While we remain almost entirely focused on the primary IGF being held in 2011, it’s easy to forget that the event transcends the US and Europe. Case and point: IGF China has just announced its finalists for their upcoming festival in December.
Here are the main competition finalists:
Sugar Cube (Turtle Cream, South Korea)
Hazard: The Journey Of Life (Alexander Bruce, Australia)
Train Conductor (The Voxel Agents, Australia)
Cut & Paste (Turtle Cream, South Korea)
Skillz: The DJ Game (Playpen Studios, Hong Kong)
ButaVX: Justice Fighter (Nekomura Games, Singapore)
Crossout (Coconut Island Studio, China)
And here are the student finalists:
Zonelink (Huazhong University Of Science And Technology, China)
Dead Steel (Media Design School, Auckland, New Zealand)
Afterland (Singapore-MIT GAMBIT Game Lab, Singapore)
The White Laboratory (Huazhong University of Science & Technology, China)
Ponlai (National Yunlin University of Science and Technology, Taiwan)
The winners will receive cash prizes up to $9,100 as well as all paid expense trips to GDC in San Francisco next year.
Also, I gotta say, I really enjoy IGF China for giving us a different take on the indie gaming scene. With the US and Europe being such a dominant force in indie games it’s often easy to forget that Asia has a huge game development scene as well with some very talented people working on their own games.
Good luck to all the finalists.