I have a special place in my heart for physics-based puzzlers. Honestly, I’m not a huge puzzle game fan — you can keep your Tetris, thank-you-very-much — but, for some reason, when there’s some fun physics to be had in said puzzlers, I find myself oddly drawn (ha!) to them. Case and point: Paper Bridge, a new physics based puzzler that is both extremely infuriating, and incredibly charming at the same time.
Now before I begin, I make no qualms that I’m any good at these games. So when I’m mentioning in the review about the challenges of the game, feel free to take them with a grain of salt. I love physics-based puzzlers, but damned if I’ll ever truly understand them.
Also, for those that wish to know, Paper Bridge is a unique puzzler wherein you must build a bridge (out of paper) so that various vehicles may cross (cars, trains, trucks, etc.). Each vehicle has their own weight and weight distribution that you’ll have to take into account when designing your bridge. When your all done, you simply hit the “go” button and pray that your bridge doesn’t crumble underneath the poor, helpless souls now tumbling to their death because they trusted your engineering skills.
Anyway, let’s get to gettin’!
As stated above, Paper Bridge is generally just a fun little physics puzzler. There’s not much to it beyond that, so if you don’t care for those types of games you’re probably best served elsewhere. However, if you do enjoy physics puzzlers, like I do, then you can definitely do worse than Paper Bridge.
Not to mention, of course, that Paper Bridge is a perfect pick up and play game, not only in it’s gameplay, which is best served in this manner, but also in the game functions. You don’t need to save your game, and you don’t need to get to the end of the level. When your done playing simply exit the game and carry on with the rest of your day. When your ready to come back your make-shift paper bridge will still be there in any manner that you left it.
Paper Bridges physics are really unique. Now I don’t have a hard confirmation on this, but I’m pretty sure you’re building your bridges to fit the type of vehicle that will be crossing it. For example, sometimes you’ll be building a bridge for a car, sometimes a train, and others a truck. In each instance it seemed the physics were a little different and, as such I had to build my bridge differently. For example, in one train level where I had to build a bridge going uphill, I had to make it so the angle wasn’t too steep or else the train would flip over. Creating the game in this manner helped give each level a different feel than just making a new bridge.
My one and only problem with Paper Bridge was the touch detection in the game seemed a bit wonky at times. Not to say it didn’t work or was glitchy, but it just didn’t feel as precise as I’ve come to expect out of modern touch games. For example, when linking two pieces of a bridge together almost always I would miss the link by a millimeter instead of the link automatically snapping together like you’d expect. It’s a little hard to explain, but suffice it to say, it was definitely the cause of much annoyance.
As stated above, Paper Bridge is extremely charming. The whole “paper” and “crayon” look will never get old, in my opinion. There’s too many memories of time wasted when I was younger doodling with my crayon collection all day long. Paper Bridge reminds me of some of those times as I’m sure it will to anybody else whose ever played with some crayons.
Additionally, the music… it’s good. Not much more to say about it than that.
Paper Bridge costs a mere $0.99, which is actually less than I’d have guessed. With that price you’re getting all of that charm and physics goodness wrapped in 30 mind-bending levels that will easily last you a couple hours, even if you’re really good at physics puzzlers. That, my friends, is what we call a win-win scenario.
And that’s it. Like I said above, if you enjoy physics puzzlers this is your type of game. If not, then don’t buy it cause there’s nothing here for you.
[buy from Apple's App Store]