• Jumping to New Heights… Abduction! 2 [Review]

    Before I get into the nitty gritty of this review, allow me to just say a couple things:
    First, I’m a huge fan of the original Abduction! World Attack. During a time when Android gaming was largely unpolished and crude, Phil Symonds gave us a game that was not only fun, but also very well presented.
    Second, [...]

  • Recettear: An Item Shop’s Tale Walkthrough Guide

    This is a full walkthrough explaining how to complete the main quest in shop-keeper RPG Recettear: An Item Shop’s Tale. A day-by-day guide is supplied below, detailing how to clear all your debts.
    Before you scroll down to read, please note: There is no set method for completing Recettear – it’s possible to finish the game [...]

  • What Have I Done?… Amnesia: The Dark Descent [Review]

    There are games that are fun right away and lose their luster after a few hours. There are games that take time to get into to really enjoy, and then a game comes along like Frictional’s adventure horror Amnesia: The Dark Descent. A title which demands a commitment to the idea of immersion from both the player [...]

  • Onwards and Upwards with Comic Jumper [PAX]

    Twisted Pixel is something of an indie success story – and that might be putting it mildly. While there are around twenty employees now, with more being considered as I type, the company was originally started with just a few. The team jumped up to six or seven folks for The Maw’s development and moved [...]

  • Yeyifications!… Recettear: An Item Shop’s Tale [Review]

    Next time you’re off galavanting around a massive RPG world, slaying monsters and fulfilling your destiny, spare a thought for the shopkeeper in the last town who sold you all your gear. Without them, you’d be a nobody – you’d have no sword, no armor, no healing products. Confined to a live of standing behind [...]

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  • garry_mod_update_fretta_gamemodeTeam Garry has once again released a new update for physics sandbox creator Garry’s Mod, adding plenty of new fixes and improvements to the game.

    Maybe the must noteworthy of the…notes, are the two new Fretta gamemodes (”Dogfight: Arcade Assault” and “Trouble in Terrorist Town” added to the title and now available for players to tinker around with. Band-aids for laggy camera tracking, and loadtime reporting are packed as well. The file can be had through an automatic update on Steam by owners of the game.

    From the change log:

    Garry’s Mod

    • Added Fretta gamemode “Dogfight: Arcade Assault”
    • Added Fretta gamemode “Trouble in Terrorist Town”
    • Fixed laggy camera tracking
    • Fixed loadtime reporting sometimes not working
    • Fixed map cleanup removing physgun beam
    • Removed gm_mem_dump (server lag exploit)
    • Fixed game_text not displaying
    • Fixed startup problems caused by bad scripts/dsp_presets.txt
    • HTML Control now supports back/forward mouse buttons
    • AddConsoleCommand now takes an optional help parameter
    • CreateConVar now takes an optional help parameter
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