• Out of the Frying Pan… Radiangames Inferno [Review]

    Radiangames continues its beautiful shooter series on Xbox Live Indie Games with the third release in the series, Inferno. We loved the first release JoyJoy, but weren’t too keen on the follow-up Crossfire… so the great news is that Inferno is pretty much a maze-orientated version of JoyJoy.
    With some great level design, gorgeous visuals and [...]

  • Cause We Got a Great Big Convoy… Reckless Squad [Preview]

    Well, mark this down as one of the fastest introductory articles to preview turn arounds ever in DIYgamer.com history. Despite only officially announcing the game’s existence yesterday, I’ve already played a good deal of the press version and now have a gooey, creamy preview waiting for you to gobble it all up. Impressive huh?
    When I [...]

  • Super Meat Boy Release Date Revealed for XBLA

    Team Meat have revealed via Twitter that their highly-anticipated indie platformer Super Meat Boy will arrive October 20 on Xbox Live Arcade.
    We knew already that Microsoft has a timed exclusivity deal with the game, which will be short I’ve been assured by the developer. The game should see release on WiiWare as well as PC [...]

  • A Great Day for Science! Ray Ardent: Science Ninja [Preview]

    Another mainstream developer has added Indie to his name and has released some screens and a trailer for his upcoming flash game entitled Ray Ardent: Science Ninja.
    Shane Neville spent the past 14 years developing a couple of games you might have heard of such as Company of Heroes, Need for Speed: Porsche Unleashed, the mobile [...]

  • So We’ve Got This Thing Called a Forum…

    So get this, true story, there are these things all around the world wide web (the internets!) that are called forums. They’re termed after the ancient Roman political conferences where all the senators would gather in a “forum” to discuss issues regarding their society and laws. As it turns out, the internet has taken this [...]

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  • Assemblee If you’ve been too busy to sort through the 73 Assemblee entries before, you’re in luck. They’ve been ordered by TIGForums.

    After two weeks of voting, the results of TIGSource’s competition are in, and we now have a winner for each phase of the two-part competition.

    In the first phase, artists created sound and art elements for the developers to use in the second half of the competition. Oryx’s Lo-Fi Fantasy Tileset won that phase because it was used in more games than any other art element.

    The second phase’s winner was decided by voters on TIGForums. Ivan’s Bitworld received the most votes, followed by Dungeons of Fayte and Realm of the Mad God. I talked about the first and third place winners before, but I haven’t spent any time in Fayte’s dungeons yet. I guess that’ll be next on my list.

    There rest of the top 10 is here, and the whole list of which game got what votes is here.

    [via TIGSource]

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