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No Reset Button…One Single Life [GDC 2011]

Starting over is almost a universal given in the world of interactive entertainment. Regardless of if you’re required to start from square one or two steps from where you just finished, we’ve been able to reset games for almost as long as the medium has existed. One Day to Live changed things in the formula by giving players only a single chance (without messing with the cache) to solve the problem of a virus wiping out the human race. Now, with an innovative new platform game, Fresh Tone Games are asking just how far you can make it into their new game One Single Life without ending your career forever.

Think of it as a single moment in Canabalt with perma-death.

There is no reset button in One Single Life. Once you die you have a vestigial app haunting your iOS device reminding you of your success or more likely, your failure. The only help you have for success is the practice mode in which you can test out your abilities in a controlled environment. The leaderboards will then rank players based on how many, or how few, practice runs the player took before jumping into the main game.

Gameplay is simple. You’re standing on top of one skyscraper and need to leap onto the adjacent building. Once you tap “go,” your character accelerates at a constant speed. Another tap will launch the character into the air and towards the next building. Screw up and it all ends. There are currently 20 levels to get through to finish the game.

While the ramifications haven’t all been worked out yet, Fresh Tone Games is taking a gamble on a unique product. People waste dollars and cents on things every day, so like a scratch lottery ticket, why not take a shot at their game? One Single Life will be available in the coming weeks at the price point of $2.

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