My day has gone as such, thus far: I woke up at the crack of dawn, warm (it was about 31 degrees outside) and proceeded to make myself a delicious breakfast of Frosted Flakes with 2% (everything else is disgusting!) milk. Then I sat down in front of my Playstation 3, downloaded/installed Tales From Space: About a Blob, and loved the crap out of it until I had essentially beat the game.
The reason why I decided to go through such an odd method of opening this review was because, as somebody who has obligations, responsibilities, etc. I never get to act like my 10 year old self who used to go through this exact same routine almost every Saturday and Sunday. It was a nice departure from what my adult life has mandated over the last 10 years. It was also something that would have been impossible had About a Blob not been so incredibly fun.
But enough about my morning, let’s discuss the game itself.
For those who don’t know Tales From Space: About a Blob, is Drinkbox Studio’s new platformer about — what else? — blobs who have landed on Earth from space. It’s actually an interesting plot that is reminiscent of mid-20th century horror movies, but, at the same time, has you playing as the invading blob. Essentially you’re playing as the “bad guy” in this game, but Drinkbox has crafted the story in such a way so as to not make it so obvious.
Turning to the gameplay for a bit, About a Blob shares some similarities with cult hit Katamari Damacy. In fact, were Katamari a 2D platformer, I would say the games were frighteningly similar. You see the entire mechanics around About a Blob are that you eat things and grow bigger. In each level you start off small and, as you progress, you’ll slowly build up to the point where you are eating larger and larger items. Like with Katamari, it’s incredibly fun to see your little blob grow and grow and you solve puzzles and find new ways to eat bigger things.
Of course, eating and growing isn’t the only thing you’ll do in About a Blob. The game is a tried and true platformer at heart, and a damn good one at that. As such you’ll be jumping around, fighting off enemies, and solving puzzles throughout each level. What really tops off all these standard mechanics is how perfect the developers gave the blob actual, physical, blob-like characteristics. Everything rolls and slugs along as you’d expect from a being made out of translucent goo.
Oh and don’t even get me started on the co-op. As I was sitting downstair this morning playing the game, my significant other decided to join me about an hour and a half later. Upon seeing the game she instantly wanted to play. Now, for most games, this would require dropping out and starting a new game with two players. Drinkbox Studios, however, decided to make this process and simple as picking up a second controller and pressing start. Easy-peasy.
Finally, I’m not really a “music” guy, but the soundtrack of this game adds so much to the experience that it’s almost reason enough to check this game out by itself.
In the end, I wasn’t able to find a single thing I didn’t enjoy about About a Blob. Levels were long and intriguing enough. The atmosphere and game were overwhelmingly enjoyable. And, overall, I feel that Tales from Space: About a Blob is easily one of the best PSN games available.
Tales from Space: About a Blob is available right now for North American Playstation Plus members for $14.99. Non-PS+ members will have access to the game starting February 8th.




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