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Puzzle Dimension Update Adds Progress UI

Puzzle_Dimension_Update_October_15

Doctor Entertainment has announced the release of a new update for its well received casual-playing/hardcore-thinking title Puzzle Dimension.

The patch adds several new items to the game including the implementation of new Progress UI, several engine optimizations and plenty of other fixes and improvements.

The file is available as an automatic download for both PC and Mac owners of the game via Steam.

From the notes:

  • New Progress UI implemented (PC/Mac)
  • Updated to Bullet 2.77 (PC/Mac)
  • A lot of engine optimizations (PC/Mac)
  • Several memory leaks fixed (PC/Mac)
  • Stability issues in LUA scripting fixed (PC/Mac)
  • Reduced memory needed to load SWF (PC/Mac)
  • Added support for HID joystick devices (ie Logitech gamepads). (Mac)
  • Fixed enumeration of interlaced and/or TV-output modes in OpenGL. (Mac)

[Doctor Entertainment]


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Puzzle Dimension Mac Receives Small Patch

Puzzle_Dimension_Mac_Patch

Doctor Entertainment’s well received casual maze-navigator Puzzle Dimension has received a new update for Mac users, now available to download on Steam.

The patch brings specific improvements and fixes to the title, including a work around for “incorrect application startup parameters”, as well as a fix for input related problems with multiple keyboard set-ups.

From the change log:

  • Work around for incorrect application startup parameters.
  • Fixed input related problems when having multiple keyboards attached.

The title is available for both PC and Mac running $10 on Steam, with a PC demo offered up on the Steam page to try out. (No mention of a Mac demo anywhere.) Our own Mike Rose had mixed feelings on the game, feel free to check out his review.

[Puzzle Dimension]


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Puzzle Dimension Updates Released for PC and Mac

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A couple updates have been released by Doctor Entertainment for Puzzle Dimension, offering up different PC and Mac patches for the casual puzzler now available for owners of the game on Steam.

The PC update carries just one item, a crash fix on startup for certain systems. The mac patch offers a bit more pizazz, with highlights including major performance improvements on legacy graphics hw and several other bug fixes, adjustments optimizations.

From the notes:

PC

  • Fixed crash on startup for some systems.

Mac

  • Major performance improvements on legacy graphics hw.
  • Fixed render issues, such as corrupt textures, on X1600.
  • Fixed potential multimedia timer error.
  • Fixed potential locking error of thread synchronization primitives.
  • Fixed black halo on sunflowers in Water theme.
  • Reduced number of GPU interpolators required which enable accelerated paths on legacy graphics hw.
  • Optimized “multiple enabled lights” render path.
  • Optimized ice shaders in Stone and White themes.
  • Improved “enabled gate” effect.
  • Improved HID device interaction.
  • Improved display mode detection; skipping non-conformant modes.
  • Fail gracefully if failing to setup OpenGL renderer.

Curiously, though the 33% off sale that accompanied the Mac release was supposed to end August 31, the title is still available for the discounted price. Have at it if you’d like until they remove the savings.

A PC demo is also available for download on the Steam page and I wouldn’t be surprised to see a Mac demo down the line here sometime, seeing how the full version was just recently ported over to OSX. Patience yo.


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Puzzle Dimension Mac Update Released

Puzzle_Dimension_Mac_Update

Doctor Entertainment has released a small update for the recently released Mac version of their casual title Puzzle Dimension.

The patch adds a couple of fixes to the title including a crash fix during startup on older OSX setups and a remedy for an input bug when the Steam overlay was active.

The file is available to download now for owners of the game on the Steam OSX client. From the change log:

Puzzle Dimension

  • Fixed crash during startup on older OSX setups.
  • Fixed input bug when Steam overlay active.

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Puzzle Dimension Gets Mac Support, New Update

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Doctor Entertainment has announced Steam OSX support for Puzzle Dimension, along with a new update for the well-received casual puzzle game, now available for owners.

The patch brings a list of additions, improvements, gameplay adjustments and other bug fixes. If you’re interested, check out the full patch notes below.

