
Ntronium has announced the release of the latest version of their strategy title Armada 2526. 1.4 brings some major changes and additions including a new faction, eight new ships and random faction selection, along with a laundry list of bug fixes and gameplay tweaks.
The patch is available automatically for owners of the game on Impulse and is available manually as well.
From the notes:
- Added random player selection
- Fixed bug that caused attacking ships to move slowly sometimes
- Fixed bug with Tutorial and Rim scenarios changing default faction capabilities
- Fixed bug wth finish button not working on victory screen
- Fixed bug with sound quality inversion
- Fixed various spelling mistakes
- Adjusted VP multipliers
- Improved tech vp calculation
- Fixed problem when sometimes AI won’t start new tech
- AI deletes unneeded research centers
- AI will research terraforming
- Adjusted ai algorithm for defenses
- AI maintains a treasury reserve
- Fixed problem with auto transports not transporting when AI expects player to colonize
- Fixed bug in calculation of fleet ETAs on tool tips
- Fixed bug using designer maps larger than 300 x 300
- Added display of turn limit to scenario description and turn display tool tip
- AI removes polluting buildings to cure unrest
- AI reduces excess defenses
- Tweaked AI fondness for rich and poor planets
- Fixed occasional crash opening colony screen
The game is available both through retail and digital distribution via Impulse for $30.

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