blood Stone 007
Gary Oldman as Sgt Reznov in Call of Duty: Black Ops
John Cleese as Jasper in Fable III
Martin Sheen as Illusive Man in Mass Effect 2
Nathan Fillion as Sergeant Edward Buck in Halo: Reach
Neil Patrick Harris as Peter Parker in Amazing Spider-Man
Rob Wiethoff as John Marston in Red Dead Redemption
Sam Worthington as Alex Mason in Call of Duty: Black Ops

Best Performance by a Human Female

Dame Judi Dench as M in Blood Stone 007
Danica Patrick as herself in Blur
Emmanuelle Chriqui as the Numbers Lady in Call of Duty: Black Ops
Felicia Day as Veronica in Fallout: New Vegas
Jennifer Hale as Commander Sheppard in Mass Effect 2
Kristen Bell as Lucy Stillman in Assassin’s Creed Botherhood
Tricia Helfer as Sarah Kerrigan in Starcraft II: Wings of Liberty
Yvonne Strahovski as Miranda Lawson in Mass Effect 2

Best Downloadable Game

Costume Quest
Lara Croft and the Guardian of Light
Monday Night Combat
Scott Pilgrim Vs. The World: The Game

Best DLC

Bioshock 2: Minerva’s Den
Borderlands: The Secret Armory of General Knoxx
Mass Effect 2: Lair of the Shadow Broker
Red Dead Redemption Undead Nightmare

Most Anticipated Game

Batman: Arkham City
Bioshock: Infinite
Gears of War 3
Portal 2

All the normal stuff you’d expect, really.


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Headcrab and Goo ball Announced for Super Meat Boy PC

SMBheadcrab

Two new characters for Super Meat Boy have been announced today: the Headcrab (from Half-Life) and Goo ball (from World of Goo). Definitely two of the more interesting characters to be announced thus far, particularly the Headcrab, most notable because up until this point all characters have been indie game characters.

Now with this announcement comes a caveat, both won’t be featured in the same version of the game. You’ll either get the Headcrab or the Goo ball, but not both. If you buy the game from Steam you’ll end up with the Headcrab, anywhere else you’ll get the adorable Goo ball. I know, it seems unfair. You’ll have to make your decision before the game releases later this month.

As for the characters themselves, they replace Gish and basically do the exact same thing as he does. The one exception is that the Headcrab can jump off the walls in a horizontal manner.

Two more characters to go!

[Super Meat Boy]

SMBgooball


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Last Week to Nab Super Meat Boy for $10

super meat boy title updateIt’s no secret around here that DIYgamer loves Super Meat Boy. From Mike’s positive review to our lovingly crafted Bandage and Secrets guide, we definitely put a lot of time into the game.

And for anyone out there who hasn’t managed to grab the game on XBLA yet, now is the time to do it! The game launched with a fantastic discount at just $10, but after November 21st the price is once again going to rise to the standard XBLA rate of $15.

Don’t get us wrong, it’s worth it at either price point, but you’re most likely going to want to grab it on sale. Here’s a directl link to its Xbox page.

The PC version is almost here too! Team Meat is putting the finishing touches on the game and we ought to see it by the end of the month.


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Super Duper Super Meat Boy Update including new “Internets” levels

SuperMeatGish001

The guys over at Team Meat have laid out quite an extensive Super Meat Boy update that they hope will land on the Xbox 360 by the 21st of this month. Here are the details in brief:

  • Fix all known bugs
  • Remove all 0.0 times from the leaderboards
  • New track from Danny called Dr. Fetus’s Castle
  • A new Internets world called “the Sewers of Dross” (screenshots below)

The new Internets world will be the first exclusive character set of levels which are made especially for Gish. As a huge fan of the game, and even the character in Super Meat Boy, I’m really excited for this particular title update.

[Team Meat]

Screenshots




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Captain Viridian Joins the PC Cast of Super Meat Boy

captain viridian meat boyWe knew that Mr. Minecraft would be joining the cast of unlockable characters for Super Meat Boy‘s PC debut, but there were still five more mystery characters left unknown.  Well knock that number down to four, because we now have confirmation that VVVVVV‘s Captain Viridian has made the cut.  The confirmation comes from Destructoid, who yesterday hosted an all-night play session of Super Meat Boy to help raise money for Multiple Sclerosis research.  The charity drive was started by Super Meat Boy composer Danny B, whose sister suffers from the disease and who pledged that all sales of his soundtracks during this weekend would get donated to MS research.  To celebrate donations reaching $2000, Edmund McMillen let out the news about Captain Viridian’s appearance in the PC version.

What he didn’t reveal is how exactly Captain Viridian will play.  I imagine he’ll need to flip gravity horizontally as well as vertically to work with many of the game’s levels, but this is purely speculation.  Terry Cavanagh will also be making some exclusive VVVVVV inspired levels for Super Meat Boy on PC, most likely with the PC version’s level editor tools.

