AI War, The Zenith Remnant v3.06 Released

March 4, 2010 | Erik Johnson

AI_War_Zenith_UpdateArcen Games has released a new update for space strategy title AI War: Fleet Command and its expansion The Zenith Remnant.

The update brings the game to v3.060, and is considered by the dev to be the largest monthly update ever released for the game, not due to huge single features but rather tons and tons of small refinements, if you’d like to thumb through the 10,000+ word patch log you can do so here.

The patch is available automatically whether you purchased through a digital distributor like Steam or Impulse, or if you received it from the developer itself. From the highlighted change log:

  • Simple Formation movement, as well as arc-movement.
  • New, modular, riot control starships.
  • Many various performance improvements.
  • Manufactories now auto-manage themselves by default.
  • Transports are now extremely more useful.
  • Astro Trains are now much less fearsome.
  • Cleanup drones can now remove mines (even perma-mines).
  • Gate-raiding is now cheaper in terms of AI Progress.
  • Hit chance logic is slightly simplified to avoid player confusion.
  • New screenshot key (F12).
  • Control nodes and rally points now knowledge-free.
  • Option for historical autosaves.
  • Dozens and dozens of balance tweaks.
  • Other various bugfixes and small changes.

Leave a Reply

The Indelible Marks Inc. Network
StudentStuff | Students In Europe | Global Shift | DIYgamer