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Eufloria 2.05 Release Accompanied by Community Map Pack

Eufloria_2.05_UpdateOmni Systems has announced the release of v2.05 for its ambient strategy title Eufloria.

The patch brings–among other additions and changes–a large map pack put together by the game’s community. The developer claims that the content included in the pack “are some of the best levels that have been made for the game since it was released.” The new maps can be played under the Custom Maps menu and each one credits the author so you know who’s done what for the game.

The other major item that’s packed in the update are the addition of achievements, which Omni says they’ve  ”given them a good test so they should be fun, and present a variety of different gameplay styles to get your teeth stuck into.” For the love of incisors!

The achievements will work with the Steam version of the game as well, though the new update won’t appear for the digital distribution client until Monday most likely during Valve’s business hours.

You can download the update both for the full game and demo here. From the change log:

Eufloria v2.05

- Added Achievements.

- Added Community Map Pack 1.

- Added directory support for Custom Maps.

- Added speed records on level selection.

- Lua: Added user interaction Lua calls OnAsteroidSelected(ID), OnMouseLeftClicked(x,y) and OnMouseRightClicked(x,y).

- Lua: Added drawing text from script.

- Lua: GetNumAsteroids() – returns number of asteroids in play.

- Lua: RevealAll() – reveals all asteroids.

- Lua: Asteroid naming (asteroid.Name = “”).

- Lua: Planting flowers from script (flower:Plant, flower:PlantOnRandomTree, flower:PlantOnRandom###Tree).

- Lua: Camera location and zoom query from script (GetCameraX, GetCameraY, GetCameraZoom).

- Lua: Get trees on asteroid from script (asteroid:GetRandomTree, asteroid:GetRandom###Tree).

- Fixed adding and removing asteroids at run time.

- Fixed planting on moving asteroids.

- Fixed enemy laser mines travel distance violation (thanks Maarten).

- Fixed crash bug when enemy AI has no asteroids (thanks Mihhaelo).

- Fixed loading music restarting as the game enters main menu.

- Fixed invisible mines/flowers from Lua setup bug.

- Fixed long root crash.

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  • http://www.diygamer.com/2010/07/steam-celebrates-eufloria-community-map-pack-update-50-sale/ Steam Celebrates Eufloria Community Map Pack Update with 50% Off Sale | DIYgamer

    [...] users who own the game can grab it automatically, change log here. Eufloria’s 50% off sale ends Thursday, July 29. Sphere.Inline.search("YZ6PRE3J"); [...]