
Quality-of-life, DRM, Piracy and other discussions reverberate in today’s Developer Links.
Indie Fund Now Backing “Panoramical” (IndieFund)
“We are super excited to announce our support of Panoramical, a collaborative project by Fernando Ramallo, a game developer from Argentina, and David Kanaga, best known for his work on Proteus and DYAD. Panoramical is something really different from what we’ve funded in the past, and its difficult to describe it in words. It uses an input device like an iPad or MIDI controller to explore hand-crafted musical landscapes, allowing the player to alter the visuals and music to their touch.”
Game Developer Quality-of-Life Survey (Gamasutra)
“”Game Developers: How are you doing?” That’s the question we asked approximately 1,000 of you at the end of 2012. We know that between the long hours, frequent layoffs, and crunch phases, the game industry can be a notorious grind. While we perform a yearly Salary Survey every April to check the pulse of developers’ financial health, we thought we’d supplement that with a quality-of-life survey to see how you’re doing in ways not measured by dollars and cents. Are you satisfied with your pay? Are you confident in your current project? Do you want to be in this industry five years from now? Read on to find out how your colleagues responded.”
Meat Boy dev: DRM hurts more than piracy (Games Industry)
“The troubled launch of EA’s SimCity due to its always-online requirement has raised the issue of digital rights management and the effectiveness of anti-piracy measures once again. In a post on his own blog, Super Meat Boy developer Tommy Refenes gave his own take on the subject, arguing that developers’ attempts to keep their games from being pirated are hurting themselves first and foremost.”
Vlambeer: Mobile devs mustn’t be scared of charging more (Develop Online)
“Mobile developers should not be scared of charging more for iOS and Android games, a developer from Vlambeer has said. Speaking in a Reddit Q&A, developers from the Super Crate Box studio said that indies needed to be sell a countless number of titles at the standard $0.99 (£0.69) price just to survive on the platform, and encouraged more developers to start charging more.”
Sony easier to work with as an indie, Guacamelee dev says (Shacknews)
“With Guacamelee’s release on PS3 and PS Vita imminent, developer Drinkbox Studios took a moment to praise Sony’s continuing efforts to reach out to developers–smaller indie studios, in particular.”
Democracy 3 development blog video #2 (Positech Games)
“Another short video showing off new color schemes and some new features.”
Overgrowth a198 video changelog (Wolfire Games)
“Here is the new Overgrowth alpha video!”
Penny Arcade’s On the Rain-Slick Precipice of Darkness 4 Trailer! (Zeboyd Games)
“Our first trailer for our upcoming new game, Penny Arcade’s on the Rain-Slick Precipice of Darkness 4 is now live! “









