IGF 2010 Mobile Finalists Revealed
January 29, 2010 | Arsen Nazaryan
In a year that saw increased growth in all categories, the 2010 Independent Games Festival is nearing a fateful day for many up-and-coming developers. IGF Mobile saw 170 entries submitted for the competition which was nearly 65% more than the competition last year. The finalists for IGF Mobile–who develop on the iPhone, smartphones and other cell phones, Nintendo DS, PlayStation Portable, as well as other handheld devices–will be competing for $5000 worth of prizes, ranging in awards for art, design, and audio to technical prowess and iPhone game creation, as well as the IGF Mobile Best Game award.
The winners of each category are promised to be announced on February 8, 2010. They will receive $500 in prizes, a place as one of the 5 finalists in the overall IGF Mobile Best Game category, and the ability to showcase their games at the IGF Pavilion during the Game Developers Conference 2010 in March. But the good news isn’t only for the winners, as all finalists across categories will be receiving an All-Access pass to attend GDC 2010 and the mobile-specific game summits at the event. IGF has also provided 3 entrants as Honorable Mentions in each category, signifying that these titles are some of the most intriguing of the year.
And here are your finalists:
Best Mobile Game Design:
MiniSquadron (Studio FungFung, iPhone/iPod Touch)
Glow Artisan (Powerhead Games, DSi)
Spider: The Secret Of Bryce Manor (Tiger Style, iPhone/iPod Touch)
Honorable mentions: Ancient Frog (Ancient Workshop, iPhone/iPod Touch), Globulos Party (Globz, DS), Mind Wall (Robinson Technologies, iPhone/iPod Touch).
Achievement In Art
Superbrothers: Sword & Sworcery EP (superbrothers + capy + jim guthrie, iPhone/iPod Touch)
Guerrilla Bob (Angry Mob Games, iPhone/iPod Touch)
Zombie Pizza (Appy Entertainment, iPhone/iPod Touch)
Honorable mentions: Tilt: An Adventure In 1.5 Dimensions (XEODesign, iPhone/iPod Touch), Ancient Frog (Ancient Workshop, iPhone/iPod Touch, Minigore (Mountain Sheep, iPhone/iPod Touch).
Technical Achievement
Stair Dismount (Secret Exit, iPhone/iPod Touch)
SCVNGR (SCVNGR, iPhone/iPod Touch)
Tumbledrop (Starfruit Games, iPhone/iPod Touch)
Honorable mentions: Dawn Of Heroes (Wicked Studos, DS), Aera (ichromo, iPhone/iPod Touch), iPixel (Hecticus Software, iPhone/iPod Touch)
Audio Achievement
Lilt Line (different cloth, iPhone/iPod Touch)
MuBlip (para9, iPhone/iPod Touch)
Zombie Pizza (Appy Entertainment, iPhone/iPod Touch)
Honorable mentions: MelodyBloxx (Beatshapers, PSP Minis), Earth Dragon (levitylab, iPhone/iPod Touch), iBlast Moki (Godzilab, iPhone/iPod Touch)
Best iPhone Game
Spider: The Secret Of Bryce Manor (Tiger Style, iPhone/iPod Touch)
Drop7 (Area/Code, iPhone/iPod Touch)
Hook Champ (Rocketcat Games, iPhone/iPod Touch)
Honorable mentions: Minigore (Mountain Sheep, iPhone/iPod Touch). Pocket God (Bolt Creative, iPhone/iPod Touch), Doodle Jump (Lima Sky, iPhone/iPod Touch).
IGF Mobile Best Game
Finalists will comprise the winners of the five above categories, to be announced on Monday, February 8th.
Congratulations to all entrants and finalists! Stay tuned for the winners on the 8th and see for yourself if these games deserve it. IGF is now under two months away!
[Source: IGF Mobile]

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