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And the First Three Indie Fund Projects Are… [GDC 2011]

Indie FundIndie Fund first announced itself on July 6, 2010. They came with major funds and a cards-to-the-chest selection of projects that they’d be helping see through to completion. The key members of the Indie Fund team are: Jonathan Blow (Braid), Ron Carmel & Kyle Gabler (World of Goo), Kellee Santiago (flOwer), Nathan Vella (Critter Crunch), Matthew Wenger (Flashbang Studios). These key members have found success amidst their releases and saw fit to create a new outlet to help others (ideally) find a similar path.

They have been silent about the project they’ve chosen to fund, only announcing that there are three of them in existence, but today at GDC the Indie Fund team announced the projects that are burgeoning under their wing.

The first three Indie Fund projects are:

  • Monaco - Andy Schatz (Pocketwatch Games)
  • Shadow Physics – Steve Swink (Enemy Airship)
  • Q.U.B.E. - Daniel Da Rocha (Toxic Games)

I’ll fill in more details about the presentation once I get some spare time.

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Comments

  • TheUltiMatt

    Oh man, been trying to pretend Monaco doesn’t exist so I’m surprised when it comes out, but there goes that plan.

    Also I think the third one is Q.U.B.E.

    • Dominic Tarason

      The developers of Monaco and Nidhogg need to get together to seal a pact to release their games together on the day before Duke Nukem Forever comes out, just so they can say ‘See? They’re really real!’

    • Peter Eykemans

      Fixed, thanks UltiMatt. I think my brain short circuited seeing the real spelling and trying to type it the first time.