Indie Fund first announced itself on July 6, 2010. They came with major funds and a cards-to-the-chest selection of projects that they’d be helping see through to completion. The key members of the Indie Fund team are: Jonathan Blow (Braid), Ron Carmel & Kyle Gabler (World of Goo), Kellee Santiago (flOwer), Nathan Vella (Critter Crunch), Matthew Wenger (Flashbang Studios). These key members have found success amidst their releases and saw fit to create a new outlet to help others (ideally) find a similar path.
They have been silent about the project they’ve chosen to fund, only announcing that there are three of them in existence, but today at GDC the Indie Fund team announced the projects that are burgeoning under their wing.
The first three Indie Fund projects are:
- Monaco - Andy Schatz (Pocketwatch Games)
- Shadow Physics – Steve Swink (Enemy Airship)
- Q.U.B.E. - Daniel Da Rocha (Toxic Games)
I’ll fill in more details about the presentation once I get some spare time.

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