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‘Among The Sleep’ Preview – Terror As A Toddler

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Krillbite Studio’s Among The Sleep has been attracting attention since it first started development back in 2011, when it was announced as the winner of both the Norwegian Game Awards Hype and the Hamar Game Challenge. Currently under development for the PC and Mac (with Oculus Rift support in the works), the game will be Krillbite’s second official release following the freeware experimental game The Plan, which was completed and published back in February.

Put simply, Among the Sleep is a first-person horror adventure game in which you explore a world somewhere between reality and dreaming as a two-year-old. Going deeper (because, with dreams, you always have to go deeper), it’s a game about vulnerability, perspective, imagination, and the things that go bump in the night. Simple tasks like opening doors or navigating through clutter become difficult obstacles, and ordinary, everyday objects and hallways are transformed into strange, otherworldly landscapes full of terrifying unknowns. Self-defense, of course, is out of the question; hiding, or crawling/tottering away quickly, are your only options should something scary find you.

The game begins with a lullaby, your mother’s sweet voice singing you to sleep as you struggle to keep your eyes open. But as the melody fades, it becomes increasingly clear that something is not right. Teddy bears, for instance, do not simply slide up and out of cribs and across the floor by themselves like something out of Paranormal Activity. Gameplay begins when the crib is tipped onto its side and you find yourself rudely tossed out of slumber-land and back into your room, which doesn’t seem so welcoming in the middle of – you guessed it – a dark and stormy night. The door creaks open, threatening and yet inviting at the same time, tempting you to face your fears and discover what’s lurking beyond the threshold.