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XBLIG Thursday: Alpha Squad

AlphaSquad001Conveniently enough, one of the last remaining Winter Uprising games to make it out came out today and, let me tell you, this is a good’un!

Alpha Squad, by developer Dragon Divide, is a unique story-based twin stick shooter. I say unique because well, let’s face it, most twin stick shooters are relatively light on story, if they even have one at all. Alpha Squad plays as a sort of action adventure twin stick shooter which comes out to be a really nice combination.

The game starts out by allowing you to choose between four different characters, I don’t think it really matters which one you choose although each seems to have their own personality. From there you set off across the globe on various missions, being that you are mercenaries.

I guess the really unique part about the game is that it, seemingly offers a unique way to change and mold the story based on your interactions with NPCs in the game. I don’t know how it does this as I wasn’t able to play long enough via the trial, however, even in my limited play through I was able to get to points where the dialog seemingly got pretty advanced leading me to believe that this is actually a really deep game.

Additionally, the game comes with a host of online capabilities that allow you to play with friends in the story, or via an arena competitive match up. The game also supports a series of trophies you can earn throughout the game as bragging rights. Unofficial achievements, if you will.

Overall, there’s really nothing about Alpha Squad that isn’t great. This is a solid twin stick shooter for people who want more out of their twin stick shooters than simply milling around a small arena shooting unnamed enemies. This game has story, characters, unique settings, and a progressive styled trophy system. Really, this is almost like the twin stick shooter to end all twin stick shooters.

Alpha Squad is available right now via the Xbox :Live Indie Games channel for 240 MS points $3).

[Buy/Try]

Trailer

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Comments

  • http://clintmakesagame.wordpress.com TheCube

    I think what bothers me about this game is the huge boobs everywhere. It’s rather embarrassing, really.

    But other than that, looks rad. Might give it a shot later.

  • KDR_11k

    When I tried the demo it didn’t seem like you can avoid getting hit by enemies with guns.

    • Geoff Gibson

      Hmmm I don’t think I noticed, but now that I think about it I can’t recall actually dodging bullets like you would in a normal twin stick.

      • KDR_11k

        It’s perfectly valid to have different avoidance systems like e.g. cover but I haven’t noticed anything like that either.

  • DragonDivide

    Hi KDR,

    The velocity of the projectiles has been changed to be dodgeable on all the enemy weapons and you can also use objects such as trees or buildings as cover.