August 27, 2010
Over the past few weeks a number of developers have chimed in on the issue of game length and how it is perceived by themselves, as developers, and how it is perceived by gamers, as the customers. Now, with myself being a writer, I’ve often found myself in the middle of these two. I’m neither [...]
August 27, 2010
Hey everyone! Geoff, Erik, Arsen and I recorded the newest podcast last night, so head on over to give it a listen, or open up iTunes to get your latest fix of our indie-ramblings.
Are you a developer or self-proclaimed indie expert who wants to be on the show? Let us know!
We sure do like talking [...]
August 23, 2010
I’m not saying that everything has to be original. We’ve gone over this before; some of the best ideas in history began by ripping someone else off and then veering off in an original direction. One of the best ways for a budding artist to learn form and space is to trace everything in [...]
August 19, 2010
My association with Recreational Software Designs started early, maybe around the time of my first game. I don’t remember the circumstances. Maybe I wrote in with some suggestions. Maybe I was trying to show off my work. Whatever my motivation, I was fourteen and unhampered with caution or tact. I mailed a letter [...]
August 9, 2010
by: Matt Hackett
How do you find out about these things?
I hear about game development contests relatively often, but it’s almost always too late to enter. I end up just being frustrated and wonder: “Where do people find out about these contests?”
We’ve recently been more fortunate and have been able to successfully [...]
August 6, 2010
We’ve just uploaded our 11th podcast featuring the likes of myself, Arsen, Erik and Mike.
Covering topics from IGF China to the pros/cons of pay-what-you-want sales, catch up on your audio indie news via our podcast.
As always it features the music of Whitaker Blackall and is available for subscription via iTunes. Check it out!
August 2, 2010
[While our XBLIG Thursday feature fights against the main issue of Xbox 360’s Indie Games channel–gaming brilliance being lost in a sea of medicore titles and cheap apps–as good as anything out there, there’s just too many total releases for us to try them all.
That being said, we can still highlight them on a daily* [...]
August 2, 2010
Can someone please explain to me how August crept up so quickly? I understand I’ve just returned from an extended vacation and time flies when you’re having fun (it sure is nice to come back to a job I enjoy), but seriously…August? That means my birthday is on the horizon and school is creeping up. [...]
July 29, 2010
When I want to read Catch-22, what are the options? I can go to a library, and do it for free. While I’m there, I can browse the rest of his works or nearby, possibly similar, books. I can search by topic, author, or year of publication. If I want my own copy, I [...]
July 27, 2010
A medium goes through its phases. Generally it starts off piecemeal, little snippets of ideas that stand alone, each studying the nature of the medium. What’s possible? How do things look? How do people respond? Later the ideas coalesce into short subjects, often delivered through a reservation in some passing medium. Periodicals set aside [...]