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Flash Showdown: The Mochis Finalists Announced

The MochisHey, look. Over there. It’s a lot of amazing flash games, and they’re all finalists for at least one Mochi award. What are The Mochis? They’re the award program attached to the Flash Games Summit, which takes place about a month from now on March 8.

There are some pretty great flash games from the past year on the list, and the sadness that comes with the omission of Don’t Look Back is somewhat alleviated by the inclusion of titles like How to Raise a Dragon and Windowsill.

A five-member panel will do most of the judging, but you can vote for your favorite from the list in the People’s Choice category.

Here’s the list of the games nominated for each category:

Best Flash Game Port
   Shift onto iPhone by Armor Games
   Canabalt onto iPhone by Semi Secret Software
   Bloons onto iPhone by Ninja Kiwi
Best Indie Game
   The Company of Myself by 2DArray
   Closure by Tyler Glaiel and Jon Schubbe
   How to Raise a Dragon by Gregory Weir
Best Game Art
   Scary Girl by Nathan Jurevicus and Passion Pictures Australia
   Little Wheel by OneClickDog Games
   Machinarium by Amanita Design
Best Multiplayer Game
   Boxhead Bounty Hunter by Sean Cooper
   Desktop TD Pro by Casual Collective
   Zilch by Gaby Vanhegan
Best Strategy Game
   Bubble Tanks TD by Hero Interactive
   Civilizations Wars by Cave of Wonders Studios
   Shadez 2 by Sean Cooper
Best Puzzle Game
   Back to the Cubeture by Will Arbuckle & Andy Dennis
   Closure by Tyler Glaiel and Jon Schubbe
   Rustyard by Nitrome
Best Social Game
   Bejeweled Blitz by Popcap
   Crazy Planets by Playfish
   Snap Escape
Best Shooter Game
   Captain Forever by Farbs
   Death vs Monstars by GameReclaim
   Cube Collosus by Lucdrine
Most Creative Game
   Small Worlds by David Shute
   Windosill by Vectorpark
   Time Fcuk by Edmund McMillen
Best Kongregate Kreds Game
   Heroes of Gaia by SnailGame
   Sacred Seasons by jamieyg3
   Battalion: Arena by Urbansquall

[via Flash Gaming Summit]

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