Whoa, what? Why are we talking about Microsoft’s new Windows Phone 7 mobile OS launching in just under a months time (November 8th)? Simple, because with a new platform comes a new app store, which means a new avenue for indie developers and indie gamers to get their fix.
Anyway, I’m not here to directly report on all the happenings of the various devices or OS. For that I’ll refer you to Gizmodo who has done a delightful job in rounding everything up:
What I will say, for our part, is that we are really excited to see a third major mobile app store break into the market alongside the dominating iOS and Andoird stores. As those two markets get larger and larger there is less room for indie developers to stand out. So, if you are a developer and you’re thinking about developing an iOS game, I’d recommend giving WinPho7 a try first for a couple reasons. First of all, it’s Microsoft so there’s gonna be an audience. Second, the first games on any platform always have the highest chance of selling better.
Also, if you’re a gamer, then it looks like the whole Xbox Live integration thing might be right up your alley. We’ve already had a chance to see some of the games being released of which there were a few notable indies listed as launch titles and I’m sure, given Microsoft’s robust history in gaming, the selection will only get better. I’ll be particularly excited to see if they bring over a sort of Xbox Live Mobile Indie Games channel in the future.
I’ll have to check with all of DIY’s writers, but, unfortuantely, I don’t believe any of us will be getting a WinPho7 device anytime soon. This means reviews might be a little light in the beginning unless somebody wants to take the plunge and write volunteer reviews for us. We’ll just have to wait and see.