Indie game news, reviews, previews and everything else concerning indie game development.

3
Comments

Casual Contraptions… The Machine [Review]

themachine_ss4If you had an obsession with the ‘The Incredible Machine‘ series back in the day, then this latest offering from the Bumpkin Brothers may well be right up your street. The Machine is a far simpler beast, with coloured boxes to stack away and conveyor belts to move everything into its required position.

It’s all very charming and enjoyable stuff that starts off strong and continually challenges you to come up with amazing designs and use all the space provided. Later puzzles can be a little tricky, and it would have been nice to be able to skip past the harder machines instead of having to tackle them in a linear fashion, yet there’s no denying that The Machine is a great way to spend an evening.

GAMEPLAY

On each of The Machine‘s 33 levels, the idea is to fulfil your boss’ order by placing a number of coloured cubes into a dumpster. A dispenser churns white cubes out, and your job is to place down conveyor belts to move the cubes along and into the goal. Each level has different requirements, ranging from different numbers of cubes, a variation of colours and different sizes.

Once the conveyor belts have been properly introduced, that’s when things start to get interesting. Paint guns spray cubes specific colours, and two-way conveyor belts allow you to split your stream of cubes up and spray them all different colours to satisfy the level’s requirements. Later levels introduced more and more wacky and challenging ideas, with a splitter machine that can turn a big cube into two small ones, and a cannon that blasts cubes across gaps in the level.

themachine_ss6The level of creativity is astonishing. The Machine plays a bit like a Sudoku puzzle – you start by filling in the spaces that are obvious, then piece the rest of the puzzle around them. Putting together a beast of a machine is very satisfying, especially in later levels, and is made much easier thanks to a variety of simple one-touch options, such as editing and deleting placed pieces and speeding up the action once everything is in order.

Our only real issue with the story mode is its linear nature. If you find yourself stuck on a later puzzle – and believe us, you will – there is no way to skip this puzzle and try the next one. Each puzzle must be completed in order, hence you only ever have one new puzzle available at a time. It’s a shame, as it adds a slight sense of frustration that could have otherwise been avoided.

Apart from the main puzzling, you’ve also got a free play mode, a level designer and community levels. Free play does exactly what it says on the tin – you’re provided with a blank slate and every machine piece, and it’s a case of building the biggest and most badass machine you can. Our personal lack of creativity meant that our own machines were a bit rubbish, but we can definitely see how certain players will be able to lose hours to this mode.

The level designer is like free play, except that you’re in fact building machines for other people to head-scratch over. Once your machine is built, you’re able to choose the level requirements and locked-down pieces, then upload it for other players to try. It’s a great feature, although understandably there aren’t too many community-built levels at the moment!

STYLE

As mentioned previously, The Machine is really charming. It has a very casual feel to it, with bright colours and funny little workmen helping you every step of the way. No-one is unhappy in the land of The Machine, even when the difficult levels come to call.

themachine_ss1Every level is doused in white, with a plain cream backdrop and white cubes everywhere – that is, of course, until you begin to build your machine and bring the level to life. It perhaps would have been nice to have a range of different backdrops rather than just the simple one-colour available, but there’s no denying that The Machine definitely has style.

The interface is simple and very effective. Only the bare essential buttons are available for clicking, and each has its important uses. We never found ourselves confused at any point, and building your machine is always a piece of cake (although winning the level is a different matter!).

STORY

While The Machine does feature little men giving you jobs and telling you how to build your contraptions, there isn’t really a story as such. No explanation is given as to why you’re dumping coloured blocks or who you’re doing it for. It doesn’t take too much away from the gameplay, but we would have liked to have seen some form of story to wrap it all up.

OTHER

The Machine is lovely, elegant fun that will easily fill an evening – and beyond, if the free play mode is your kind of thing. Even with the fact that you can’t skip the more difficult later levels, we’re still recommending this out-right, especially for any gamers looking to delve into a casual gaming experience or two.

There’s plenty to love in The Machine, especially at that $8 price tag. If you’re still not convinced, there’s a demo available from the official site. Otherwise, you’ll find the game on Impulse.

Comments

  • KDR_11k

    Man, too bad the demo doesn’t go past the brain dead tutorial levels.

    • Mike Rose

      Ah, I wasn’t aware of that – that is indeed a little silly. I guess the tutorial levels still give a fair idea of what to expect, though

  • http://www.bumpkinbrothers.com Bumpkin Brothers

    Hi KDR_11k,

    We’ve added a few extra levels to the demo. Just re-download and re-install and you’ll be able to pick up where you left off.

    If you’re not worried about saving your progress through the demo, there’s now an on-line version, so no need to install :)