Here’s where I’m going to talk briefly about my secret addiction to flash physics games. I love them. I love flinging things at things and watching the gravity and motion sort out the rest. They’re fun in browser and they’re fun on mobile platforms.
But today I headed on over to the XBLIG Channel and the first new release that popped up was a little game called Onager!
It features a cartoon catapult on the front and I immediately knew that it fell into that little category of games that satisfies my mildly destructive urges. I quickly downloaded the trial and decided to see how this kind of game would operate with a controller.
My first impression is that it’s exceedingly difficult to operate the game with a controller.
You pull back on the left joystick to choose the power and angle of the shot and hit your action button to release the game. It takes a few second to fully power up your meter that will give you a hard horizontal shot, which makes it really tough on impatient folk who want the destruction to begin.
The physics are solidly executed and towers collapse well, but there’s an annoying hiccup in that every time you kill one of the purple monsters in the game the entire game pauses for just a second in order to load the explosion animation. You’re going to see a few of these in every level.
From the levels in the early game I played I would like to point out that their design is top notch. From improvised teeter-totters to tall collapsables, you’re going to have some fun breaking this world down. But as mentioned, from the first levels the controls take some getting used to.
Please note this brief writeup is only a first-glance preview of the trial version of the game. You can download the trial or full version (80 Microsoft Points) of Onager! from the Xbox Live Marketplace.

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