When I say that puzzles enliven any genre of game, I mean it. Although I will admit that there are a few exceptions. As a gameplay element, puzzles lend themselves very well to portions of other games due to the pre-frontal lobe stimulation they bring within the context of a greater challenge. For example, crossing a room is one of the simplest challenges that exists.
Original Source: ‘Sugar Cube: Bittersweet Factory’ Review – Meat Boy’s Clever Cousin
This Article was originally posted on our sister site, The Indie Game Magazine written by Doug Walter.