Hot on the success of Monster Dash on iOS platfroms, Halfbrick now brings us Barry Steakfries’ original adventure for iPad, iPhone, and iPod Touch. Originally released as a PSP Mini, Age of Zombies throws Barry through time to blast zombies and spout out one-lines that would make Ash Williams proud. Halfbrick has been very successful with the $1 price point on iOS in the past, but for Age of Zombies Halfbrick is aiming high at $2.99. And even at the higher price point, Halfbrick has another winner.
GAMEPLAY
On the PSP and PS3 Age of Zombies was a twin-stick shooter, and the iOS version carries over that control scheme quite well. Virtual joysticks appear on-screen under your thumbs and can be easily used to move Barry and aim his gun at the oncoming hordes of undead. It’s a control scheme found in dozens of iOS titles, and while it does mean a decent portion of the screen is covered during play, it works well with the limited options available on Apple’s devices. Age of Zombies does a better job with it than most though by having the joysticks appear wherever you set your thumbs down. With the iPhone’s limited screen real estate it is a huge improvement to be able to adjust on the fly what area of the screen my thumbs cover.
Barry Steakfries’ arsenal might not be the most original, consisting of genre staples like SMGs, shotguns, and flamethrowers, but the way they are used is fairly unique. When you pick up a weapon power-up, every zombie you kill with that weapon counts toward a combo meter. When you run out of ammo or pick up any other weapon (including another power-up of whichever weapon you are currently using) the combo is broken and you collect a score bonus based on the combo you built to that point. This encourages a bit of restraint in terms of how you ration the power-ups that are dropped in the level, which can become a challenge when trying to balance 40+ zombies coming at you from all sides.
And of course, let’s not forget about the zombies themselves. As Barry travels through prehistoric times, 1930′s Chicago, ancient Egypt, feudal Japan, and into the future the zombies change to match his new surroundings. This isn’t just a cosmetic change, as certain time periods introduce new enemy types with new attacks. This is topped with a boss battle in each time period, like a showdown with a zombified T-Rex. Between the different zombie types and weapon-based combo system, Age of Zombies does a nice job of breaksing up what could have easily become an all too repetitive shooter.
If there is a downside to Age of Zombies, it would be the game’s length. With only five levels (consisting of three short stages each) to the game’s story mode, it doesn’t have quite the same replayability as Halfbrick’s other iOS games. To extend the game’s length there is also a survival mode, allowing you to enter any of the time periods and fight as long as possible to secure a place on the leaderboards. And while the gameplay is incredibly addicting in the survival modes, the real draw for me in Age of Zombies is the story so I seldom found myself motivated enough to actually select that menu option.
STYLE
Age of Zombies looks fantastic on any iOS screen. It looks even better than it originally did on the PSP, and that already was no slouch. In a top-down isometric perspective, the zombies that already stole the show in Monster Dash show even more personality as they follow Barry around each level. The levels themselves deserve recognition of their own, featuring bright colors that pop on the portable screen, but are never a hindrance in distinguishing Barry or his undead adversaries from the surrounding area. It’s a shame that playing the game requires you to cover up so much of the screen with your thumbs, preventing you from seeing all of the detail put into every frame.
STORY
Ah, now here is where Age of Zombies shines brightest. The evil professor Brain has sent zombies back in time, and it’s up to Barry to go back and fix the time-space continuum and save the day. The writing is often hilarious, completely self-aware, and enough to dethrone Duke Nukem as the king of videogame one-liners. In his review of Monster Dash, Arsen lamented the lack of story to give context to Barry and the crazy world he inhabits. Well, Age of Zombies is exactly the story that was missing in Monster Dash. How can you say no to robot zombies? Yes, there are robot zombies.
OTHER
Age of Zombies is a great shooter for iOS devices. Better than the original PSP Minis version, in fact. Add in support for both Open Feint and Game Center, and you’ll have leaderboards and achievements to last you a long time. The main story mode might be short, but it’s comic gold that you won’t want to miss out on. Leaderboard addicts will love the survival mode, unlike the PSP Mini version those leaderboards are online to offer competition from around the world. If you like to laugh, then Age of Zombies might be the only iOS action game you’ll ever need.