Danny B is still donating proceeds from his soundtracks to MS research through the end of the weekend, so those in need of some awesome music (Super Meat Boy, Canabalt, Gravity Hook, and Glorg, for example) and want to support a good cause should head over to his Bandcamp page.


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‘Super Meat Boy’ Gets ‘Little Big Planet’-ized

SMB LBP

Being indie gamers does not exclude us from the mainstream scene. One of my personal favorite games, Media Molecule’s Little Big Planet, promotes do-it-yourself creation to a whole ‘nother extent. There are millions of user-made and uploaded levels online, and some of them are true gems — often taking influence from other games. Back in July, when Limbo had first hit XBLA, Erik reported on some levels that had been created in the shadows (pardon the pun) cast by Limbo.

More good news is on the horizon for PS3 fans, then. Those unhappy about the lack of a release of Super Meat Boy on the PSN can at least do some platforming of their own by hopping on Little Big Planet and trying out both of the Super Meat Boy levels created by users Xx_Champ1on_xX and Awesomeface440. The first is “Super Meatboy Episode 1 Attack of Dr. Fetus” and the second is “Super Meatboy Episode 2 Block.” Just search for “meatboy” and you’ll get both.

I attempted to play both myself and realized that even in Little Big Planet, Super Meat Boy is fucking hard. Also, excuse the quality of the screenshots as I had to take them with my iPhone while playing. Enjoy!

Screenshots:

SMB LBP 1

SMB LBP 2

SMB LBP 3


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Super Meat Boy Title Update Fixes Bugs and Adds 20 Levels

super meat boy title updateSuper Meat Boy is a fantastic game, but it isn’t without its own set of bugs and quirks.  No, I’m not talking about the kill screen levels, those are just hard.  More along the lines of a rare save bug that sometimes stops the game from saving until you restart.   Currently the best way to avoid the bug is to avoid pressing Y too quickly when the replay starts (for more security either watch level replay to completion or exit to the level select screen between levels).  But that will soon change thanks to a title update that “will fix all known bugs” according to Team Meat’s Twitter.  The title update should be finished up this week and submitted to Microsoft for certification soon.  How long certification will take is anyone’s guess.  It could be a day or, as was the case with a recent title update for Monday Night Combat, it could be a week or more.

There’s more reason to be excited about the title update than just bug fixes though.  20 new levels for “Teh Internets” and a new music track will also be added to the game as part of the title update.  The levels will be part of a new chapter titled “I Meat Boy” and will be the first new set of levels added since the game’s release.  They’re an “amazingly challenging” batch according to Meat Boy creator Edmund McMillen, so they will likely add several more hours of obscenity yelling entertainment.


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Dear Ears, the New Podcast is Here

DIY PodcastIt’s that time of the week again when you can find a discussion of all things indie with Erik, Arsen, Geoff and myself in our podcast section.

We touch on (in a big, angry way) Micrsoft’s Dashboard Update and the hiding of the indies, as well as Super Meat Boy and other recent releases. Our theme tune is by Whitaker Blackall, so make sure you check out his other work as well…because it’s awesome.

Give it a listen and don’t forget to subscribe on iTunes.


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No Plans for a Super Meat Boy 2

SMBdegrade

I know the first game has just released onto it’s first of three planned platforms, but Edmund is already chatting up about the sequel to their already smash hit game: Super Meat Boy. And when I say “chatting up” I really mean shooting down as he has confirmed that neither he nor Tommy wants to create a sequel to their beloved franchise and possibly tarnish its image.

Here are the reasons given by Edmund:

  • It’s bad to over explain and over develop characters like the ones in super meat boy.
  • We feel like we did it right the 1st time.
  • The book is left open. (They, and PC users can expand without making a sequel)
  • It would mean we are just doing it for money.

Of course Edmund goes a little more in depth with his reasons and I recommend checking them out if only for the fact that you can see that these two guys are stand up developers who are more interested in creating a unique experience than cashing in at every opportunity.

Of course, that said, Super Meat Boy is already kind of a “sequel” to the original Meat Boy flash game. Check and mate Mr. Edmund.

[Team Meat]


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No Super Meat Boy on Wii in November

supermeatboy1

Wii owners can count themselves as a casualty of the development process today as it looks like their own version of the spectacularly made Super Meat Boy platformer will make it out in time for the end of November as was originally planned. <insert frowny face here.>

As always you guys can blame Nintendo for this one. As many of you know, for WiiWare titles the game can not exceed 50MBs, probably due to the Wii’s small hard drive and reliance on SD Cards to store games, which would make any excessively large file kind of a pain to use.

Still though, Team Meat has said their goal is to get it to 39 MBs, for whatever reason, and they didn’t count it out of getting a December release so there is a chance you’ll be able to get your “Meat” on before the end of the year.

[Team Meat, Twitter]