
Developer Tons of Bits emailed me early this morning to let me know that their delightful looking WiiWare game, Chick Chick Boom, has been sent to Nintendo for final approval and will hopefully be released — fingers crossed! — later this month. And this is all before we even got an introductory article about it up! Here’s the details:
The first thing that you’ll notice about Chick Chick Boom is its adorable style. I don’t want to be presumptuous and invite comparisons that might not necessarily apply, but I don’t believe we have seen a WiiWare game that has looked this adorably cute since World of Goo or, possibly, Max and the Magic Marker. As we all know, the Wii doesn’t get quite as many indie games as the other platforms so when does come out that looks this good, we tend to get pretty excited about it.
Beyond that, however, the game sounds pretty amazing in its own right. Each game starts out in a sort of dodgeball-esque arena with five chicks on each side, i.e. your team and their team. From there it’s a simple matter of attacking and defending.
Like with any self respecting arena based combat game, Chick Chick Boom is not without its own unique arsenal. Being a game about adorable chicks fighting other chicks you can probably imagine that some of the weapons are pretty unique. I don’t have many details yet, beyond the fact that one of the special weapons is a giant Sumo Chick. What I can tell you, however, is that weapons are divided into five categories: bomb, weight, plant, lightning, and special attack. By using a combination of these maneuvers you’ll slowly, but surely, turn their chicks into — lame joke alert! — chicken nuggets, unless they defend, of course.
Defending in Chick Chick Boom is an interesting affair that utilizes the WiiMote’s pointer feature. If, for example, the attacking player sends a bomb your way, you have the opportunity to draw a line in order to deflect that bomb. I don’t have any specific details regarding whether or not that bomb will then deflect or simply be explode out of harm’s way, but, in either case, this should make for an interesting defense session.
The game comes with multiple arenas, modes, teams, and other goodies as well. Here’s the feature set:
- Single- and Multiplayer: 1-4 (coop or against each other – in all variations, for example 2 vs 1)
- Offensive Moves: more than 20 entertaining attacks
- 3 Arenas: City, Ship and Haunted Wood
- 15 Teams: 5 available immediately and 10 others to unlock
- 3 Game Modes: Duel Mode, Time Mode, Pro Mode
- Tutorial
- Records: Your best scores will be saved… for you to beat
Sound like something you might be interested in? Good, then it’s just a little while longer before you can get your hands on the game. I don’t currently have a price or trailer to give you guys, both of which I’m working on acquiring. Once I do get those details I’ll be sure to update, or create a new post about em. Until then, enjoy these adorably delicious screenshots.
Screenshots







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