Not that mega-sites need anyone else linking into their features, but Kotaku has an in-depth look at Marc Ten Bosch’s Miegakure today that is well worth a read.
I played the game back at IGF and had extreme trouble trying to describe it, so Stephen Totilo’s lengthy discussion with Marc and look at the game does a great job at trying to break down what it’s all about.
It’s still absolutely confusing to read it in words, but any lingering reflections about the game’s concept are welcome as the game works its way towards release.
As indie fans, it’s a worthy read for absolutely everyone and great to see such exposure for a unique indie developer.

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