Since the early days of Sam Fisher’s career as a Splinter Cell, I have been a fan of stealth-based games. Over the years I have taken on jobs as a hitman, a Splinter Cell, a unit of Foxhound, and most recently a slick sleuth in Gunpoint. So, with a résumé like that under my belt, it should come as no surprise to anyone that Light, an in-development title from Just A Pixel, has piqued my interest.
You see, Just A Pixel is describing Light as a cross between Hitman, Monaco, Payday, and Introversion Software’s on-hiatus game Subversion. Players will be robbing banks, donning disguises to infiltrate high-security areas, taking down targets without being seen, as well as plenty of hijacking, stealing, and all the sorts of shenanigans one would expect a world-class stealth agent to get themselves into.
As exciting as all of that sounds, stealth games can be a bit intimidating to newcomers. Just look at the history of the Splinter Cell games: with each new installation to the series, the games gradually became less and less complex, going so far as to allow the player to literally massacre a room with the press of a button. This shift in gameplay was done to appeal to a larger crowd who was looking for a more casual experience. And that is totally understandable, true stealth games are certainly not for everyone.
Light looks to be a stealth experience that caters to both the casual crowd, and the veteran stealth game enthusiast. Just A Pixel is developing Light with a minimalist approach, allowing the player to focus nearly entirely on the task at hand. One glimpse of the trailer reveals a very unintimidating user-interface that resembles what one would see in a Flash arcade title. It is clear that Light is not an attempt to be the next Splinter Cell or Hitman, but the game surely has a shot at entertaining fans of stealth games as well as roping in outliers who have been hesitant to test the waters of the stealth genre.
Light is currently in the middle of a Kickstarter campaign. The developers are looking to raise £20,000 to cover the costs of finishing developing, marketing, and other miscellaneous fees. So far, Just A Pixel has raised a bit over £1,600 with twenty-four days to go.
Check out the Kickstarter campaign and visit Light’s official website.