The title runs $10 but is just $7 for through the rest of today on Steam for both PC and Mac. From the change log:

  • Keyboard and gamepad input mapping implemented.
  • Increased texture fidelity in renderers by using appropriate anisotropy setting.
  • Tons of rendering and CPU optimizations.
  • Improved compatibility with legacy hardware by removing all use of float-point render targets.
  • Full screen option added to video settings.
  • Vertical blank synchronization option added to video settings.
  • Scroll indicator in user interface.
  • Improved Flash shape tessellation.
  • Improved Flash player timing.
  • Changed “Camera mode” text into a symbol in top left corner.
  • Fixed text encoding bug in Flash player.
  • Fixed size of green dots.
  • Fixed couple of shader bugs.
  • Fixed memory leaks in HTML and XML parsers.
  • Added option for easy jump. Jumps up on release of jump button or jump in a direction when a direction is pressed.
  • Added fast restart option. Use keyboard/gamepad mapping to enable.
  • Added four new achievements.
  • Second, third and forth clusters unlocks on less flowers.
  • Added mouse wheel for camera zoom, forward/back movement, menu up/down/left/right.
  • Added mouse buttons for menu select and cancel.

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Puzzle Dimension Update Released

Puzzle_DimensionDoctor Entertainment has released a new update for Puzzle Dimension, now available to download.

The patch brings a few items and fixes to the 3D puzzle game, including an in-game indicator to show when a level is unpixelated and the same indicator for the puzzle menu. Owners of the game can grab the update automatically by launching the title.

Puzzle Dimension is available on Steam for $10 and offers a demo to try as well. Check out our review here.

From the change log:

  • Added new “highest” shadow resolution.
  • Added in-game indicator for showing when a level is unpixelated.
  • Added unpixelated indicator to puzzle menu.
  • Fixed broken unpixelate achievement.
  • Fixed a bug where older gamepads/controllers could cause input to behave strange.
  • Support for more gamepads.

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You See Me Rollin’… Puzzle Dimension [Review]

puzzledimension1Puzzle Dimension is an incredibly simple game at heart, with balls to roll and sunflowers to collect. Don’t let the videos and screenshots trick you, however – this is a force to be reckoned with. Tricky solutions are at hand, and storming straight into a puzzle without carefully thinking it through first will most likely end in your demise.

Yet while Puzzle Dimension brings some lovely ideas to the table, it’s hard to shake the fact that you’re still rolling a ball around a maze, and that actually it’s all a bit dull. It feels a little harsh to say it, but this game could quite easily have been a tech demo showing off a new physics engine.

GAMEPLAY

On each of Puzzle Dimension‘s 100 levels, your job is to roll a ball around a series of platforms, collecting sunflowers along the way. Once every sunflower has been collected, a portal opens through which you can complete the level and move on.

Apart from moving in four directions, the ball can also jump over a single platform. This is a key element to many of the game’s puzzles, as certain platforms can only be rolled over once. Hence, you’ll be leaping over these platforms so they can be used at a later, more convenient point.

Just to put a (quite literal) spin on this rather sedate formula, platforms can spiral through 360 degrees. The ball uses the platform it is currently on as its direction of gravity, and so can roll upside down – however, if it rolls off the edge of a platform, it will continue to use its previous gravitational direction and fall. This idea is used in many of the later puzzles, allowing you to roll on both the top and bottom of a platform.

Initially the game slowly lets you dip your toe into the concept, but it’s soon hurting your brain. Some of the solutions are really quite clever, and provide a great deal of ‘ahh now I get it!’ moments. New concepts are introduced one by one, and the game will run with an idea before it has exhausted the premise before latching onto a new one.

puzzledimension2You get the feeling, however, that the whole thing would feel a lot more fun if it wasn’t a boring sphere knocking around a rather dull-looking universe. There’s barely any personality to proceedings, and it definitely leaves a mark on the gameplay. Perhaps if there had been a theme surrounding the whole thing, it may have been more of a joy to play. Think how boring Super Monkey Ball may have been if it didn’t involve monkeys, and you get the idea.

