• Onwards and Upwards with Comic Jumper [PAX]

    Twisted Pixel is something of an indie success story – and that might be putting it mildly. While there are around twenty employees now, with more being considered as I type, the company was originally started with just a few. The team jumped up to six or seven folks for The Maw’s development and moved [...]

  • Yeyifications!… Recettear: An Item Shop’s Tale [Review]

    Next time you’re off galavanting around a massive RPG world, slaying monsters and fulfilling your destiny, spare a thought for the shopkeeper in the last town who sold you all your gear. Without them, you’d be a nobody – you’d have no sword, no armor, no healing products. Confined to a live of standing behind [...]

  • Buckets of Blood Means Nothing in The Dishwasher: Vampire Smile [PAX]

    While roaming around the halls of PAX10, we were lucky enough to stumble upon Ska Studios, the guys who made both the original Dishwasher and I MAED A GAM3 W1TH Z0MB1ES!!!1. And, since we’re super best friends with them, we were able to sit down with both James (the founder) and the their new game [...]

  • Bursting with Innuendo: Fowl Space [PAX]

    Pixelante Games, the Vancouver-based group of independent developers, want to make you laugh at all the dick jokes in their new game Fowl Space, or at least it shows that they cracked themselves up while creating the title. And I think there’s something to be said for developers who enjoyeds creating the product they release, [...]

  • Creating a World in Bastion [PAX]

    I covered Bastion a small bit a few days ago in our run up to PAX. Back then I knew little about just what the game was and what it was going to offer beyond some small details given by developers Supergiant Games. Luckily for you (and me) I’ve just returned from my first play [...]

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  • chromodyneColin Walsh’s match-three puzzler left a good impression on me. Now, almost 7 months after its release, gamers who were skeptical about whether they would enjoy the two-dollar indie can give it a shot through Chromodyne Lite. Celsius Game Studios unveiled the new app with a brand new 5-level story to introduce players to the Quantum Chromodynamic Cyclotron, or Chromodyne.

    Since my review, the story has been expanded, there is a brand new soundtrack from Kevin MacLeod, and…well, a “lite” version. The 3D match-3 gameplay isn’t the only thing that can get you hooked, as story mode will take you through some hilarious story elements involving you saving the world.

    Try Chromodyne Lite out now!

    Press Release:

    New iPhone Game Release: Chromodyne Lite

    Celsius Game Studios is proud to present Chromodyne Lite, the free version of its unique and exciting match-3 puzzle game, Chromodyne! Chromodyne Lite is available for the iPhone and iPod Touch, on the Apple App Store.

    Chromodyne Lite features a brand new 5 chapter story introducing the player to the Chromodyne as they work their way through the Chromodynamic Academy’s accredited Accelerated Chromodyne Operator’s Course. Through this program, you too can learn the skills necessary to save the world from impending doom from outer space!

    “Course?” You say.

    “That sounds like it might be expensive…” You say.

    You would say that, wouldn’t you?

    Well, you might expect to pay tens of thousands of dollars and rack up years of crushing student debt at some “university” to learn how to save the world. Not so at the Chromodynamic Academy. No, you too can learn all this today for the low, low price of FREE!

    Not only do you get this valuable training, but you’ll also find that Chromodyne Lite offers fun and challenging 3D match-3 gameplay, colourful and striking visual effects, and an awesome soundtrack by Kevin MacLeod.

    If you’re saying: “Well, I can’t possibly go wrong with that! Plus I can’t argue with free… Especially when you put it in all caps like that!” I’d suggest you follow this link and give it a try. http://itunes.apple.com/lv/app/chromodyne-lite/id369298294?mt=8

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