Cryptic Comet has released a new update for its Hell conquering turn-based strategy title Solium Infernum, now available for download. The update brings a laundry list of bug fixes to the multiplayer title including several patch-ups for AI issues.
The download is available now via The Patches Scrolls. Solium Infernum itself is available for purchase and download on Cryptic Comet’s site with a playable demo offered at Big Download.
Patch notes after the break.
Update Notes patch 1.03
This update should be applied to earlier versions. All previous save games are compatible.
- Fixed bug where AI using Pain & Punishment ritual could cause crash
- Fixed bug where AI could capture stronghold during vendetta because of error in targeting algorithm
- Fixed bug in AI Goal for capturing enemy Places of Power where alternatives to direct assault were not being considered and goal was failing prematurely
- Fixed bug where AI could ignore ritual bans in certain circumstances
- Fixed bug where tribute card could be create with 0 for one of the resources
- Fixed bug in AI calculate permutations algorithm
- Fixed bug where Place of Power that rebelled because of Blackest Insurrection event would retain a Praetor as an attachment
- Fixed bug where movement through own stronghold to attack adjacent hex was being halted by bad Blood Lord/Vassal detection code
- Fixed bug where Avatar Names that were slightly different could be loaded instead of the intended avatar. This was a failure to sort error.
- Fixed bug where Paladin in Hell event could target artifact that was on legion embarked on Infernal Crusade
- Fixed bug where Corruption of Essence was not correctly canceling out opponent’s rituals causing a script error
- Fixed bug where relics were not being transferred over to new owner of a captured place of power.
- Fixed bug where reshuffle failed to prevent duplicate events in some rare cases.
- Fixed bug where Angelic Host could cause AI to cycle endless between pathing goals while trying to avoid it
- Fixed bug loophole where AI could still perform some 4+ level rituals even if event had banned them.
- Fixed iron man delete not working
- Fixed bug where details of combat with Champion of Pandemonium were not visible to all players
- Fixed bug where attempting to banish a praetor that had already been banished that turn caused a script error
- Fixed bug in display of starting hit points for Grand Tournament and Champion of Pandemonium single combats
- Fixed bug where manuscript that trains legion in loyalty could be applied to personal guard with unpredictable results since value is symbol and not integer
- Fixed bug where Secret Manipulation ritual was not marking legions as having been moved when successful
- Fixed bug in up and down scroll for responding to events with a large selection of items
- Fixed bug in Beast event log item that would occur if devastated place of power was former stronghold of banished Archfiend
UI Improvement
- Right click on the tribute pad when the tribute tab is selected now auto sorts the tribute cards according to the Tom Chick method.
- red bar

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