From the XNA Game Studio Team Blog, game developers have been given the last call; there’s only 14 days left to submit games developed on XNA GS version 3.1. Officially, “Until 11:59 PM PST on February 7th, 2011, developers creating games for Xbox LIVE Indie Games can continue to submit their games made in XNA Game Studio 3.1 to peer review on App Hub.”
Developers could download XNA Game Studio 4.0 since September 16, 2010. Developers were given almost five months to migrate from 3.1 to the current 4.0 version. Version 3.1 released June 11, 2009. While 3.1 had new features including avatars, XBox LIVE Party support and video, 4.0 ushered in development for Windows Phone 7. XNA GS 4.0 is the fifth iteration, so the change should not come as a shocking surprise. Developers knew of the change months prior to the actual release, as 4.0′s Beta hit around July 2010.
Matthew Doucette of XONA games, internationally bestselling XBLIG developer, says it’s just par for the course. “It is just standard protocol. With everyone peer reviewing and playtesting each other’s games, everyone has to be up to date with the latest builds, or else it’s hard to find testers.”
So XNA GS 3.1 developers, mark your calendars! February 7, 2011 is closing time. Let the XNA 4.0 development begin.
Source: MSDN blog