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Indie Links Round-Up: 60 Games in 30 Nights

I’m (supposedly) going to have the time to hang around here much more the next month. So I’ve decided to try something that’s probably pretty stupid for several reasons: I’ll be attempting to play 60 different games (some of which have been sitting in my queue for quite a while), and then subsequently write about them as previews, reviews, impressions, etc. here and on my other landings. The catch is I have to have the final game played/article published before we hit 2012. Can I do it? I sincerely doubt it, but I owe a lot of good devs a look at their respective games and can’t think of a better way to go about it than make something both over-glorified and self-initiated I can latch onto when sanity starts to slip.*

I took the first day of this month off to honor the procrastination gods, and because 60 games in 31 nights doesn’t sound right. Below you’ll find my full list (Warning: a small percentage are not or may not be indie!), and you can follow along with my progress (as not all articles will be posted here) on my personal blog. Ah yes before the list, here are some great indie links as well:

Indie Developer PSA: Your Guide to a better IOTY (IndieDB)
“This news post is here to help you prepare for the upcoming Indie of the Year. The event is shaping up to be our biggest yet and our aim is to get as many visitors as possible playing your indie game.”

FLX Devs: Experimenting in and Defining Games (IndieGames.com)
“The pairing of accomplished game designer Sander van der Vegte and game novice Han Hoogerbrugge of Submarine Channel was an experiment to see what would happen if a game designer and an artist worked together to further the idea of a video game. The team created four-player Kinect title FLX, where all players are bound together in reality, and they must sway from side to side to avoid obstacles and lean forwards or backwards to move.”

Australian indie: From ratings systems to a boom of small studios, how AU will survive (Joystiq)
“Australia has one of the most lenient video-game-rating systems in the world. No, really — despite its reputation as an ultra-conservative, mature-rating hating government, “the reality is that many more games that are restricted to 17-year-olds in the U.S. or 18-year-olds in Europe are available without edit for 15-year-olds in Australia,” said Chris Wright, former marketing head for THQ’s two Australian studios, Blue Tongue and Studio Australia. “On balance, Australia is probably the most lenient country in the world for access to mature games.”

Coming up! (Vlambeer)
“We won a Dutch Game Award. It’s the biggest thing you can win in our home-country of the Netherlands and therefore it is quite a humbling thing to get such recognition from the industry around here. Radical Fishing took home the ‘Best Online Game’-award.”

Gratuitous Tank Battles Challenge Browser (Positech Games)
“I’ve been working on the challenge browser for GTB. There is still more to do in terms of making it look pretty but there is a clickable screenshot below. Basically there is a scrollable list of challenges just like in GSB, some of which will be user-made maps, some just armies and deployments on existing maps. Clicking any of them brings up the details window from which you can play attack or defence with that challenge. Unlike the simple username in GSB, GTB shows you the posters emblem, their username, general and regiment name, and the idea is to build up more recognition of especially good map designers and players. You can immediately tell if the map is made by a newcomer, or someone who clocks 500 hours in the game.”

SMB Commentary Video! (Team Meat)
“So a few months back Tommy and i got together to do an awesome SMB commentary track, we tried our best to achieve that and THIS is what came out.”

The Oil Blue Art: Thoughts & Notes (Vertigo Games)
“Sara Gross, lead artist for the Oil Blue, did a great presentation over at the Akron Film/Pixel festival last month on the challenges and designing the Oil Blue’s fantastic looking art. Sadly I wasn’t able to go, nor was the presentation recorded (phooey), but I did send her some notes on designing the game on my end. So, I thought it’d be interesting to share them with yall too.”

The Remaining Early-Access Beta Todo List (SpyParty Devblog)
“Sorry I haven’t updated in a while, but the good news is I’ve been totally cranking on the Early-Access Beta! I really appreciate everybody’s patience, especially since I’m so behind schedule on inviting people,1 but it’s getting close, it really is!”

The List 60 (in no particular order):

  1. To The Moon
  2. InMomentum
  3. The Binding of Isaac
  4. Wizorb
  5. Octodad 2
  6. A.R.E.S.
  7. Atom Zombie Smasher
  8. Defense Grid
  9. Dino D-Day
  10. Dungeons of Dredmor
  11. Fate of the World
  12. Galcon Fusion
  13. Killing Floor
  14. Nation Red
  15. Zombie Driver
  16. Numen
  17. Polynomial
  18. Puzzle Dimensions
  19. Really Big Sky
  20. Sanctum
  21. Scoregasm
  22. Shatter
  23. SpaceChem
  24. Steel Storm: Burning Retribution
  25. Swords and Soldiers HD
  26. Time Gentlemen, Please/Ben There Dan, That
  27. Trine 2 Beta
  28. Vertex Dispenser
  29. New VVVVVV Content
  30. Xotic
  31. Alpha Protocol
  32. The Ball
  33. The Graveyard
  34. King’s Bounty Series (something from it)
  35. The Longest Journey
  36. Nimbus
  37. The Path
  38. Puzzle Bots
  39. Revenge of the Titans
  40. Runespell: Overture
  41. Samorost 2
  42. The Scourge Project
  43. Windosill
  44. Zen Bound 2
  45. Syberia
  46. Dragonsphere
  47. Another World
  48. Broken Sword: Shadow of the Templars
  49. Bionic Commando Rearmed
  50. Fort Zombie
  51. Dark Void Zero
  52. Pathologic
  53. Vizati
  54. Planet Buster
  55. Proteus
  56. Smuggle Truck
  57. Project Zomboid
  58. Fatale
  59. Fortis
  60. Amnesia Custom Stories

*To clear up any misundertandings, I know that the 60 in 30 goal isn’t necessarily the most hardcore thing generally speaking, but I work anywhere from 40-80 hours a week outside of my duties with DIYGamer. On top of that, I’m going back to one of my favorite jobs in December: watching my 18-month old daughter during the days. So try doing it with all that going for you. You’d have to be a bit insane right?

DIYGamer Holiday Give Away! For each and every article we post we’re giving away an indie game.

This article’s game is Dungeons of Dredmor for the PC (code is redeemable on Steam), by Gaslamp Games!

Leave a meaningful comment below to enter into the drawing.

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