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‘Amp, Watts & Circuit’ Review – Electric Sheep, Cabbage, Wolf

Three cute robots grow tired of their lives as worker drones and decide to strike out on their own for adventure. Each of them has his own special ability that will help them escape the office and factory where they begin their quest and the trio will have to work together to make it through the outside world too. Amp, Watts & Circuit by Jamo Games has the rudiments of a good puzzle game, but despite its cute charm, it provides more of a frustrating battle against its own interface than a mental challenge of puzzle solving.Players control this trio of adorable little robots who must make their way through a dangerous world full of traps and hazards. Every level has a starting point for each bot and a separate exit for each of them too. The levels have many locked doors and there are often spikes popping out of the floor. Basic movement around the levels requires one robot to stand on a button in order to open a door, or retract the spikes so that his pals can make it through. Once through, they’ll have to find a button on the other side or another way to get that first robot through to the end as well.

Original Source: ‘Amp, Watts & Circuit’ Review – Electric Sheep, Cabbage, Wolf

This Article was originally posted on our sister site, The Indie Game Magazine written by Charles Battersby.

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