The constantly rotating screen is also a bit of a turn-off. The camera does not spin smoothly and as you go around curves, will jolt into position. It feels very disorientating and my eyes certainly didn’t enjoy it. Note that I’m pretty sure a game has never disorientated me in such a way before – my eyes can usually put up with anything thrown at them – so I can’t begin to imagine how it may affect other players.

My final gripe is that puzzles are not unlocked quick enough. The next world is usually only opened up once you’ve nearly completed the previous world, which is reasonable, but it would have been nice to have the option to try other levels in case you find yourself stuck.

STYLE

Puzzle Dimension has a great retro-to-HD vibe in play. Levels are initially pixelated, and as the ball rolls around, they burst into HD visuals. It’s a really interesting idea, and gives a great feeling of progression while looking rather lovely.

The soundtrack follows suit – 8-bit retro tracks slowly morph into clear, recently-crafted tunes. The games description describes the music as ‘adaptive’, and I really can’t argue with that – it’s a successfully realised concept.

It’s smoothly done, but as mentioned previously, the personality is missing. You’re rolling around a world made of platforms, with only generic backdrops for company. A more vibrant theme would surely have peaked my interest a little more.

puzzledimension3STORY

With my moaning about the lack of personality, you’ll be unsurprised to hear that Puzzle Dimension features no story. This sort of game can really prosper from having a decent reasoning behind why exactly you’re rolling a huge ball around a maze, but alas, a missed opportunity.

OTHER

I really wanted to enjoy Puzzle Dimension. There are some great ideas to be found, and some genuinely interesting puzzles that really get your brain working. Unfortunately, it’s all wrapped up in a rather generic packaging that helps to emphasize just how boring a premise it really is.

Hence, it’s difficult to recommend buying the game. However, you should definitely give the demo a try – perhaps you’ll be able to see past the outside and find some solace with the inner workings.


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Puzzle Dimension Receives First Post-Launch Patch

Puzzle_Dimension_updateDoctor Entertainment has announced the arrival of a new update for its 3D casual thinker Puzzle Dimension, available now on Steam. The update is the first bit of post-launch support since the game’s release earlier in the week.

The patch brings several tweaks, new features, bettering’s and bug fixes to the game, including a restart option added to the pause menu and improved resolution detection. Nothing incredibly flashy I’ll admit but certainly some welcome and necessary adjustments and additions.

The file is available for download automatically via the Steam client for owners of the game, you can check out the demo or buy the full title for $10 here.

From the change log:

Puzzle Dimension

- Fade transitions between game states.

- Loading screen text localizable.

- Ensure render thread is idle when application is terminated.

- Z-fighting in Water theme ghost blocks.

- Remade portal particle effect.

- Increased specular lighting in shadow area a bit.

- Ambient occlusion on pixel gates enabled.

- De-pixel particle effect halo added.

- Removed unsupported MSAA options.

- Improved resolution detection, fallback on desktop resolution if driver unable to report support display modes.

- Fixed multimonitor mouse input.

- Fixed “pure virtual call” crash on startup.

- Fixed initialization of XAudio2; letting XAudio2 determine speaker setup by itself.

- Added restart option in Pause menu.


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Wrap Your Mind Around the Puzzle Dimension

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Puzzle games may be a dime a dozen these days, but that doesn’t mean that the genre is tired, or beginning to fade away. There’s a reason why there are so many of them developed every single year, partly because puzzle games are fun and attract a wide ranging audience, but also because the genre is so malleable. Unlike with the FPS or RPG genre you’re not really confined to any sort of rules when making a puzzle game.

Today’s game is a fine example of how a new puzzle game can feel so incredibly fresh amidst the hundreds that come out each year. Here’s a brief description of the game:

Puzzle Dimension is a puzzle game where the player exercises the spatial thinking. The player is invited to 100 unique labyrinth-like structures which become more and more challenging. In Puzzle Dimension gravity is depending on your movements, up and down are relative terms. Classic game play elements such as fire, ice, spikes, buttons and hidden sections give the player a diverse range of problems and satisfying eureka moments.

Sound interesting to you? Good, Puzzle Dimension will be released today, in about 3 hours, via Steam for $9.99. There are also versions planned for consoles (none mentioned), iOS, and Android in case you prefer one of those.

Trailer