September 2, 2010
Radiangames continues its beautiful shooter series on Xbox Live Indie Games with the third release in the series, Inferno. We loved the first release JoyJoy, but weren’t too keen on the follow-up Crossfire… so the great news is that Inferno is pretty much a maze-orientated version of JoyJoy.
With some great level design, gorgeous visuals and [...]
September 1, 2010
Well, mark this down as one of the fastest introductory articles to preview turn arounds ever in DIYgamer.com history. Despite only officially announcing the game’s existence yesterday, I’ve already played a good deal of the press version and now have a gooey, creamy preview waiting for you to gobble it all up. Impressive huh?
When I [...]
August 31, 2010
Team Meat have revealed via Twitter that their highly-anticipated indie platformer Super Meat Boy will arrive October 20 on Xbox Live Arcade.
We knew already that Microsoft has a timed exclusivity deal with the game, which will be short I’ve been assured by the developer. The game should see release on WiiWare as well as PC [...]
August 28, 2010
Les Misérables, The Divine Comedy, Hesiod’s Theogeny, A Tale of Two Cities, The Count of Monte Cristo… what do all these classical novels have in common? Aside from the fact that they are all considered to be great works of literary past, they are also all becoming indie point and click adventure games courtesy of [...]
August 27, 2010
Over the past few weeks a number of developers have chimed in on the issue of game length and how it is perceived by themselves, as developers, and how it is perceived by gamers, as the customers. Now, with myself being a writer, I’ve often found myself in the middle of these two. I’m neither [...]
August 27, 2010
If you ever decide to look up the definition of ‘cool as fuck’, you’ll obviously find this writer’s suave and elegant face starting back at you. But soon, I’m going to have competition for that particular position – and if it comes down to a fight for the right, I will most likely run in [...]
August 26, 2010
For a long time, since we’ve been around in fact, our aesthetic design has been somewhat lackluster. I admit it. I mean, we definitely haven’t been the prettiest car on the lot. Today, however, all that changes…
Welcome to the new DIYgamer.com, bringing you the most comprehensive indie. independent, and student gaming community on the web. [...]
August 26, 2010
Hey there small time indie developer that’s starting on his or her first project! Did you know that we are looking to fill our RSS readers up to the brim with your news feed? Well we are. We want to know every little, tiny morsel of development news that comes out of your blog so [...]
August 24, 2010
When I was first given my review copy for Star Ruler just over a week ago I knew that I was in for a big game. Like Victoria II before it, I understood that this was going to be a hugely epic strategy game that was going to take far more time than I had [...]
August 23, 2010
From the looks of that trailer earlier in the month, I was in for a treat when booting up Solar Struggle. It looked utterly stunning compared to the Xbox Live Indie Games back catalogue, and I was hoping the gameplay would match this level of polish.
On a certain level, it does a pretty decent job. [...]